Player Matchup

Anubis
Anubis
Dan137
Anubis
Level 154
God Stats
3W - 3L
1,489 SR
Queue Stats
117W - 85L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Master0fShad0ws
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,569 Elo+
Solo
Chiron
Chiron
Sac Raptor
Chiron
Level 157
God Stats
10W - 9L
1,745 SR
Queue Stats
413W - 415L
1,562 Elo+
Solo
Hachiman
Hachiman
VisitorFromPluto
Hachiman
Level 89
God Stats
3W - 2L
1,274 SR
Queue Stats
134W - 120L
1,522 Elo+
Solo
Anhur
Anhur
kneeedull
Anhur
Level 147
God Stats
1W - 0L
1,463 SR
Queue Stats
1W - 2L
1,295 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,502 Elo+

VS

Team Averages
Level 139
1,580 SR
1,456 Elo+
Baba Yaga
Baba Yaga
DeathMakerKills
Baba Yaga
Level 108
God Stats
2W - 4L
1,331 SR
Queue Stats
151W - 151L
1,440 Elo+
Party 1
Neith
Neith
LittleSchlav420
Neith
Level 218
God Stats
28W - 17L
1,843 SR
Queue Stats
969W - 994L
1,510 Elo+
Solo
Achilles
Achilles
Primalgehenna88
Achilles
Level 174
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 116L
1,437 Elo+
Solo
Hades
Hades
Soka
Hades
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
40W - 47L
1,470 Elo+
Solo
Surtr
Surtr
zapperkills
Surtr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 88L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dan137
Anubis
18
6 / 2 / 14
9,790
816
20,713
10,822
5,942
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Master0fShad0ws
Ah Muzen Cab
19
11 / 2 / 12
11,115
926
17,383
10,795
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Sac Raptor
Chiron
16
7 / 4 / 13
9,809
817
12,021
11,533
5,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 6 / 14
7,880
657
8,126
11,758
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
kneeedull
Anhur
15
0 / 5 / 21
9,337
778
4,107
14,659
12,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DeathMakerKills
Baba Yaga
18
6 / 3 / 8
10,780
898
16,007
12,829
6,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 12
9,037
753
12,168
12,006
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
16
6 / 3 / 5
9,324
777
10,444
15,932
17,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
Soka
Hades
14
2 / 6 / 7
8,736
728
6,792
13,008
9,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 8 / 7
8,565
714
8,095
19,460
15,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
25
Kills
17
19
Deaths
25
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dan137
Anubis
6
2
14
6.5
L
Baba Yaga
DeathMakerKills
Baba Yaga
6
3
8
3.33
L
1
5
12
1.4
W
Ah Muzen Cab
Master0fShad0ws
Ah Muzen Cab
11
2
12
8.5
L
Achilles
6
3
5
2.83
W
Chiron
Sac Raptor
Chiron
7
4
13
3.38
L
Hades
Soka
Hades
2
6
7
0.92
W
1
6
14
1.33
W
Anhur
kneeedull
Anhur
0
5
21
2.1
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
53,506
59,567
Taken
73,235
33,643
Mitigated
53,740
17,380
Healing
13,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dan137
Anubis
20,713
869
666
4,896
10,822
5,942
505
4,974
5,676
41,332
0
L
Baba Yaga
DeathMakerKills
Baba Yaga
16,007
1,052
0
1,903
12,829
6,111
380
3,181
9,648
33,164
0
L
12,168
2,557
826
1,801
12,006
4,955
1,085
796
11,210
0
22,413
W
Ah Muzen Cab
Master0fShad0ws
Ah Muzen Cab
17,383
7,498
0
0
10,795
4,966
816
5,507
5,146
0
32,648
L
Achilles
10,444
926
911
4,218
15,932
17,279
146
3,948
11,984
0
23,487
W
Chiron
Sac Raptor
Chiron
12,021
2,539
2,608
2,408
11,533
5,208
709
4,673
6,666
0
19,645
L
Hades
Soka
Hades
6,792
558
1,017
1,056
13,008
9,578
0
2,934
10,074
14,525
0
W
8,126
5,374
1,140
1,264
11,758
4,624
0
3,485
8,093
0
15,398
W
Anhur
kneeedull
Anhur
4,107
1,576
1,997
2,401
14,659
12,903
0
4,873
9,418
466
9,166
L
8,095
1,177
339
1,262
19,460
15,817
10
9,854
9,606
1,304
12,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
46,442
149
Minions Killed
146
0
Camps Cleared
0
1,058,111
Distance Traveled
1,119,135
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,790
816
50
4
0
228,177
0
L
Baba Yaga
10,780
898
43
4
0
248,440
0
L
Neith
9,037
753
41
3
0
206,785
0
W
Ah Muzen Cab
11,115
926
36
3
0
230,810
0
L
Achilles
9,324
777
17
1
0
244,866
3
W
Chiron
9,809
817
27
2
0
218,788
0
L
Hades
8,736
728
33
3
0
211,851
0
W
Hachiman
7,880
657
19
2
0
181,451
0
W
Anhur
9,337
778
17
1
0
198,885
0
L
Surtr
8,565
714
12
1
0
207,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role