Player Matchup

Bacchus
Bacchus
DcF_mOnKeY
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
FlashpointA832
Gilgamesh
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 109L
1,572 Elo+
Solo
Fenrir
Fenrir
Missionwhale50
Fenrir
Level 84
God Stats
10W - 6L
1,628 SR
Queue Stats
32W - 35L
1,404 Elo+
Party 2
Kukulkan
Kukulkan
klebinhovicente
Kukulkan
Level 148
God Stats
7W - 4L
1,262 SR
Queue Stats
171W - 175L
946 Elo+
Solo
Skadi
Skadi
spoiled-Potato69
Skadi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Team Averages
Level 110
1,478 SR
1,380 Elo+

VS

Team Averages
Level 122
1,434 SR
1,445 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Earth Finger
Ravana
Level 189
God Stats
0W - 1L
1,666 SR
Queue Stats
211W - 194L
1,447 Elo+
Party 1
Rama
Rama
MeanGreenBean77
Rama
Level 128
God Stats
4W - 5L
1,479 SR
Queue Stats
79W - 90L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Skogul2121
Baron Samedi
Level 27
God Stats
3W - 8L
1,179 SR
Queue Stats
49W - 57L
1,329 Elo+
Party 1
Hercules
Hercules
StablePanther
Hercules
Level 126
God Stats
63W - 56L
1,344 SR
Queue Stats
434W - 412L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DcF_mOnKeY
Bacchus
11
2 / 0 / 5
6,748
562
4,966
7,324
6,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FlashpointA832
Gilgamesh
12
2 / 2 / 1
7,307
609
6,472
11,038
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 3
6,477
540
4,101
10,442
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
3 / 0 / 2
8,546
712
6,304
1,377
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
2 / 1 / 4
6,639
553
5,798
3,879
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 1
5,794
483
4,851
8,062
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
2 / 2 / 1
6,259
522
2,893
7,598
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,355
530
2,033
6,200
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Skogul2121
Baron Samedi
11
0 / 3 / 1
5,596
466
621
8,320
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StablePanther
Hercules
12
3 / 2 / 0
7,205
600
6,091
12,017
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
6
6
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
W
Bacchus
DcF_mOnKeY
Bacchus
2
0
5
4.5
L
Ravana
2
2
1
1.25
W
Gilgamesh
FlashpointA832
Gilgamesh
2
2
1
1.25
L
0
2
0
0
W
2
3
3
1.17
L
Baron Samedi
Skogul2121
Baron Samedi
0
3
1
0.17
L
Hercules
StablePanther
Hercules
3
2
0
1.5
W
Kukulkan
3
0
2
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,641
Damage
16,489
34,060
Taken
42,197
23,733
Mitigated
25,900
3,331
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,851
1,742
802
3,164
8,062
5,749
0
1,147
6,915
14,141
1,600
W
Bacchus
DcF_mOnKeY
Bacchus
4,966
501
0
875
7,324
6,241
436
1,682
5,642
24,331
1,637
L
Ravana
2,893
568
0
2,035
7,598
3,283
0
2,827
4,727
0
51,295
W
Gilgamesh
FlashpointA832
Gilgamesh
6,472
1,931
0
1,089
11,038
11,387
410
371
10,095
0
47,604
L
2,033
1,740
0
1,054
6,200
2,019
827
1,637
4,563
0
52,783
W
4,101
805
0
675
10,442
4,212
275
1,476
8,918
0
46,445
L
Baron Samedi
Skogul2121
Baron Samedi
621
0
0
1,236
8,320
3,529
0
4,513
3,807
29,654
0
L
Hercules
StablePanther
Hercules
6,091
2,261
0
4,858
12,017
11,320
0
855
10,465
0
46,949
W
Kukulkan
6,304
942
0
427
1,377
590
0
277
1,100
69,212
781
W
5,798
2,597
0
265
3,879
1,303
1,218
1,243
2,636
0
43,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,717
Gold Earned
31,209
391
Minions Killed
343
0
Camps Cleared
0
1,212,882
Distance Traveled
1,161,662
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,794
483
22
2
0
220,780
3
W
Bacchus
6,748
562
29
2
0
251,071
1
L
Ravana
6,259
522
73
6
0
257,051
0
W
Gilgamesh
7,307
609
77
6
0
251,960
4
L
Rama
6,355
530
98
8
0
223,760
2
W
Fenrir
6,477
540
77
6
0
250,936
0
L
Baron Samedi
5,596
466
58
5
0
231,286
0
L
Hercules
7,205
600
92
8
0
228,785
0
W
Kukulkan
8,546
712
126
11
0
233,476
4
W
Skadi
6,639
553
82
7
0
225,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role