Player Matchup

Ishtar
Ishtar
Darkwedgegaming
Ishtar
Level 157
God Stats
9W - 8L
1,569 SR
Queue Stats
135W - 140L
1,496 Elo+
Party 1
Terra
Terra
ThoseCox
Terra
Level 156
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zallec
Morgan Le Fay
Level 129
God Stats
9W - 7L
1,781 SR
Queue Stats
120W - 125L
1,496 Elo+
Party 1
Team Averages
Level 147
1,696 SR
1,498 Elo+

VS

Team Averages
Level 144
1,491 SR
1,491 Elo+
Kukulkan
Kukulkan
Alejandri_to12
Kukulkan
Level 149
God Stats
42W - 33L
1,491 SR
Queue Stats
271W - 298L
1,485 Elo+
Party 2
Horus
Horus
KRAZYthing721
Horus
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
53W - 50L
1,478 Elo+
Party 2
Fenrir
Fenrir
qwerish
Fenrir
Level 157
God Stats
17W - 17L
1,481 SR
Queue Stats
206W - 201L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,016
638
4,761
6,371
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
ThoseCox
Terra
12
1 / 2 / 1
7,128
648
6,487
9,856
9,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Zallec
Morgan Le Fay
12
1 / 4 / 1
7,184
653
4,861
8,517
3,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 1 / 5
8,739
794
9,383
4,945
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 3
7,931
721
6,875
10,228
7,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
qwerish
Fenrir
11
1 / 1 / 1
7,064
642
4,206
5,535
3,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
8
8
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
1
5
5.5
L
0
2
2
0.5
W
4
0
3
5.5
L
Terra
ThoseCox
Terra
1
2
1
0.75
L
Morgan Le Fay
Zallec
Morgan Le Fay
1
4
1
0.38
W
Fenrir
qwerish
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,109
Damage
20,464
24,744
Taken
20,708
16,340
Mitigated
13,593
4,675
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,383
794
0
661
4,945
2,266
50
2,465
2,480
46,886
1,538
L
4,761
3,092
0
961
6,371
2,856
0
2,465
3,886
0
37,474
W
6,875
2,448
721
2,314
10,228
7,989
56
5,377
4,824
0
14,573
L
Terra
ThoseCox
Terra
6,487
912
757
1,343
9,856
9,528
0
3,190
6,628
12,594
2,632
L
Morgan Le Fay
Zallec
Morgan Le Fay
4,861
448
0
1,614
8,517
3,956
0
3,394
5,097
18,670
1,069
W
Fenrir
qwerish
Fenrir
4,206
1,619
0
1,527
5,535
3,338
0
2,385
3,150
0
26,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,328
Gold Earned
23,734
130
Minions Killed
147
0
Camps Cleared
0
574,149
Distance Traveled
626,788
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,739
794
97
9
0
201,717
0
L
Ishtar
7,016
638
70
6
0
184,578
0
W
Horus
7,931
721
18
2
0
219,284
0
L
Terra
7,128
648
19
2
0
200,423
3
L
Morgan Le Fay
7,184
653
41
4
0
189,148
4
W
Fenrir
7,064
642
32
3
0
205,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role