Player Matchup

Achilles
Achilles
ChronosCR
Achilles
Level 24
God Stats
6W - 6L
1,388 SR
Queue Stats
79W - 85L
1,526 Elo+
Party 2
Discordia
Discordia
NotoriousGrizz
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,267 Elo+
Solo
Tyr
Tyr
Purestpsycho
Tyr
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 89L
1,530 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheJakkel420
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,500 Elo+
Solo
Neith
Neith
skinnybolo
Neith
Level 65
God Stats
11W - 7L
1,710 SR
Queue Stats
14W - 12L
1,566 Elo+
Solo
Team Averages
Level 75
1,520 SR
1,478 Elo+

VS

Team Averages
Level 111
1,557 SR
1,585 Elo+
Cthulhu
Cthulhu
I Cloudyy l
Cthulhu
Level 109
God Stats
3W - 2L
1,506 SR
Queue Stats
42W - 41L
1,560 Elo+
Party 3
Ix Chel
Ix Chel
WindChamp
Ix Chel
Level 137
God Stats
15W - 10L
1,500 SR
Queue Stats
93W - 96L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
WindChamp24
Cliodhna
Level 129
God Stats
2W - 1L
1,780 SR
Queue Stats
14W - 13L
1,643 Elo+
Party 1
Heimdallr
Heimdallr
Zachary74
Heimdallr
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
l TheGoat lx
Kumbhakarna
Level 64
God Stats
3W - 1L
1,497 SR
Queue Stats
3W - 5L
1,687 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChronosCR
Achilles
14
5 / 1 / 3
9,414
1,177
12,648
14,798
19,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
NotoriousGrizz
Discordia
14
1 / 3 / 4
8,464
1,058
10,052
8,084
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 4 / 5
8,821
1,103
8,638
15,413
15,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
TheJakkel420
Ah Muzen Cab
13
0 / 2 / 3
7,984
998
8,219
8,344
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
12
0 / 2 / 2
7,145
893
3,631
3,291
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

245

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I Cloudyy l
Cthulhu
14
3 / 0 / 6
9,087
1,136
10,557
8,265
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ix Chel
WindChamp
Ix Chel
14
3 / 1 / 2
8,692
1,087
7,195
8,219
4,101
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
WindChamp24
Cliodhna
14
0 / 2 / 9
8,439
1,055
9,256
10,036
6,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Zachary74
Heimdallr
14
6 / 4 / 6
9,452
1,182
16,530
10,755
5,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
l TheGoat lx
Kumbhakarna
14
0 / 1 / 7
8,569
1,071
3,368
9,573
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
8
Kills
12
12
Deaths
8
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
ChronosCR
Achilles
5
1
3
6.5
W
Cthulhu
I Cloudyy l
Cthulhu
3
0
6
6
L
Discordia
NotoriousGrizz
Discordia
1
3
4
1
L
2
4
5
1.13
L
Ah Muzen Cab
TheJakkel420
Ah Muzen Cab
0
2
3
0.75
W
Ix Chel
WindChamp
Ix Chel
3
1
2
4
W
Cliodhna
WindChamp24
Cliodhna
0
2
9
2.25
W
Heimdallr
Zachary74
Heimdallr
6
4
6
2.25
W
Kumbhakarna
l TheGoat lx
Kumbhakarna
0
1
7
3.5
L
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
46,906
49,930
Taken
46,848
43,145
Mitigated
36,352
2,904
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ChronosCR
Achilles
12,648
2,603
0
1,118
14,798
19,087
0
5,620
8,731
0
20,031
W
Cthulhu
I Cloudyy l
Cthulhu
10,557
795
62
808
8,265
10,363
0
2,400
5,623
24,292
1,116
L
Discordia
NotoriousGrizz
Discordia
10,052
233
0
50
8,084
3,383
0
2,843
5,151
31,131
0
L
8,638
720
0
1,442
15,413
15,613
0
7,007
8,127
0
13,676
L
Ah Muzen Cab
TheJakkel420
Ah Muzen Cab
8,219
3,158
0
0
8,344
3,917
1
2,299
5,866
0
28,725
W
Ix Chel
WindChamp
Ix Chel
7,195
1,281
1,706
1,913
8,219
4,101
0
2,231
5,814
27,900
0
W
Cliodhna
WindChamp24
Cliodhna
9,256
2,461
0
1,131
10,036
6,251
0
1,642
8,263
0
26,820
W
Heimdallr
Zachary74
Heimdallr
16,530
9,948
0
1,408
10,755
5,920
0
1,822
8,794
0
26,289
W
Kumbhakarna
l TheGoat lx
Kumbhakarna
3,368
295
0
1,067
9,573
9,717
0
1,957
7,438
9,409
0
L
Neith
3,631
1,398
0
294
3,291
1,145
0
1,533
1,647
0
9,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
44,239
145
Minions Killed
182
4
Camps Cleared
8
727,721
Distance Traveled
749,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,414
1,177
17
2
0
190,163
0
W
Cthulhu
9,087
1,136
52
7
0
165,076
0
L
Discordia
8,464
1,058
54
7
1
166,361
0
L
Tyr
8,821
1,103
11
1
1
167,869
0
L
Ah Muzen Cab
7,984
998
52
7
2
164,120
0
W
Ix Chel
8,692
1,087
48
6
1
139,183
0
W
Cliodhna
8,439
1,055
37
5
5
153,782
0
W
Heimdallr
9,452
1,182
33
4
2
130,656
0
W
Kumbhakarna
8,569
1,071
12
2
0
160,858
0
L
Neith
7,145
893
11
1
0
39,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role