Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ItsHArR4
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 82L
1,515 Elo+
Solo
Agni
Agni
Lemonb5haze
Agni
Level 68
God Stats
4W - 4L
1,504 SR
Queue Stats
233W - 220L
1,401 Elo+
Solo
Ne Zha
Ne Zha
Rodpache
Ne Zha
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
474W - 454L
1,515 Elo+
Solo
Team Averages
Level 106
1,501 SR
1,486 Elo+

VS

Team Averages
Level 75
1,559 SR
1,478 Elo+
Ao Kuang
Ao Kuang
Adri8BM
Ao Kuang
Level 79
God Stats
187W - 172L
1,432 SR
Queue Stats
335W - 339L
1,416 Elo+
Solo
Kukulkan
Kukulkan
Electronic2003
Kukulkan
Level 122
God Stats
9W - 5L
1,711 SR
Queue Stats
192W - 185L
1,528 Elo+
Solo
Lancelot
Lancelot
Waarzy
Lancelot
Level 37
God Stats
10W - 12L
1,645 SR
Queue Stats
276W - 260L
1,485 Elo+
Party 1
Chiron
Chiron
Waiiikiki
Chiron
Level 128
God Stats
33W - 33L
1,507 SR
Queue Stats
675W - 637L
1,482 Elo+
Party 1
Olorun
Olorun
bestoss972
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 0
4,749
678
129
1,811
536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
8
1 / 0 / 1
4,711
673
2,763
5,767
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
ItsHArR4
Shiva
7
0 / 0 / 1
4,496
642
463
3,004
1,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
5,059
723
1,789
2,410
787
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
Rodpache
Ne Zha
9
3 / 0 / 2
4,957
708
3,190
6,488
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adri8BM
Ao Kuang
8
0 / 1 / 0
4,182
597
3,698
6,151
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
6
0 / 3 / 0
3,922
560
2,619
4,228
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Waarzy
Lancelot
6
0 / 1 / 0
3,566
509
451
4,132
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Waiiikiki
Chiron
9
0 / 0 / 0
4,014
573
725
2,244
674
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
bestoss972
Olorun
1
0 / 0 / 0
2,838
405
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Tyr
 
Tyr
1
0
1
1.5
L
Ao Kuang
Adri8BM
Ao Kuang
0
1
0
0
L
Kukulkan
0
3
0
0
W
Shiva
ItsHArR4
Shiva
0
0
1
0.5
W
1
0
1
1.5
W
Ne Zha
Rodpache
Ne Zha
3
0
2
4
L
Lancelot
Waarzy
Lancelot
0
1
0
0
L
Chiron
Waiiikiki
Chiron
0
0
0
0
L
Olorun
bestoss972
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,334
Damage
7,493
19,480
Taken
16,755
8,611
Mitigated
5,360
9,608
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
129
0
0
480
1,811
536
321
0
1,811
0
37,790
W
Tyr
 
Tyr
2,763
368
0
2,773
5,767
3,081
0
3,159
2,608
0
23,554
L
Ao Kuang
Adri8BM
Ao Kuang
3,698
1,311
0
2,943
6,151
1,854
0
0
6,151
24,678
533
L
Kukulkan
2,619
418
0
486
4,228
1,310
0
1,684
2,544
19,514
238
W
Shiva
ItsHArR4
Shiva
463
36
165
1,008
3,004
1,745
0
422
2,582
0
11,009
W
1,789
272
0
1,428
2,410
787
312
952
1,458
32,926
52
W
Ne Zha
Rodpache
Ne Zha
3,190
1,217
0
3,754
6,488
2,462
0
1,506
4,982
0
32,758
L
Lancelot
Waarzy
Lancelot
451
156
0
700
4,132
1,522
0
105
4,027
0
17,754
L
Chiron
Waiiikiki
Chiron
725
339
0
1,059
2,244
674
0
0
2,244
0
25,272
L
Olorun
bestoss972
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
18,522
254
Minions Killed
146
0
Camps Cleared
0
730,414
Distance Traveled
521,722
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,749
678
84
12
0
131,301
0
W
Tyr
4,711
673
46
7
0
136,316
0
L
Ao Kuang
4,182
597
43
6
0
114,416
0
L
Kukulkan
3,922
560
40
6
0
131,062
0
W
Shiva
4,496
642
19
3
0
158,789
4
W
Agni
5,059
723
53
8
0
141,188
0
W
Ne Zha
4,957
708
52
7
0
162,820
0
L
Lancelot
3,566
509
29
4
0
134,328
0
L
Chiron
4,014
573
34
5
0
141,916
0
L
Olorun
2,838
405
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role