Player Matchup

Yemoja
Yemoja
D3M0N1C UR
Yemoja
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
1,487 Elo+
Solo
Thanatos
Thanatos
Moparmayhem4
Thanatos
Level 68
God Stats
5W - 4L
1,351 SR
Queue Stats
100W - 97L
1,345 Elo+
Solo
Tyr
Tyr
StickyMcDrippy
Tyr
Level 47
God Stats
2W - 1L
1,157 SR
Queue Stats
76W - 74L
1,431 Elo+
Solo
Medusa
Medusa
larnaqueur21
Medusa
Level 59
God Stats
12W - 12L
1,482 SR
Queue Stats
55W - 62L
1,418 Elo+
Solo
Hel
Hel
tjnova9724
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,489 Elo+
Solo
Team Averages
Level 66
1,398 SR
1,434 Elo+

VS

Team Averages
Level 87
1,438 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CurlyManager702
Hachiman
Level 29
God Stats
2W - 8L
1,077 SR
Queue Stats
153W - 168L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
KemetiGreek-96
Erlang Shen
Level 125
God Stats
2W - 2L
1,672 SR
Queue Stats
101W - 139L
1,378 Elo+
Solo
Thanatos
Thanatos
fodangos455
Thanatos
Level 38
God Stats
2W - 3L
1,438 SR
Queue Stats
10W - 22L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3M0N1C UR
Yemoja
9
3 / 0 / 4
5,955
541
2,632
4,977
4,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
Moparmayhem4
Thanatos
11
6 / 1 / 2
6,538
594
6,164
8,172
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
6,521
593
3,796
6,178
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
11
4 / 1 / 3
6,598
600
4,488
7,078
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 6 / 3
6,031
548
2,954
7,851
3,079
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 4 / 0
6,450
586
7,163
7,868
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
8
2 / 6 / 0
5,314
483
3,551
9,631
8,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
9
1 / 3 / 0
5,288
481
3,898
5,062
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
KemetiGreek-96
Erlang Shen
6
0 / 2 / 0
4,302
391
371
2,751
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
fodangos455
Thanatos
8
0 / 3 / 2
4,938
449
1,239
9,576
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
16
Kills
8
8
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
0
1.25
L
Sobek
 
Sobek
2
6
0
0.33
L
Hachiman
1
3
0
0.33
W
Yemoja
D3M0N1C UR
Yemoja
3
0
4
5
L
Erlang Shen
KemetiGreek-96
Erlang Shen
0
2
0
0
W
Thanatos
Moparmayhem4
Thanatos
6
1
2
7
W
2
0
0
2
L
Thanatos
fodangos455
Thanatos
0
3
2
0.33
W
Medusa
4
1
3
5.5
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,034
Damage
16,222
34,256
Taken
34,888
18,068
Mitigated
17,966
11,981
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,163
2,457
30
2,421
7,868
2,655
0
3,247
4,621
39,440
1,058
L
Sobek
 
Sobek
3,551
974
0
1,732
9,631
8,671
0
903
8,728
13,539
1,212
L
Hachiman
3,898
2,076
0
609
5,062
1,750
0
1,272
3,790
0
31,124
W
Yemoja
D3M0N1C UR
Yemoja
2,632
560
612
232
4,977
4,447
81
1,517
3,460
14,797
0
L
Erlang Shen
KemetiGreek-96
Erlang Shen
371
156
0
212
2,751
940
0
0
2,751
0
7,870
W
Thanatos
Moparmayhem4
Thanatos
6,164
1,865
0
6,003
8,172
3,487
0
1,567
6,605
0
38,623
W
3,796
875
0
2,249
6,178
4,560
353
940
5,238
0
37,664
L
Thanatos
fodangos455
Thanatos
1,239
126
0
4,593
9,576
3,950
0
164
9,412
0
32,993
W
Medusa
4,488
1,471
0
932
7,078
2,495
754
541
6,537
0
39,718
W
2,954
312
34
1,919
7,851
3,079
0
5,830
2,021
31,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
26,292
261
Minions Killed
198
0
Camps Cleared
0
970,636
Distance Traveled
770,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,450
586
68
6
0
186,062
0
L
Sobek
5,314
483
16
1
0
199,790
0
L
Hachiman
5,288
481
49
4
0
172,357
0
W
Yemoja
5,955
541
20
2
0
178,617
0
L
Erlang Shen
4,302
391
16
1
0
60,597
1
W
Thanatos
6,538
594
52
5
0
236,183
0
W
Tyr
6,521
593
72
7
0
210,682
0
L
Thanatos
4,938
449
49
4
0
152,167
0
W
Medusa
6,598
600
61
6
0
165,058
0
W
Hel
6,031
548
56
5
0
180,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role