Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
M4r3ch4LTikTok
Aphrodite
Level 143
God Stats
6W - 1L
1,628 SR
Queue Stats
14W - 12L
1,218 Elo+
Party 4
Zeus
Zeus
Sonsine
Zeus
Level 145
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 8L
1,732 Elo+
Party 1
Maman Brigitte
Maman Brigitte
xRyuzak
Maman Brigitte
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 12L
1,558 Elo+
Party 1
Team Averages
Level 144
1,483 SR
1,502 Elo+

VS

Team Averages
Level 110
1,543 SR
1,575 Elo+
Medusa
Medusa
AlfajordeOreo
Medusa
Level 20
God Stats
3W - 2L
1,715 SR
Queue Stats
14W - 13L
1,541 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DonRybal
Maman Brigitte
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,619 Elo+
Party 3
Hercules
Hercules
INQUICIDOR80
Hercules
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,535 Elo+
Party 2
Serqet
Serqet
STEEL08
Serqet
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 18L
1,636 Elo+
Party 3
Tiamat
Tiamat
Sirgk
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 5
10,560
660
11,388
16,605
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
 
Tiamat
17
5 / 1 / 7
10,126
633
13,785
12,658
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
M4r3ch4LTikTok
Aphrodite
14
1 / 2 / 12
8,503
531
2,955
10,914
6,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Sonsine
Zeus
15
6 / 2 / 7
9,386
587
13,532
8,850
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Maman Brigitte
xRyuzak
Maman Brigitte
15
6 / 4 / 6
9,207
575
11,401
14,486
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
8,884
555
7,079
13,667
5,954
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
DonRybal
Maman Brigitte
14
2 / 4 / 1
7,743
484
3,960
16,302
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
INQUICIDOR80
Hercules
15
2 / 2 / 1
8,935
558
12,219
19,484
20,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
STEEL08
Serqet
12
2 / 5 / 5
7,614
476
8,019
16,970
19,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Sirgk
Tiamat
12
0 / 6 / 3
7,197
450
4,870
10,977
8,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
21
Kills
10
10
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
W
Tiamat
 
Tiamat
5
1
7
8.5
L
4
5
2
1
L
Maman Brigitte
DonRybal
Maman Brigitte
2
4
1
0.63
L
Hercules
INQUICIDOR80
Hercules
2
2
1
1.25
W
Aphrodite
M4r3ch4LTikTok
Aphrodite
1
2
12
3.5
L
Serqet
STEEL08
Serqet
2
5
5
0.9
L
Tiamat
Sirgk
Tiamat
0
6
3
0.25
W
Zeus
Sonsine
Zeus
6
2
7
4.75
W
Maman Brigitte
xRyuzak
Maman Brigitte
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,061
Damage
36,147
63,513
Taken
77,400
32,287
Mitigated
60,395
31,951
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,388
4,838
0
12,427
16,605
6,332
2,768
522
16,083
83,467
16,357
W
Tiamat
 
Tiamat
13,785
1,805
0
2,170
12,658
10,054
188
4,189
8,252
82,623
1,439
L
7,079
3,527
0
3,551
13,667
5,954
854
11,130
2,065
0
72,297
L
Maman Brigitte
DonRybal
Maman Brigitte
3,960
554
0
7,108
16,302
6,945
0
7,153
9,091
63,901
1,150
L
Hercules
INQUICIDOR80
Hercules
12,219
5,063
0
9,711
19,484
20,154
0
12,764
6,626
0
80,592
W
Aphrodite
M4r3ch4LTikTok
Aphrodite
2,955
468
6,696
5,761
10,914
6,855
173
1,720
9,109
13,352
431
L
Serqet
STEEL08
Serqet
8,019
1,213
0
1,260
16,970
19,030
0
10,244
6,302
0
27,375
L
Tiamat
Sirgk
Tiamat
4,870
768
0
1,078
10,977
8,312
0
8,697
2,263
44,775
0
W
Zeus
Sonsine
Zeus
13,532
981
85
706
8,850
3,066
304
1,354
7,194
60,350
2,365
W
Maman Brigitte
xRyuzak
Maman Brigitte
11,401
1,729
0
4,106
14,486
5,980
92
1,356
12,956
59,623
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
40,373
531
Minions Killed
495
0
Camps Cleared
0
1,680,104
Distance Traveled
1,627,557
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,560
660
149
9
0
310,453
0
W
Tiamat
10,126
633
159
10
0
332,648
1
L
Medusa
8,884
555
127
8
0
298,266
0
L
Maman Brigitte
7,743
484
121
8
0
363,419
0
L
Hercules
8,935
558
126
8
0
344,997
3
W
Aphrodite
8,503
531
22
1
0
342,982
2
L
Serqet
7,614
476
32
2
0
331,573
4
L
Tiamat
7,197
450
89
6
0
289,302
2
W
Zeus
9,386
587
110
7
0
325,253
0
W
Maman Brigitte
9,207
575
91
6
0
368,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role