Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Haftupoo
Ah Puch
Level 109
God Stats
2W - 0L
1,760 SR
Queue Stats
43W - 32L
1,500 Elo+
Party 2
Anhur
Anhur
MDASynk
Anhur
Level 123
God Stats
3W - 1L
1,284 SR
Queue Stats
225W - 217L
1,499 Elo+
Solo
Nike
Nike
billydirtywater
Nike
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 58L
1,719 Elo+
Party 2
Team Averages
Level 138
1,509 SR
1,544 Elo+

VS

Team Averages
Level 134
1,455 SR
1,440 Elo+
Fenrir
Fenrir
Aceboogie786
Fenrir
Level 149
God Stats
6W - 5L
1,487 SR
Queue Stats
128W - 130L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Diego10121
Kukulkan
Level 80
God Stats
6W - 6L
1,512 SR
Queue Stats
71W - 70L
1,435 Elo+
Party 1
Da Ji
Da Ji
LuisDXL
Da Ji
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 137L
1,426 Elo+
Party 1
Charybdis
Charybdis
Meg Mug
Charybdis
Level 144
God Stats
16W - 21L
1,510 SR
Queue Stats
156W - 180L
1,500 Elo+
Party 1
Charon
Charon
SlenderTenderYT
Charon
Level 141
God Stats
1W - 2L
1,264 SR
Queue Stats
9W - 16L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 1 / 0
3,470
694
1,206
2,902
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
 
Bake Kujira
5
0 / 2 / 0
3,376
675
2,358
4,215
2,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Haftupoo
Ah Puch
7
0 / 0 / 1
3,630
726
2,141
2,152
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
MDASynk
Anhur
6
0 / 1 / 0
3,373
675
1,451
4,382
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,380
876
600
3,104
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 1 / 0
2,784
557
630
1,467
371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Diego10121
Kukulkan
5
0 / 0 / 0
3,331
666
317
2,104
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
LuisDXL
Da Ji
7
4 / 0 / 0
4,149
830
3,105
3,269
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
Meg Mug
Charybdis
6
0 / 0 / 3
3,568
714
2,648
4,367
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 3
3,841
768
1,161
3,159
1,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
0
1
W
Bake Kujira
 
Bake Kujira
0
2
0
0
L
Fenrir
0
1
0
0
L
Kukulkan
Diego10121
Kukulkan
0
0
0
0
W
Ah Puch
Haftupoo
Ah Puch
0
0
1
0.5
L
Da Ji
LuisDXL
Da Ji
4
0
0
4
W
Anhur
MDASynk
Anhur
0
1
0
0
L
Charybdis
Meg Mug
Charybdis
0
0
3
1.5
L
1
1
3
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,756
Damage
7,861
16,755
Taken
14,366
6,772
Mitigated
4,768
5,492
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,206
1,001
0
542
2,902
805
0
459
2,443
0
13,687
W
Bake Kujira
 
Bake Kujira
2,358
1,025
0
887
4,215
2,761
0
594
3,621
15,585
0
L
Fenrir
630
147
0
250
1,467
371
0
0
1,401
0
5,347
L
Kukulkan
Diego10121
Kukulkan
317
49
0
587
2,104
707
0
1,767
337
13,637
100
W
Ah Puch
Haftupoo
Ah Puch
2,141
132
0
1,186
2,152
665
0
275
1,877
13,579
0
L
Da Ji
LuisDXL
Da Ji
3,105
1,251
0
1,021
3,269
971
0
924
2,345
0
16,203
W
Anhur
MDASynk
Anhur
1,451
763
0
1,519
4,382
1,220
0
108
4,274
0
20,912
L
Charybdis
Meg Mug
Charybdis
2,648
1,054
0
2,750
4,367
1,212
0
691
3,676
0
25,762
L
1,161
216
96
669
3,159
1,507
0
1,117
2,042
8,050
0
W
600
266
0
1,358
3,104
1,321
0
0
3,104
0
30,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,229
Gold Earned
17,673
180
Minions Killed
135
0
Camps Cleared
0
529,343
Distance Traveled
476,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,470
694
26
5
0
99,381
0
W
Bake Kujira
3,376
675
30
6
0
109,888
0
L
Fenrir
2,784
557
10
2
0
31,189
0
L
Kukulkan
3,331
666
34
7
0
111,315
0
W
Ah Puch
3,630
726
30
6
0
115,076
2
L
Da Ji
4,149
830
26
5
0
127,941
0
W
Anhur
3,373
675
39
8
0
99,941
0
L
Charybdis
3,568
714
53
11
0
99,804
0
L
Charon
3,841
768
12
2
0
106,656
2
W
Nike
4,380
876
55
11
0
105,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role