Player Matchup

Bakasura
Bakasura
Alefuer
Bakasura
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 226L
1,442 Elo+
Solo
Athena
Athena
Blackmonsta
Athena
Level 80
God Stats
12W - 9L
1,514 SR
Queue Stats
48W - 69L
1,455 Elo+
Party 2
Bellona
Bellona
Gen_Siwusek_303
Bellona
Level 60
God Stats
18W - 26L
1,432 SR
Queue Stats
18W - 36L
1,339 Elo+
Solo
Medusa
Medusa
Kehosky
Medusa
Level 87
God Stats
1W - 2L
1,287 SR
Queue Stats
82W - 83L
1,520 Elo+
Party 2
Janus
Janus
X-x_ADN51_x-X
Janus
Level 56
God Stats
46W - 54L
1,481 SR
Queue Stats
201W - 187L
1,426 Elo+
Solo
Team Averages
Level 63
1,443 SR
1,437 Elo+

VS

Team Averages
Level 41
1,332 SR
1,141 Elo+
Skadi
Skadi
ORP7
Skadi
Level 70
God Stats
2W - 2L
1,706 SR
Queue Stats
5W - 16L
1,028 Elo+
Party 1
Ymir
Ymir
TedAizen-3D2Y-
Ymir
Level 17
God Stats
0W - 4L
1,111 SR
Queue Stats
1W - 9L
1,168 Elo+
Party 1
Loki
Loki
Trs_Itachi94
Loki
Level 38
God Stats
2W - 7L
1,121 SR
Queue Stats
9W - 33L
1,047 Elo+
Party 1
Anubis
Anubis
shakoorally
Anubis
Level 30
God Stats
1W - 3L
1,358 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Chaac
Chaac
trs_Pawad7
Chaac
Level 52
God Stats
3W - 3L
1,365 SR
Queue Stats
39W - 56L
1,009 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alefuer
Bakasura
13
5 / 0 / 3
6,987
635
4,938
9,262
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
9
1 / 0 / 6
6,217
565
2,972
6,305
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 2 / 0
5,858
533
2,814
6,762
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Kehosky
Medusa
11
3 / 0 / 4
6,577
598
6,526
4,921
1,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 3
6,168
561
4,094
4,855
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ORP7
Skadi
9
0 / 5 / 0
4,951
450
2,762
8,347
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,313
483
1,438
6,140
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 4 / 2
5,533
503
3,606
8,857
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
1
0 / 0 / 0
3,636
331
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
11
4 / 1 / 1
6,654
605
7,445
8,854
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
5
5
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alefuer
Bakasura
5
0
3
6.5
W
Athena
1
0
6
4
W
1
2
0
0.5
W
Medusa
Kehosky
Medusa
3
0
4
5
L
Skadi
ORP7
Skadi
0
5
0
0
L
0
1
0
0
L
1
4
2
0.5
W
1
3
3
0.83
L
Anubis
0
0
0
0
L
Chaac
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
15,251
32,105
Taken
32,198
19,404
Mitigated
15,387
10,002
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alefuer
Bakasura
4,938
3,204
0
3,476
9,262
4,336
0
0
9,262
0
51,977
W
Athena
2,972
1,187
0
1,702
6,305
5,477
38
731
5,574
14,570
0
W
2,814
972
0
1,584
6,762
6,186
187
0
6,762
0
29,141
W
Medusa
Kehosky
Medusa
6,526
2,742
0
2,706
4,921
1,993
17
707
4,214
0
48,286
L
Skadi
ORP7
Skadi
2,762
791
0
296
8,347
2,348
0
1,866
5,961
0
34,357
L
1,438
352
0
769
6,140
4,555
0
1,200
4,900
16,403
0
L
3,606
796
0
604
8,857
3,349
0
1,756
6,883
0
33,132
W
4,094
94
0
534
4,855
1,412
439
0
4,855
41,013
907
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
7,445
1,107
0
970
8,854
5,135
0
1,740
6,524
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
26,087
326
Minions Killed
205
0
Camps Cleared
0
1,140,288
Distance Traveled
902,316
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,987
635
105
10
0
275,190
0
W
Athena
6,217
565
18
2
0
240,733
3
W
Bellona
5,858
533
47
4
0
186,444
1
W
Medusa
6,577
598
84
8
0
218,275
2
L
Skadi
4,951
450
55
5
0
198,737
0
L
Ymir
5,313
483
30
3
0
197,868
0
L
Loki
5,533
503
47
4
0
251,643
0
W
Janus
6,168
561
72
7
0
219,646
0
L
Anubis
3,636
331
0
0
0
8,688
0
L
Chaac
6,654
605
73
7
0
245,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role