Player Matchup

Merlin
Merlin
LtDanIceCream89
Merlin
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 157L
1,472 Elo+
Party 1
Cerberus
Cerberus
Nodontdoit47
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,494 Elo+
Party 1
Yu Huang
Yu Huang
ThankATank
Yu Huang
Level 179
God Stats
3W - 3L
1,270 SR
Queue Stats
891W - 835L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
TreeManBNB
Zhong Kui
Level 136
God Stats
4W - 2L
1,354 SR
Queue Stats
28W - 29L
1,489 Elo+
Solo
Charon
Charon
xDatDongox
Charon
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
139W - 165L
1,346 Elo+
Party 1
Team Averages
Level 101
1,425 SR
1,462 Elo+

VS

Team Averages
Level 156
1,454 SR
1,494 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Caboose877
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,491 Elo+
Party 2
Cerberus
Cerberus
CrookedkcaJ
Cerberus
Level 155
God Stats
1W - 1L
1,487 SR
Queue Stats
46W - 50L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
NeanderpauI
Baba Yaga
Level 159
God Stats
3W - 2L
1,285 SR
Queue Stats
356W - 337L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
10,300
792
9,598
8,674
4,547
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Nodontdoit47
Cerberus
18
3 / 2 / 12
10,027
771
7,091
14,533
16,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
ThankATank
Yu Huang
16
1 / 3 / 9
8,946
688
13,557
13,016
7,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
TreeManBNB
Zhong Kui
16
3 / 4 / 9
9,820
755
11,347
13,151
12,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon
xDatDongox
Charon
17
4 / 4 / 7
9,654
743
4,274
12,419
14,277
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
9 / 4 / 3
10,359
797
19,130
12,961
7,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
8
0 / 2 / 9
6,873
529
2,301
6,090
5,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Caboose877
Sun Wukong
16
3 / 3 / 9
9,045
696
10,679
11,936
17,584
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
CrookedkcaJ
Cerberus
17
1 / 4 / 12
9,543
734
7,263
14,489
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
NeanderpauI
Baba Yaga
17
3 / 2 / 7
8,990
692
14,737
9,550
5,235
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
56
15
Kills
16
16
Deaths
15
45
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
9
4
3
2.63
L
Sobek
 
Sobek
0
2
9
2.25
L
Sun Wukong
Caboose877
Sun Wukong
3
3
9
2.5
L
Cerberus
CrookedkcaJ
Cerberus
1
4
12
1.75
W
4
3
8
2.67
L
Baba Yaga
NeanderpauI
Baba Yaga
3
2
7
3.25
W
Cerberus
Nodontdoit47
Cerberus
3
2
12
4.5
W
Yu Huang
ThankATank
Yu Huang
1
3
9
1.83
W
Zhong Kui
TreeManBNB
Zhong Kui
3
4
9
1.88
W
Charon
xDatDongox
Charon
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
54,110
61,793
Taken
55,026
55,256
Mitigated
53,562
21,704
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
19,130
1,793
664
1,520
12,961
7,093
179
10,298
2,663
0
40,379
L
Sobek
 
Sobek
2,301
56
984
1,820
6,090
5,284
0
4,467
1,623
2,302
0
L
Sun Wukong
Caboose877
Sun Wukong
10,679
1,040
1,971
2,772
11,936
17,584
42
10,158
1,778
0
20,155
L
Cerberus
CrookedkcaJ
Cerberus
7,263
96
1,143
3,660
14,489
18,366
159
12,173
2,316
16,585
447
W
9,598
140
3,381
1,886
8,674
4,547
67
4,013
4,623
29,241
44
L
Baba Yaga
NeanderpauI
Baba Yaga
14,737
494
1,022
3,101
9,550
5,235
29
7,792
1,758
29,929
0
W
Cerberus
Nodontdoit47
Cerberus
7,091
306
1,396
4,028
14,533
16,625
409
5,789
8,682
13,591
764
W
Yu Huang
ThankATank
Yu Huang
13,557
748
1,495
2,918
13,016
7,032
378
4,604
8,322
25,082
707
W
Zhong Kui
TreeManBNB
Zhong Kui
11,347
161
1,688
2,774
13,151
12,775
419
5,202
7,829
24,401
667
W
Charon
xDatDongox
Charon
4,274
520
964
1,174
12,419
14,277
234
4,153
8,186
13,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
44,810
161
Minions Killed
138
0
Camps Cleared
0
1,234,642
Distance Traveled
1,057,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,359
797
61
5
0
255,776
0
L
Sobek
6,873
529
0
0
0
78,670
0
L
Sun Wukong
9,045
696
22
2
0
235,375
0
L
Cerberus
9,543
734
25
2
0
241,172
0
W
Merlin
10,300
792
56
4
0
249,801
0
L
Baba Yaga
8,990
692
30
2
0
246,822
0
W
Cerberus
10,027
771
30
2
0
272,620
0
W
Yu Huang
8,946
688
29
2
0
239,072
0
W
Zhong Kui
9,820
755
37
3
0
235,719
0
W
Charon
9,654
743
9
1
0
237,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role