Player Matchup

Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
Botanic43
Vulcan
Gold V
Level 115
God Stats
23W - 20L
1,580 SR
Queue Stats
67W - 74L
1,435 MMR
Solo
Ravana
Ravana
Silver II
DarkD0vaW0lf
Ravana
Silver II
Level 142
God Stats
1W - 4L
1,451 SR
Queue Stats
34W - 39L
1,507 MMR
Party 2
Horus
Horus
Gold III
NotABigDeaIl
Horus
Gold III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 240L
1,430 MMR
Solo
Charon
Charon
Silver IV
PlungedOrc37132
Charon
Silver IV
Level 147
God Stats
3W - 5L
1,451 SR
Queue Stats
21W - 29L
1,360 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,496 SR
1,446 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,555 SR
1,448 MMR
Kukulkan
Kukulkan
Gold IV
 
Kukulkan
Gold IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
PearlThower
Cthulhu
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,400 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
Tw1stInFate
Gilgamesh
Gold III
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
306W - 310L
1,459 MMR
Party 3
Martichoras
Martichoras
Bronze III
Wolfitoz0999
Martichoras
Bronze III
Level 141
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,462 MMR
Party 1
Fenrir
Fenrir
Gold V
bobacoco
Fenrir
Gold V
Level 125
God Stats
4W - 3L
1,775 SR
Queue Stats
195W - 212L
1,421 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
3 / 1 / 2
5,486
422
2,469
2,716
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Botanic43
Vulcan
11
0 / 4 / 1
6,565
505
4,584
6,752
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
14
6 / 0 / 3
7,590
584
6,622
5,472
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 7
7,403
569
5,582
10,473
8,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 0 / 1
6,576
506
8,531
9,081
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AnhurThanatosAo KuangBacchusAres

VS

Bans
BellonaBake KujiraMaman BrigitteAh PuchAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 0 / 3
7,906
608
4,943
4,727
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PearlThower
Cthulhu
9
0 / 2 / 0
5,234
403
2,823
6,483
4,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tw1stInFate
Gilgamesh
13
0 / 1 / 0
7,630
587
5,355
12,832
9,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Wolfitoz0999
Martichoras
12
0 / 4 / 1
6,926
533
2,967
8,226
3,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
bobacoco
Fenrir
12
4 / 5 / 1
7,075
544
4,356
14,450
5,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
1
2
4
W
Kukulkan
 
Kukulkan
1
0
3
2.5
L
Vulcan
Botanic43
Vulcan
0
4
1
0.13
L
Ravana
6
0
3
7.5
L
3
0
7
6.5
W
Cthulhu
PearlThower
Cthulhu
0
2
0
0
L
0
0
1
0.5
W
Gilgamesh
Tw1stInFate
Gilgamesh
0
1
0
0
W
Martichoras
Wolfitoz0999
Martichoras
0
4
1
0.13
W
Fenrir
bobacoco
Fenrir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
20,444
34,494
Taken
46,718
20,662
Mitigated
25,458
9,502
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,469
1,543
0
795
2,716
868
0
616
2,100
0
19,255
W
Kukulkan
 
Kukulkan
4,943
247
0
1,347
4,727
1,935
0
2,745
1,982
60,421
2,249
L
Vulcan
Botanic43
Vulcan
4,584
619
0
136
6,752
2,815
0
1,973
4,779
42,972
0
L
Ravana
6,622
2,204
0
1,207
5,472
2,985
0
2,035
3,437
0
72,532
L
5,582
1,842
492
2,970
10,473
8,391
0
2,867
7,606
0
25,839
W
Cthulhu
PearlThower
Cthulhu
2,823
376
0
1,438
6,483
4,569
0
155
6,328
17,587
0
L
8,531
2,043
0
3,902
9,081
5,603
0
0
8,288
48,284
58
W
Gilgamesh
Tw1stInFate
Gilgamesh
5,355
1,567
0
1,764
12,832
9,874
0
6,807
4,359
0
55,092
W
Martichoras
Wolfitoz0999
Martichoras
2,967
925
0
1,726
8,226
3,192
840
0
8,226
0
52,932
W
Fenrir
bobacoco
Fenrir
4,356
941
0
4,418
14,450
5,888
0
1,684
12,766
0
42,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,620
Gold Earned
34,771
345
Minions Killed
414
0
Camps Cleared
0
1,148,633
Distance Traveled
1,248,323
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,486
422
30
2
0
97,978
0
W
Kukulkan
7,906
608
113
9
0
263,659
4
L
Vulcan
6,565
505
83
6
0
234,151
4
L
Ravana
7,590
584
112
9
0
333,401
2
L
Horus
7,403
569
43
3
0
260,230
1
W
Cthulhu
5,234
403
29
2
0
235,346
0
L
Charon
6,576
506
77
6
0
222,873
0
W
Gilgamesh
7,630
587
118
9
0
246,243
4
W
Martichoras
6,926
533
89
7
0
231,170
3
W
Fenrir
7,075
544
65
5
0
271,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role