Player Matchup

Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GourdOfBlunder
Baron Samedi
Level 28
God Stats
5W - 2L
1,715 SR
Queue Stats
27W - 26L
1,442 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mischeviouss
Cu Chulainn
Level 27
God Stats
5W - 3L
1,470 SR
Queue Stats
79W - 75L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
SoftName
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 29L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
twentytwoslugs
Kuzenbo
Level 75
God Stats
11W - 9L
1,571 SR
Queue Stats
129W - 119L
1,498 Elo+
Party 1
Team Averages
Level 43
1,551 SR
1,477 Elo+

VS

Team Averages
Level 72
1,537 SR
1,470 Elo+
Anubis
Anubis
DarthMeyder
Anubis
Level 41
God Stats
10W - 13L
1,687 SR
Queue Stats
55W - 67L
1,514 Elo+
Solo
Ra
Ra
V0runa
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 78L
1,500 Elo+
Solo
Amaterasu
Amaterasu
jjassassin23
Amaterasu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,571 Elo+
Party 2
Rama
Rama
mommumilkie
Rama
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 2
Ravana
Ravana
pandadestroyer8
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 7
6,076
1,215
3,577
5,359
3,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
GourdOfBlunder
Baron Samedi
11
2 / 0 / 6
6,205
1,241
3,946
1,386
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Mischeviouss
Cu Chulainn
10
2 / 0 / 5
6,229
1,246
4,662
5,370
4,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SoftName
Jing Wei
11
3 / 0 / 5
6,449
1,290
4,298
2,361
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 6
5,864
1,173
5,120
5,123
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

416

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 2 / 0
5,628
1,126
3,536
4,427
2,323
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ra
10
0 / 1 / 1
5,752
1,150
7,643
4,677
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
jjassassin23
Amaterasu
10
0 / 3 / 1
5,354
1,071
3,666
9,204
7,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,149
1,030
1,611
3,729
1,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,016
1,003
50
889
305

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
9
Kills
1
1
Deaths
9
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
7
4.5
L
Anubis
1
2
0
0.5
W
Baron Samedi
GourdOfBlunder
Baron Samedi
2
0
6
5
W
Cu Chulainn
Mischeviouss
Cu Chulainn
2
0
5
4.5
W
Jing Wei
SoftName
Jing Wei
3
0
5
5.5
L
Ra
0
1
1
0.5
L
Amaterasu
jjassassin23
Amaterasu
0
3
1
0.17
L
0
2
1
0.25
L
0
1
0
0
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
16,506
19,599
Taken
22,926
14,271
Mitigated
13,477
3,192
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,577
610
0
1,534
5,359
3,350
0
3,645
1,633
0
10,617
L
Anubis
3,536
83
0
240
4,427
2,323
0
1,150
3,236
14,133
0
W
Baron Samedi
GourdOfBlunder
Baron Samedi
3,946
314
425
210
1,386
620
0
950
436
12,718
0
W
Cu Chulainn
Mischeviouss
Cu Chulainn
4,662
937
0
431
5,370
4,624
0
3,171
2,134
0
12,401
W
Jing Wei
SoftName
Jing Wei
4,298
2,877
0
271
2,361
938
0
1,134
1,144
0
9,990
L
Ra
7,643
446
288
498
4,677
1,954
0
1,841
2,756
25,063
0
L
Amaterasu
jjassassin23
Amaterasu
3,666
2,202
0
1,999
9,204
7,249
0
4,374
4,629
0
7,484
L
1,611
1,163
0
98
3,729
1,646
0
569
3,118
0
4,000
L
50
50
0
0
889
305
0
396
457
0
399
W
5,120
1,669
0
321
5,123
4,739
0
2,050
3,073
9,683
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
26,899
88
Minions Killed
84
4
Camps Cleared
4
530,008
Distance Traveled
350,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,076
1,215
15
3
0
112,380
0
L
Anubis
5,628
1,126
16
3
0
73,753
0
W
Baron Samedi
6,205
1,241
18
4
0
88,313
0
W
Cu Chulainn
6,229
1,246
26
5
1
117,574
0
W
Jing Wei
6,449
1,290
11
2
2
112,058
0
L
Ra
5,752
1,150
49
10
1
102,243
0
L
Amaterasu
5,354
1,071
16
3
2
95,366
0
L
Rama
5,149
1,030
3
1
1
57,093
0
L
Ravana
5,016
1,003
0
0
0
22,333
0
W
Kuzenbo
5,864
1,173
18
4
1
99,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role