Player Matchup

Tyr
Tyr
IvanY117
Tyr
Level 108
God Stats
0W - 1L
1,534 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Raijin
Raijin
MrYoungblood
Raijin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,481 Elo+
Party 1
Ares
Ares
UnitGreyFox
Ares
Level 85
God Stats
3W - 2L
1,669 SR
Queue Stats
14W - 7L
1,465 Elo+
Party 1
Team Averages
Level 110
1,568 SR
1,482 Elo+

VS

Team Averages
Level 110
1,422 SR
1,549 Elo+
Anubis
Anubis
Malicious778
Anubis
Level 102
God Stats
4W - 3L
1,243 SR
Queue Stats
18W - 18L
1,678 Elo+
Solo
Lancelot
Lancelot
ScarySugarSkull
Lancelot
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 37L
1,584 Elo+
Solo
Shiva
Shiva
klender
Shiva
Level 129
God Stats
2W - 3L
1,523 SR
Queue Stats
10W - 16L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,300
630
4,428
11,693
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
7
0 / 3 / 1
5,810
581
2,115
4,364
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 1
6,015
602
4,606
9,366
6,710
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 5
8,408
841
8,492
3,375
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
10
2 / 1 / 6
7,014
701
3,699
7,296
3,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
klender
Shiva
13
4 / 0 / 6
8,270
827
7,107
7,179
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Anubis
4
0
5
6.5
L
Raijin
0
3
1
0.17
W
Lancelot
2
1
6
5
L
0
2
1
0.25
W
Shiva
klender
Shiva
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,149
Damage
19,298
25,423
Taken
17,850
14,596
Mitigated
11,421
2,482
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,428
317
0
1,572
11,693
6,721
0
3,954
6,938
0
16,066
W
Anubis
8,492
210
0
0
3,375
1,742
397
1,112
2,067
40,214
0
L
Raijin
2,115
248
0
410
4,364
1,165
0
435
3,740
11,801
374
W
Lancelot
3,699
747
0
630
7,296
3,527
196
2,425
4,573
0
13,013
L
4,606
297
0
500
9,366
6,710
0
3,244
5,364
9,622
1,718
W
Shiva
klender
Shiva
7,107
1,374
0
1,918
7,179
6,152
219
2,608
4,265
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,125
Gold Earned
23,692
72
Minions Killed
134
0
Camps Cleared
0
453,458
Distance Traveled
601,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,300
630
28
3
0
179,979
0
W
Anubis
8,408
841
83
8
0
179,587
0
L
Raijin
5,810
581
25
3
0
81,937
0
W
Lancelot
7,014
701
16
2
0
203,732
0
L
Ares
6,015
602
19
2
0
191,542
0
W
Shiva
8,270
827
35
4
0
217,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role