Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GILES LFC 97
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,524 Elo+
Party 1
Hercules
Hercules
Gromowski VI
Hercules
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 176L
1,434 Elo+
Party 1
Mulan
Mulan
Ko9la
Mulan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 197L
1,461 Elo+
Party 1
Susano
Susano
ZesterHD
Susano
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
161W - 172L
1,444 Elo+
Party 1
Team Averages
Level 140
1,545 SR
1,473 Elo+

VS

Team Averages
Level 136
1,562 SR
1,658 Elo+
Mulan
Mulan
Jaguarmann
Mulan
Level 142
God Stats
3W - 5L
1,530 SR
Queue Stats
136W - 116L
1,576 Elo+
Solo
Hachiman
Hachiman
SoulTap
Hachiman
Level 158
God Stats
5W - 2L
1,657 SR
Queue Stats
159W - 148L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
TwistfFate
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,806 Elo+
Party 2
Zeus
Zeus
TwlstOfFate
Zeus
Level 159
God Stats
3W - 2L
1,623 SR
Queue Stats
118W - 124L
1,641 Elo+
Party 2
Nemesis
Nemesis
Wýre
Nemesis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 0 / 2
9,798
576
10,613
9,175
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 0
7,501
441
6,600
12,206
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gromowski VI
Hercules
13
1 / 4 / 1
7,612
448
6,805
18,982
19,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Ko9la
Mulan
12
1 / 2 / 2
7,763
457
6,225
11,856
10,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
ZesterHD
Susano
16
2 / 4 / 1
8,249
485
7,456
20,211
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 3 / 4
8,082
475
6,165
14,734
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SoulTap
Hachiman
16
0 / 0 / 0
9,292
547
3,102
7,697
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TwistfFate
Sun Wukong
16
3 / 1 / 4
10,207
600
14,642
17,778
17,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 5
9,661
568
10,563
8,233
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Wýre
Nemesis
17
8 / 1 / 4
9,615
566
15,598
14,590
7,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
15
15
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
2
3
L
1
5
0
0.2
L
Hercules
Gromowski VI
Hercules
1
4
1
0.38
W
Mulan
2
3
4
1.33
L
Mulan
Ko9la
Mulan
1
2
2
1
W
Hachiman
SoulTap
Hachiman
0
0
0
0
W
Sun Wukong
TwistfFate
Sun Wukong
3
1
4
5
W
2
2
5
2.25
W
Nemesis
Wýre
Nemesis
8
1
4
10
L
Susano
ZesterHD
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,699
Damage
50,070
72,430
Taken
63,032
46,292
Mitigated
44,707
22,939
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,613
5,902
0
4,179
9,175
3,913
1,078
0
9,073
0
96,601
L
6,600
568
0
2,933
12,206
3,981
0
3,717
8,489
58,390
0
L
Hercules
Gromowski VI
Hercules
6,805
1,429
0
5,194
18,982
19,286
0
662
17,051
0
53,279
W
Mulan
6,165
534
0
3,912
14,734
13,147
133
1,554
13,131
0
33,864
L
Mulan
Ko9la
Mulan
6,225
697
0
2,714
11,856
10,993
0
3,668
8,032
0
36,046
W
Hachiman
SoulTap
Hachiman
3,102
1,858
0
3,960
7,697
3,068
824
0
7,697
0
86,783
W
Sun Wukong
TwistfFate
Sun Wukong
14,642
2,454
0
5,461
17,778
17,574
0
847
16,183
0
89,046
W
10,563
796
0
750
8,233
3,287
0
2,565
5,668
79,949
2,044
W
Nemesis
Wýre
Nemesis
15,598
7,708
0
2,019
14,590
7,631
0
1,634
12,817
0
84,331
L
Susano
ZesterHD
Susano
7,456
2,117
0
7,919
20,211
8,119
0
2,384
17,741
0
72,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,923
Gold Earned
46,857
515
Minions Killed
586
0
Camps Cleared
0
1,638,045
Distance Traveled
1,730,459
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,798
576
149
9
0
342,172
2
L
Sol
7,501
441
97
6
0
286,400
0
L
Hercules
7,612
448
86
5
0
298,623
0
W
Mulan
8,082
475
37
2
0
336,668
0
L
Mulan
7,763
457
70
4
0
360,281
0
W
Hachiman
9,292
547
163
10
0
333,299
4
W
Sun Wukong
10,207
600
143
8
0
327,202
0
W
Zeus
9,661
568
137
8
0
316,027
2
W
Nemesis
9,615
566
106
6
0
417,263
1
L
Susano
8,249
485
113
7
0
350,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role