Player Matchup

Raijin
Raijin
Diamond V
 
Raijin
Diamond V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum II
Aleeza1
Anubis
Platinum II
Level 168
God Stats
27W - 18L
1,552 SR
Queue Stats
154W - 148L
1,885 MMR
Solo
Susano
Susano
Gold III
Manu2ms2
Susano
Gold III
Level 62
God Stats
3W - 1L
1,943 SR
Queue Stats
35W - 21L
1,788 MMR
Solo
Bellona
Bellona
Platinum III
Vinmo
Bellona
Platinum III
Level 158
God Stats
4W - 1L
1,893 SR
Queue Stats
50W - 39L
2,145 MMR
Solo
Apollo
Apollo
Gold I
chavezozki
Apollo
Gold I
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 124L
1,758 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,678 SR
1,815 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,538 SR
1,651 MMR
Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum V
HisokaMorovv
Hachiman
Platinum V
Level 121
God Stats
14W - 7L
1,459 SR
Queue Stats
64W - 32L
1,759 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
zGuyx
Ne Zha
Diamond V
Level 123
God Stats
2W - 0L
1,728 SR
Queue Stats
68W - 54L
1,997 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
3
0 / 1 / 0
4,201
323
252
1,571
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Aleeza1
Anubis
12
2 / 6 / 1
6,768
521
5,120
11,793
4,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Susano
Manu2ms2
Susano
12
2 / 3 / 2
6,592
507
5,486
10,418
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Vinmo
Bellona
13
0 / 1 / 2
7,351
565
6,496
11,983
12,128
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Apollo
chavezozki
Apollo
13
2 / 2 / 1
7,002
539
5,107
12,506
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Maman BrigitteAthenaBake KujiraThoth

VS

Bans
KukulkanCharonVamanaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 1 / 2
8,742
672
7,971
10,803
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
 
Thanatos
15
6 / 1 / 3
8,249
635
7,638
11,279
5,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 3
8,078
621
5,009
6,541
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
HisokaMorovv
Hachiman
14
1 / 2 / 6
8,307
639
9,383
9,234
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
zGuyx
Ne Zha
12
3 / 1 / 3
7,769
598
4,375
10,801
9,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
13
13
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
W
Sun Wukong
 
Sun Wukong
1
1
2
2
W
Thanatos
 
Thanatos
6
1
3
7.5
W
Morgan Le Fay
 
Morgan Le Fay
2
1
3
3.5
L
Anubis
Aleeza1
Anubis
2
6
1
0.42
W
Hachiman
HisokaMorovv
Hachiman
1
2
6
2
L
Susano
Manu2ms2
Susano
2
3
2
1
L
Bellona
Vinmo
Bellona
0
1
2
1
L
Apollo
chavezozki
Apollo
2
2
1
1.25
W
Ne Zha
zGuyx
Ne Zha
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,461
Damage
34,376
48,271
Taken
48,658
24,617
Mitigated
28,445
14,766
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
252
0
0
500
1,571
283
0
0
1,571
4,016
0
W
Sun Wukong
 
Sun Wukong
7,971
1,483
0
4,743
10,803
7,703
587
0
9,939
0
80,024
W
Thanatos
 
Thanatos
7,638
1,771
0
9,787
11,279
5,076
0
1,437
9,686
0
60,876
W
Morgan Le Fay
 
Morgan Le Fay
5,009
99
0
1,052
6,541
2,408
52
657
5,884
60,857
380
L
Anubis
Aleeza1
Anubis
5,120
186
0
3,669
11,793
4,304
0
2,999
8,448
52,527
0
W
Hachiman
HisokaMorovv
Hachiman
9,383
7,167
0
2,726
9,234
3,377
2,664
1,351
7,883
0
63,418
L
Susano
Manu2ms2
Susano
5,486
1,646
0
4,682
10,418
3,826
0
218
10,118
0
50,981
L
Bellona
Vinmo
Bellona
6,496
1,812
0
4,326
11,983
12,128
104
0
10,910
0
62,572
L
Apollo
chavezozki
Apollo
5,107
3,057
0
1,589
12,506
4,076
0
1,315
11,141
0
49,556
W
Ne Zha
zGuyx
Ne Zha
4,375
888
0
3,749
10,801
9,881
22
1,927
8,874
0
34,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
41,145
385
Minions Killed
476
0
Camps Cleared
0
1,120,083
Distance Traveled
1,399,076
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,201
323
9
1
0
76,587
0
W
Sun Wukong
8,742
672
123
9
0
287,891
1
W
Thanatos
8,249
635
95
7
0
329,322
0
W
Morgan Le Fay
8,078
621
126
10
0
292,058
0
L
Anubis
6,768
521
79
6
0
210,408
0
W
Hachiman
8,307
639
97
7
0
225,171
0
L
Susano
6,592
507
89
7
0
302,935
0
L
Bellona
7,351
565
116
9
0
273,234
4
L
Apollo
7,002
539
92
7
0
256,919
0
W
Ne Zha
7,769
598
35
3
0
264,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role