Player Matchup

Erlang Shen
Erlang Shen
Silver III
I3MPIR3I
Erlang Shen
Silver III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,540 MMR
Party 3
Ares
Ares
Silver I
Javier MS1501
Ares
Silver I
Level 122
God Stats
5W - 4L
1,837 SR
Queue Stats
120W - 128L
1,261 MMR
Party 1
Thor
Thor
Silver I
PaVeL_aWeSoMe
Thor
Silver I
Level 160
God Stats
15W - 10L
1,886 SR
Queue Stats
276W - 273L
1,257 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
TheCursedOnion
Morgan Le Fay
Silver V
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,240 MMR
Party 3
Medusa
Medusa
Silver II
alvarezcuellar
Medusa
Silver II
Level 146
God Stats
1W - 2L
1,709 SR
Queue Stats
106W - 123L
1,262 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,686 SR
1,312 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,468 SR
1,340 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Change4Life
Chaac
Bronze III
Level 144
God Stats
4W - 5L
1,218 SR
Queue Stats
76W - 84L
1,361 MMR
Party 2
King Arthur
King Arthur
Bronze IV
King_Codyn
King Arthur
Bronze IV
Level 128
God Stats
20W - 26L
1,554 SR
Queue Stats
64W - 88L
1,223 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Minnesota1717
Sylvanus
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 45L
1,360 MMR
Solo
Hachiman
Hachiman
Silver I
SchurrManaTor
Hachiman
Silver I
Level 148
God Stats
4W - 6L
1,566 SR
Queue Stats
109W - 105L
1,254 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I3MPIR3I
Erlang Shen
16
3 / 0 / 2
9,830
614
10,056
11,160
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 0 / 1
8,814
551
7,163
13,675
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 2
8,356
522
6,481
10,426
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TheCursedOnion
Morgan Le Fay
15
0 / 0 / 3
8,215
513
5,138
6,261
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 0 / 2
8,098
506
7,609
7,615
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
VamanaOsirisAchillesChernobog

VS

Bans
KukulkanAo KuangHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 1 / 0
8,875
555
2,828
7,159
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 0
7,089
443
5,143
14,573
10,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

King Arthur
King_Codyn
King Arthur
9
0 / 3 / 0
5,827
364
2,032
11,421
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Minnesota1717
Sylvanus
10
0 / 2 / 0
6,732
421
3,764
13,398
10,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
SchurrManaTor
Hachiman
13
0 / 0 / 0
7,078
442
8,127
9,474
3,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
0
4
0
0
W
Erlang Shen
I3MPIR3I
Erlang Shen
3
0
2
4
W
4
0
1
4.5
L
King Arthur
King_Codyn
King Arthur
0
3
0
0
L
Sylvanus
Minnesota1717
Sylvanus
0
2
0
0
W
2
0
2
3
L
Hachiman
SchurrManaTor
Hachiman
0
0
0
0
W
Morgan Le Fay
TheCursedOnion
Morgan Le Fay
0
0
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,447
Damage
21,894
49,137
Taken
56,025
38,492
Mitigated
33,849
19,646
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,828
133
744
3,369
7,159
3,549
265
1,611
5,374
95,056
1,916
L
5,143
1,193
0
2,715
14,573
10,860
0
650
12,959
0
54,508
W
Erlang Shen
I3MPIR3I
Erlang Shen
10,056
5,187
0
4,904
11,160
13,966
0
620
10,385
0
73,922
W
7,163
1,009
0
2,587
13,675
13,829
0
2,039
11,636
34,942
2,237
L
King Arthur
King_Codyn
King Arthur
2,032
0
140
1,448
11,421
5,743
0
2,816
8,448
0
28,052
L
Sylvanus
Minnesota1717
Sylvanus
3,764
1,279
3,532
3,865
13,398
10,022
118
4,262
9,018
19,033
0
W
6,481
1,303
0
6,078
10,426
4,652
279
1,111
9,307
0
78,951
L
Hachiman
SchurrManaTor
Hachiman
8,127
4,780
0
3,488
9,474
3,675
0
2,250
7,224
0
68,237
W
Morgan Le Fay
TheCursedOnion
Morgan Le Fay
5,138
1,061
0
1,675
6,261
2,792
0
1,625
4,530
73,815
3,829
W
7,609
3,307
0
4,402
7,615
3,253
0
839
6,776
0
78,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,313
Gold Earned
35,601
562
Minions Killed
451
0
Camps Cleared
0
1,580,697
Distance Traveled
1,429,383
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,875
555
170
11
0
334,574
4
L
Chaac
7,089
443
97
6
0
292,221
0
W
Erlang Shen
9,830
614
120
8
0
253,148
2
W
Ares
8,814
551
42
3
0
341,525
5
L
King Arthur
5,827
364
46
3
0
225,617
0
L
Sylvanus
6,732
421
29
2
0
284,113
0
W
Thor
8,356
522
138
9
0
370,378
2
L
Hachiman
7,078
442
109
7
0
292,858
1
W
Morgan Le Fay
8,215
513
128
8
0
319,309
5
W
Medusa
8,098
506
134
8
0
296,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role