Player Matchup

Kali
Kali
FeelzGodMan
Kali
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,596 Elo+
Solo
Thoth
Thoth
Lanz22
Thoth
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
385W - 239L
1,534 Elo+
Solo
Vamana
Vamana
ThyAlphaMale
Vamana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 105L
1,473 Elo+
Solo
Tiamat
Tiamat
appelsuase
Tiamat
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
lauvns
Anubis
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 76L
1,427 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,506 Elo+

VS

Team Averages
Level 101
1,458 SR
1,523 Elo+
Erlang Shen
Erlang Shen
BOZOdaRIddLEr88
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,372 Elo+
Party 1
Neith
Neith
BiGE0303
Neith
Level 71
God Stats
1W - 2L
1,332 SR
Queue Stats
50W - 58L
1,617 Elo+
Party 1
Discordia
Discordia
Cotton87
Discordia
Level 128
God Stats
7W - 3L
1,482 SR
Queue Stats
208W - 190L
1,514 Elo+
Solo
Xing Tian
Xing Tian
PremedBiscuit8
Xing Tian
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
33W - 25L
1,444 Elo+
Party 1
Vamana
Vamana
fennelsoup
Vamana
Level 64
God Stats
0W - 1L
1,668 SR
Queue Stats
59W - 51L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
8,976
690
6,988
11,887
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Lanz22
Thoth
14
0 / 2 / 5
7,986
614
12,441
6,851
2,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
15
2 / 3 / 6
8,523
656
5,556
14,717
12,253
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
appelsuase
Tiamat
14
1 / 4 / 6
9,012
693
6,597
8,429
5,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
lauvns
Anubis
20
3 / 2 / 4
10,862
836
11,390
11,369
5,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOZOdaRIddLEr88
Erlang Shen
13
1 / 2 / 10
8,104
623
5,432
10,711
9,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
BiGE0303
Neith
16
2 / 1 / 10
9,088
699
8,302
7,160
3,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Cotton87
Discordia
17
8 / 2 / 7
10,090
776
20,991
10,203
4,531
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
PremedBiscuit8
Xing Tian
16
5 / 1 / 7
9,934
764
6,555
13,238
11,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
fennelsoup
Vamana
14
1 / 3 / 10
8,541
657
6,913
13,020
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
9
Kills
17
17
Deaths
9
25
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOZOdaRIddLEr88
Erlang Shen
1
2
10
3
L
Neith
BiGE0303
Neith
2
1
10
7
L
Discordia
Cotton87
Discordia
8
2
7
5.75
W
3
6
4
0.83
W
Thoth
Lanz22
Thoth
0
2
5
1.25
L
Xing Tian
PremedBiscuit8
Xing Tian
5
1
7
8.5
W
Vamana
2
3
6
1.67
W
Tiamat
appelsuase
Tiamat
1
4
6
1
L
Vamana
fennelsoup
Vamana
1
3
10
2
W
Anubis
lauvns
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,972
Damage
48,193
53,253
Taken
54,332
32,553
Mitigated
40,496
16,034
Healing
25,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOZOdaRIddLEr88
Erlang Shen
5,432
1,047
1,123
2,944
10,711
9,967
40
4,944
5,767
0
9,136
L
Neith
BiGE0303
Neith
8,302
2,562
1,110
2,064
7,160
3,257
906
5,315
1,845
0
25,347
L
Discordia
Cotton87
Discordia
20,991
421
1,576
3,378
10,203
4,531
1,386
6,071
4,132
31,840
749
W
6,988
2,936
447
1,940
11,887
6,051
0
4,005
7,693
0
12,785
W
Thoth
Lanz22
Thoth
12,441
149
911
1,007
6,851
2,497
487
5,264
1,549
23,667
609
L
Xing Tian
PremedBiscuit8
Xing Tian
6,555
71
2,691
2,769
13,238
11,222
0
6,779
6,459
17,222
290
W
Vamana
5,556
1,632
990
3,672
14,717
12,253
560
8,189
6,222
0
9,838
W
Tiamat
appelsuase
Tiamat
6,597
644
325
996
8,429
5,759
0
3,973
4,429
10,825
0
L
Vamana
fennelsoup
Vamana
6,913
2,624
4,812
3,401
13,020
11,519
340
6,754
6,266
512
18,974
W
Anubis
lauvns
Anubis
11,390
424
262
5,484
11,369
5,993
717
5,577
5,609
41,037
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
45,757
133
Minions Killed
137
0
Camps Cleared
0
1,169,807
Distance Traveled
1,208,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,104
623
8
1
0
230,997
0
L
Neith
9,088
699
33
3
0
243,157
0
L
Discordia
10,090
776
39
3
0
228,090
0
W
Kali
8,976
690
11
1
0
195,731
0
W
Thoth
7,986
614
22
2
0
254,002
0
L
Xing Tian
9,934
764
22
2
0
268,691
0
W
Vamana
8,523
656
10
1
0
260,225
0
W
Tiamat
9,012
693
18
1
0
207,608
0
L
Vamana
8,541
657
35
3
0
237,415
0
W
Anubis
10,862
836
72
6
0
252,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role