Player Matchup

Ares
Ares
DamageTaker
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,087 Elo+
Party 1
Sol
Sol
JayBea
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,886 Elo+
Party 1
Persephone
Persephone
ShoxDrk
Persephone
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,901 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,958 Elo+

VS

Team Averages
Level 91
1,500 SR
1,422 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tipi28469
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,373 Elo+
Party 2
Hou Yi
Hou Yi
diogord12
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
10,244
788
15,994
16,876
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
JayBea
Sol
15
1 / 1 / 15
10,151
781
4,422
6,708
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
ShoxDrk
Persephone
17
14 / 0 / 5
12,455
958
22,454
8,311
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 3 / 0
8,267
636
4,290
12,977
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
0 / 8 / 1
7,558
581
2,880
19,829
16,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
diogord12
Hou Yi
11
0 / 8 / 0
7,518
578
6,163
18,289
7,211
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
19
Kills
1
1
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
0
0.33
W
4
0
12
10
W
Sol
JayBea
Sol
1
1
15
8.5
W
Persephone
ShoxDrk
Persephone
14
0
5
16.5
L
Ymir
0
8
1
0.06
L
Hou Yi
diogord12
Hou Yi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
13,333
31,895
Taken
51,095
26,759
Mitigated
33,561
8,340
Healing
4,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,290
1,028
0
3,450
12,977
10,106
0
9,448
3,155
471
26,119
W
15,994
1,072
0
2,736
16,876
19,783
490
1,852
14,823
19,874
2,247
W
Sol
JayBea
Sol
4,422
1,637
0
2,259
6,708
3,198
1,069
847
5,678
35,493
12,124
W
Persephone
ShoxDrk
Persephone
22,454
2,714
0
3,345
8,311
3,778
990
702
7,380
67,762
1,083
L
Ymir
2,880
649
0
0
19,829
16,244
0
15,386
3,725
9,624
0
L
Hou Yi
diogord12
Hou Yi
6,163
2,701
0
1,490
18,289
7,211
0
14,867
2,939
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
23,343
185
Minions Killed
66
0
Camps Cleared
0
672,956
Distance Traveled
629,143
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,267
636
28
2
0
246,377
0
W
Ares
10,244
788
12
1
0
241,309
6
W
Sol
10,151
781
91
7
0
188,728
0
W
Persephone
12,455
958
82
6
0
242,919
0
L
Ymir
7,558
581
10
1
0
194,357
0
L
Hou Yi
7,518
578
28
2
0
188,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role