Player Matchup

Izanami
Izanami
Hermione18
Izanami
Level 108
God Stats
10W - 8L
1,462 SR
Queue Stats
146W - 151L
1,448 Elo+
Solo
Bacchus
Bacchus
PrimalBloodLust
Bacchus
Level 71
God Stats
2W - 4L
1,412 SR
Queue Stats
142W - 124L
1,576 Elo+
Solo
Hera
Hera
TVUL_Seraph
Hera
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,317 Elo+
Solo
Team Averages
Level 89
1,458 SR
1,447 Elo+

VS

Team Averages
Level 63
1,429 SR
1,494 Elo+
Sun Wukong
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
Level 79
God Stats
6W - 7L
1,288 SR
Queue Stats
82W - 74L
1,584 Elo+
Solo
Scylla
Scylla
Glowww1965
Scylla
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 80L
1,326 Elo+
Solo
Danzaburou
Danzaburou
OhGreasy_
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hermione18
Izanami
15
1 / 5 / 3
10,198
637
5,944
16,252
6,156
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 4
10,493
656
9,146
18,253
26,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 2 / 1
11,877
742
15,190
7,930
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
18
3 / 1 / 4
11,752
735
8,132
17,131
17,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Glowww1965
Scylla
12
1 / 2 / 3
9,761
610
3,622
9,279
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OhGreasy_
Danzaburou
17
6 / 4 / 3
12,697
794
16,635
15,055
6,806
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
10
10
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
3
1
4
5
W
Scylla
Glowww1965
Scylla
1
2
3
1.25
L
Izanami
Hermione18
Izanami
1
5
3
0.5
W
Danzaburou
OhGreasy_
Danzaburou
6
4
3
1.88
L
2
3
4
1.33
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
28,389
42,435
Taken
41,465
36,181
Mitigated
27,802
2,781
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
8,132
1,130
0
2,166
17,131
17,662
482
7,714
8,797
0
37,063
W
Scylla
Glowww1965
Scylla
3,622
609
0
1,061
9,279
3,334
0
5,407
3,716
19,404
754
L
Izanami
Hermione18
Izanami
5,944
3,721
0
952
16,252
6,156
77
1,621
14,467
0
42,287
W
Danzaburou
OhGreasy_
Danzaburou
16,635
5,020
0
3,376
15,055
6,806
1,884
8,639
6,038
0
70,646
L
9,146
1,039
0
1,329
18,253
26,120
164
1,409
16,652
33,911
3,473
L
15,190
2,813
0
500
7,930
3,905
1,197
162
7,768
51,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,568
Gold Earned
34,210
203
Minions Killed
173
0
Camps Cleared
0
714,496
Distance Traveled
715,342
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,752
735
39
2
0
297,308
0
W
Scylla
9,761
610
49
3
0
174,079
0
L
Izanami
10,198
637
60
4
0
213,591
0
W
Danzaburou
12,697
794
85
5
0
243,955
0
L
Bacchus
10,493
656
49
3
0
262,120
0
L
Hera
11,877
742
94
6
0
238,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role