Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ChaoticxKing
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Ghost_Crusher_21
Zhong Kui
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 87L
1,508 Elo+
Party 2
Charybdis
Charybdis
cruixsoul
Charybdis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,526 Elo+
Party 2
Bacchus
Bacchus
poly__ester
Bacchus
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 12L
1,627 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,535 Elo+

VS

Team Averages
Level 88
1,468 SR
1,474 Elo+
Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 104
God Stats
9W - 5L
1,407 SR
Queue Stats
68W - 71L
1,479 Elo+
Party 3
Bake Kujira
Bake Kujira
RaizEProper
Bake Kujira
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 145L
1,490 Elo+
Party 3
Skadi
Skadi
TK Burnsie
Skadi
Level 101
God Stats
30W - 18L
1,614 SR
Queue Stats
247W - 218L
1,513 Elo+
Solo
Ix Chel
Ix Chel
demorris23
Ix Chel
Level 68
God Stats
11W - 8L
1,320 SR
Queue Stats
255W - 222L
1,539 Elo+
Party 1
Serqet
Serqet
dndDP
Serqet
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
252W - 241L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 2
6,837
488
4,838
13,996
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ChaoticxKing
Achilles
8
0 / 3 / 0
5,129
366
2,810
8,252
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Zhong Kui
12
1 / 0 / 3
6,876
491
7,902
8,943
7,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
cruixsoul
Charybdis
14
2 / 2 / 0
7,387
528
5,948
9,151
3,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
poly__ester
Bacchus
11
2 / 2 / 2
7,051
504
7,310
12,641
13,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingGeorgelll
Gilgamesh
15
4 / 1 / 2
9,117
651
9,282
12,330
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bake Kujira
RaizEProper
Bake Kujira
12
3 / 1 / 2
7,802
557
8,811
13,065
11,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
13
1 / 2 / 1
7,448
532
5,628
9,626
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ix Chel
demorris23
Ix Chel
13
1 / 4 / 1
7,388
528
6,221
8,626
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
dndDP
Serqet
13
0 / 1 / 3
6,816
487
3,070
11,490
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
9
9
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
L
Achilles
ChaoticxKing
Achilles
0
3
0
0
L
Zhong Kui
1
0
3
2.5
W
Gilgamesh
KingGeorgelll
Gilgamesh
4
1
2
5
W
Bake Kujira
RaizEProper
Bake Kujira
3
1
2
4
W
Skadi
1
2
1
0.75
L
Charybdis
cruixsoul
Charybdis
2
2
0
1
W
Ix Chel
demorris23
Ix Chel
1
4
1
0.38
W
Serqet
dndDP
Serqet
0
1
3
1.5
L
Bacchus
poly__ester
Bacchus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
33,012
52,983
Taken
55,137
35,492
Mitigated
36,544
13,760
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,838
1,124
0
3,988
13,996
6,886
0
2,930
10,557
0
59,014
L
Achilles
ChaoticxKing
Achilles
2,810
595
0
1,645
8,252
4,671
0
0
7,715
0
20,181
L
Zhong Kui
7,902
1,146
0
2,832
8,943
7,217
0
4,784
3,823
42,503
1,043
W
Gilgamesh
KingGeorgelll
Gilgamesh
9,282
3,084
0
2,550
12,330
11,982
969
1,144
10,600
4,504
69,562
W
Bake Kujira
RaizEProper
Bake Kujira
8,811
4,179
0
1,017
13,065
11,796
208
5,542
7,273
34,854
1,475
W
Skadi
5,628
2,212
0
532
9,626
4,315
0
1,574
8,052
0
57,979
L
Charybdis
cruixsoul
Charybdis
5,948
3,105
0
2,556
9,151
3,602
0
913
8,070
0
59,781
W
Ix Chel
demorris23
Ix Chel
6,221
667
1,500
2,409
8,626
3,446
146
5,013
3,304
45,801
1,063
W
Serqet
dndDP
Serqet
3,070
717
0
5,268
11,490
5,005
18
1,028
10,420
0
52,541
L
Bacchus
poly__ester
Bacchus
7,310
1,026
0
2,739
12,641
13,116
0
6,296
6,107
30,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
38,571
356
Minions Killed
450
0
Camps Cleared
0
1,321,384
Distance Traveled
1,392,515
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,837
488
81
6
0
314,901
6
L
Achilles
5,129
366
23
2
0
169,053
4
L
Zhong Kui
6,876
491
99
7
0
266,301
3
W
Gilgamesh
9,117
651
133
10
0
240,804
4
W
Bake Kujira
7,802
557
62
4
0
312,803
0
W
Skadi
7,448
532
85
6
0
247,573
0
L
Charybdis
7,387
528
105
8
0
267,407
3
W
Ix Chel
7,388
528
81
6
0
242,268
2
W
Serqet
6,816
487
89
6
0
349,067
0
L
Bacchus
7,051
504
48
3
0
303,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role