Player Matchup

Kukulkan
Kukulkan
Aprul13
Kukulkan
Level 111
God Stats
3W - 2L
1,687 SR
Queue Stats
85W - 74L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
DinotheFriendly
Jormungandr
Level 84
God Stats
9W - 5L
1,497 SR
Queue Stats
87W - 80L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Margicar
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 57L
1,555 Elo+
Party 1
Medusa
Medusa
PrincessLahLah
Medusa
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 43L
1,589 Elo+
Party 1
Arachne
Arachne
SativaHaze
Arachne
Level 68
God Stats
53W - 39L
1,584 SR
Queue Stats
138W - 135L
1,431 Elo+
Solo
Team Averages
Level 96
1,553 SR
1,531 Elo+

VS

Team Averages
Level 126
1,289 SR
1,428 Elo+
Ishtar
Ishtar
 
Ishtar
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BlackViper747
Ganesha
Level 129
God Stats
6W - 8L
1,218 SR
Queue Stats
105W - 114L
1,380 Elo+
Party 2
Janus
Janus
Dark19side86
Janus
Level 169
God Stats
4W - 10L
1,255 SR
Queue Stats
43W - 52L
1,441 Elo+
Solo
Hera
Hera
Frostekfire
Hera
Level 68
God Stats
3W - 4L
1,306 SR
Queue Stats
21W - 21L
1,387 Elo+
Party 2
Thanatos
Thanatos
lerebelle123
Thanatos
Level 85
God Stats
0W - 2L
1,167 SR
Queue Stats
19W - 24L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aprul13
Kukulkan
12
1 / 0 / 0
6,198
620
831
3,891
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DinotheFriendly
Jormungandr
8
0 / 1 / 1
5,112
511
3,114
8,618
6,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Margicar
Sun Wukong
11
2 / 1 / 0
6,292
629
3,759
7,871
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,969
497
4,639
6,428
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
SativaHaze
Arachne
10
2 / 1 / 0
5,614
561
2,829
7,020
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 0 / 0
5,032
503
6,883
5,413
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
8
0 / 1 / 1
4,680
468
2,781
9,238
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,800
580
3,545
6,269
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
5,452
545
2,981
4,006
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lerebelle123
Thanatos
3
0 / 1 / 0
3,613
361
53
1,573
379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
5
Kills
3
3
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
W
Kukulkan
Aprul13
Kukulkan
1
0
0
1
L
Ganesha
0
1
1
0.5
L
1
2
0
0.5
W
Jormungandr
DinotheFriendly
Jormungandr
0
1
1
0.5
L
1
1
0
1
W
Sun Wukong
Margicar
Sun Wukong
2
1
0
2
W
0
0
0
0
W
Arachne
SativaHaze
Arachne
2
1
0
2
L
Thanatos
lerebelle123
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
16,243
33,828
Taken
26,499
16,078
Mitigated
12,002
6,517
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,883
4,635
0
1,810
5,413
2,033
0
541
4,872
0
40,736
W
Kukulkan
Aprul13
Kukulkan
831
48
12
949
3,891
1,440
0
699
3,192
49,610
3,805
L
Ganesha
2,781
467
0
2,253
9,238
6,311
0
1,886
7,352
12,197
0
L
3,545
442
0
2,160
6,269
1,969
0
38
6,231
39,657
0
W
Jormungandr
DinotheFriendly
Jormungandr
3,114
973
134
863
8,618
6,191
160
1,814
6,804
16,864
1,498
L
2,981
433
0
500
4,006
1,310
0
1,062
2,944
43,180
931
W
Sun Wukong
Margicar
Sun Wukong
3,759
930
0
1,000
7,871
3,755
0
3,203
4,326
38
42,677
W
4,639
2,082
218
1,018
6,428
2,234
344
1,460
4,968
0
35,653
W
Arachne
SativaHaze
Arachne
2,829
1,917
0
2,323
7,020
2,458
0
1,775
5,245
0
40,210
L
Thanatos
lerebelle123
Thanatos
53
53
0
748
1,573
379
0
0
1,573
0
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,185
Gold Earned
24,577
317
Minions Killed
255
0
Camps Cleared
0
1,045,659
Distance Traveled
764,365
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,032
503
80
8
0
158,078
4
W
Kukulkan
6,198
620
101
10
0
213,965
5
L
Ganesha
4,680
468
3
0
0
173,275
0
L
Janus
5,800
580
89
9
0
186,723
2
W
Jormungandr
5,112
511
23
2
0
193,695
4
L
Hera
5,452
545
75
8
0
201,626
0
W
Sun Wukong
6,292
629
73
7
0
217,179
0
W
Medusa
4,969
497
55
6
0
196,143
2
W
Arachne
5,614
561
65
7
0
224,677
1
L
Thanatos
3,613
361
8
1
0
44,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role