Player Matchup

Mercury
Mercury
IdolSin
Mercury
Level 25
God Stats
12W - 10L
1,674 SR
Queue Stats
25W - 37L
1,475 Elo+
Party 1
Achilles
Achilles
Taioy
Achilles
Level 57
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 254L
1,593 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaterGlockMark
Morgan Le Fay
Level 44
God Stats
21W - 11L
1,792 SR
Queue Stats
56W - 65L
1,491 Elo+
Party 1
Athena
Athena
Whitecholo78
Athena
Level 81
God Stats
4W - 8L
1,528 SR
Queue Stats
307W - 283L
1,584 Elo+
Party 1
Xbalanque
Xbalanque
suhhdude710
Xbalanque
Level 92
God Stats
1W - 4L
1,745 SR
Queue Stats
159W - 146L
1,502 Elo+
Party 1
Team Averages
Level 60
1,648 SR
1,529 Elo+

VS

Team Averages
Level 90
1,446 SR
1,530 Elo+
Bacchus
Bacchus
AIIDayJay
Bacchus
Level 89
God Stats
133W - 152L
1,510 SR
Queue Stats
134W - 162L
1,508 Elo+
Party 2
Chiron
Chiron
NJtheNBK
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,508 Elo+
Solo
Geb
Geb
PigLamp
Geb
Level 68
God Stats
6W - 4L
1,429 SR
Queue Stats
173W - 161L
1,559 Elo+
Solo
Nike
Nike
Small Perch
Nike
Level 62
God Stats
51W - 63L
1,209 SR
Queue Stats
160W - 182L
1,585 Elo+
Party 2
Medusa
Medusa
WalIeye
Medusa
Level 107
God Stats
32W - 33L
1,583 SR
Queue Stats
296W - 339L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IdolSin
Mercury
15
2 / 2 / 3
8,583
505
7,461
13,084
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Achilles
Taioy
Achilles
13
4 / 3 / 0
8,203
483
8,442
13,686
9,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WaterGlockMark
Morgan Le Fay
13
2 / 4 / 0
7,987
470
11,575
12,187
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
14
0 / 1 / 4
8,019
472
9,286
19,132
11,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
suhhdude710
Xbalanque
14
1 / 4 / 3
8,198
482
9,729
13,309
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
12
0 / 2 / 4
8,089
476
7,393
16,931
21,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
NJtheNBK
Chiron
15
3 / 2 / 0
9,179
540
10,603
14,338
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
18
7 / 1 / 1
10,356
609
8,216
20,020
11,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 4
8,858
521
10,753
13,636
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
WalIeye
Medusa
17
3 / 1 / 3
10,303
606
12,027
12,548
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
14
14
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AIIDayJay
Bacchus
0
2
4
1
L
Mercury
IdolSin
Mercury
2
2
3
1.75
W
Chiron
NJtheNBK
Chiron
3
2
0
1.5
W
Geb
7
1
1
7.5
W
1
3
4
1
L
Achilles
Taioy
Achilles
4
3
0
1.33
W
Medusa
WalIeye
Medusa
3
1
3
4.5
L
Morgan Le Fay
WaterGlockMark
Morgan Le Fay
2
4
0
0.5
L
Athena
0
1
4
2
L
Xbalanque
suhhdude710
Xbalanque
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,493
Damage
48,992
71,398
Taken
77,473
36,570
Mitigated
53,731
14,550
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AIIDayJay
Bacchus
7,393
959
129
5,285
16,931
21,377
0
8,353
8,578
24,302
0
L
Mercury
IdolSin
Mercury
7,461
4,586
0
500
13,084
5,635
44
2,088
10,902
0
76,012
W
Chiron
NJtheNBK
Chiron
10,603
3,271
355
2,876
14,338
6,134
802
8,995
5,343
0
80,856
W
Geb
8,216
1,494
0
7,811
20,020
11,676
0
2,196
17,824
102,439
0
W
10,753
892
0
4,451
13,636
8,574
353
791
12,845
0
61,696
L
Achilles
Taioy
Achilles
8,442
1,538
0
1,964
13,686
9,450
40
2,013
10,779
0
48,665
W
Medusa
WalIeye
Medusa
12,027
2,542
0
3,102
12,548
5,970
723
313
12,235
0
99,374
L
Morgan Le Fay
WaterGlockMark
Morgan Le Fay
11,575
1,961
0
1,300
12,187
4,698
0
4,463
7,724
58,185
1,095
L
Athena
9,286
3,475
1,993
5,280
19,132
11,688
0
5,307
13,647
37,528
0
L
Xbalanque
suhhdude710
Xbalanque
9,729
3,749
0
3,513
13,309
5,099
0
1,738
11,469
0
69,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
46,785
409
Minions Killed
548
0
Camps Cleared
0
1,713,000
Distance Traveled
1,757,797
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,089
476
24
1
0
369,096
0
L
Mercury
8,583
505
116
7
0
402,621
0
W
Chiron
9,179
540
137
8
0
315,798
2
W
Geb
10,356
609
148
9
0
426,724
0
W
Nike
8,858
521
86
5
0
294,485
0
L
Achilles
8,203
483
68
4
0
332,020
0
W
Medusa
10,303
606
153
9
0
351,694
0
L
Morgan Le Fay
7,987
470
87
5
0
313,640
2
L
Athena
8,019
472
35
2
0
364,710
4
L
Xbalanque
8,198
482
103
6
0
300,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role