Player Matchup

Arachne
Arachne
Minnesota1717
Arachne
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
68W - 60L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Obeasy174
Ah Muzen Cab
Level 88
God Stats
4W - 2L
1,660 SR
Queue Stats
125W - 115L
1,596 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SimbaNUR
Morgan Le Fay
Level 42
God Stats
15W - 14L
1,780 SR
Queue Stats
57W - 50L
1,716 Elo+
Party 1
Cthulhu
Cthulhu
ThanosClark113
Cthulhu
Level 45
God Stats
2W - 0L
1,671 SR
Queue Stats
29W - 26L
1,623 Elo+
Party 1
Ganesha
Ganesha
jinxdalimzey
Ganesha
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 49
1,622 SR
1,555 Elo+

VS

Team Averages
Level 69
1,411 SR
1,518 Elo+
Pele
Pele
AnonymousZen495
Pele
Level 126
God Stats
3W - 3L
1,361 SR
Queue Stats
94W - 95L
1,469 Elo+
Solo
Sol
Sol
FergiFresh
Sol
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Chiron
Chiron
Js4DaYz4726
Chiron
Level 88
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 6L
1,552 Elo+
Solo
Nike
Nike
Seansi
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
StonedSeal
Baron Samedi
Level 66
God Stats
1W - 6L
1,166 SR
Queue Stats
18W - 16L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 0 / 0
6,443
586
4,122
7,881
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Muzen Cab
Obeasy174
Ah Muzen Cab
11
0 / 0 / 2
6,016
547
8,064
8,954
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SimbaNUR
Morgan Le Fay
12
5 / 0 / 1
7,561
687
6,289
5,569
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
6,254
569
3,325
6,401
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
jinxdalimzey
Ganesha
10
0 / 4 / 1
5,865
533
1,536
9,608
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,931
357
389
2,847
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
5,320
484
2,449
8,519
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
2 / 0 / 2
6,214
565
8,146
8,814
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
Seansi
Nike
10
2 / 1 / 0
5,548
504
4,184
7,216
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
StonedSeal
Baron Samedi
9
2 / 1 / 2
6,072
552
4,559
8,615
7,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
L
Chiron
2
0
2
3
W
Arachne
3
0
0
3
W
Ah Muzen Cab
Obeasy174
Ah Muzen Cab
0
0
2
1
L
Nike
Seansi
Nike
2
1
0
2
W
Morgan Le Fay
SimbaNUR
Morgan Le Fay
5
0
1
5.5
L
Baron Samedi
StonedSeal
Baron Samedi
2
1
2
3
W
0
2
1
0.25
W
Ganesha
jinxdalimzey
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
19,727
38,413
Taken
36,011
22,372
Mitigated
18,643
6,476
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
389
114
0
140
2,847
908
0
340
2,507
0
6,304
L
2,449
718
0
1,720
8,519
2,610
0
5,511
3,008
32,301
0
L
Chiron
8,146
2,594
339
3,296
8,814
3,403
28
496
8,318
0
53,268
W
Arachne
4,122
3,127
0
2,058
7,881
3,773
0
772
7,065
0
50,493
W
Ah Muzen Cab
Obeasy174
Ah Muzen Cab
8,064
2,623
0
1,000
8,954
3,457
0
1,253
7,701
0
59,718
L
Nike
Seansi
Nike
4,184
189
0
1,226
7,216
4,186
0
3,650
3,566
0
24,920
W
Morgan Le Fay
SimbaNUR
Morgan Le Fay
6,289
416
0
1,554
5,569
2,167
636
2,318
3,209
50,296
1,048
L
Baron Samedi
StonedSeal
Baron Samedi
4,559
574
804
3,400
8,615
7,536
0
1,040
7,575
23,493
1,555
W
3,325
113
0
750
6,401
5,850
0
0
5,901
29,430
1,044
W
Ganesha
jinxdalimzey
Ganesha
1,536
145
0
1,114
9,608
7,125
0
2,411
7,197
10,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,139
Gold Earned
27,085
325
Minions Killed
250
0
Camps Cleared
0
1,162,321
Distance Traveled
875,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,931
357
12
1
0
71,036
1
L
Sol
5,320
484
67
6
0
200,965
0
L
Chiron
6,214
565
98
9
0
211,254
0
W
Arachne
6,443
586
77
7
0
252,360
0
W
Ah Muzen Cab
6,016
547
115
10
0
234,702
0
L
Nike
5,548
504
40
4
0
177,254
0
W
Morgan Le Fay
7,561
687
83
8
0
233,311
0
L
Baron Samedi
6,072
552
33
3
0
214,653
0
W
Cthulhu
6,254
569
50
5
0
204,128
0
W
Ganesha
5,865
533
0
0
0
237,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role