Player Matchup

Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
INFAMOUS 3000
Hera
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 182L
1,530 Elo+
Party 2
Fenrir
Fenrir
Lucky Alcapone
Fenrir
Level 134
God Stats
15W - 13L
1,788 SR
Queue Stats
299W - 315L
1,507 Elo+
Solo
Hou Yi
Hou Yi
PG AKA HADES
Hou Yi
Level 147
God Stats
4W - 6L
1,328 SR
Queue Stats
232W - 197L
1,498 Elo+
Party 2
Mercury
Mercury
Your_Homie_
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,372 Elo+
Solo
Team Averages
Level 132
1,523 SR
1,481 Elo+

VS

Team Averages
Level 87
1,624 SR
1,485 Elo+
Anubis
Anubis
Cannabal420
Anubis
Level 109
God Stats
5W - 1L
1,824 SR
Queue Stats
183W - 198L
1,496 Elo+
Party 1
Surtr
Surtr
VexedGanker
Surtr
Level 117
God Stats
0W - 4L
1,312 SR
Queue Stats
109W - 113L
1,459 Elo+
Solo
Nike
Nike
ajr_warrior
Nike
Level 126
God Stats
3W - 3L
1,801 SR
Queue Stats
181W - 174L
1,478 Elo+
Solo
Terra
Terra
rafaalata
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
stunnaboiant
Ao Kuang
Level 69
God Stats
1W - 2L
1,685 SR
Queue Stats
145W - 158L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 7
7,716
772
4,220
3,641
1,341
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 0 / 6
8,013
801
10,165
6,082
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
5 / 3 / 4
8,093
809
8,493
13,854
12,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
16
2 / 0 / 6
8,562
856
6,816
7,019
3,354
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mercury
Your_Homie_
Mercury
12
1 / 3 / 8
7,290
729
5,335
9,503
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
1 / 4 / 3
7,128
713
8,537
6,563
3,182
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 3 / 3
7,743
774
6,093
13,560
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 5
7,816
782
11,747
14,476
8,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
rafaalata
Terra
7
0 / 0 / 0
5,696
570
113
1,947
905
Ao Kuang
stunnaboiant
Ao Kuang
14
3 / 2 / 2
7,296
730
3,996
6,303
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
12
Kills
7
7
Deaths
12
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
7
4.5
L
Anubis
1
4
3
0.63
W
3
0
6
6
W
5
3
4
2.33
W
Hou Yi
2
0
6
5
L
1
3
3
0.83
W
Mercury
Your_Homie_
Mercury
1
3
8
1.67
L
2
3
5
1.5
L
Terra
rafaalata
Terra
0
0
0
0
L
Ao Kuang
stunnaboiant
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
30,486
40,099
Taken
42,849
25,317
Mitigated
26,335
18,415
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,220
631
9,016
1,179
3,641
1,341
90
997
2,644
15,362
0
L
Anubis
8,537
47
611
861
6,563
3,182
0
2,591
3,867
19,942
0
W
10,165
2,958
794
623
6,082
2,461
111
889
5,193
21,579
764
W
8,493
1,286
943
3,622
13,854
12,850
26
4,958
8,752
0
9,881
W
Hou Yi
6,816
2,969
582
877
7,019
3,354
301
1,278
5,699
0
25,490
L
6,093
1,395
1,084
5,191
13,560
10,206
6
4,055
9,505
436
14,088
W
Mercury
Your_Homie_
Mercury
5,335
2,827
464
315
9,503
5,311
0
4,390
4,940
353
8,515
L
11,747
1,122
571
5,441
14,476
8,188
0
4,743
9,502
0
23,523
L
Terra
rafaalata
Terra
113
28
60
112
1,947
905
0
1,026
921
433
0
L
Ao Kuang
stunnaboiant
Ao Kuang
3,996
1,150
83
1,778
6,303
3,854
0
1,666
4,637
10,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,674
Gold Earned
35,679
123
Minions Killed
79
0
Camps Cleared
0
880,876
Distance Traveled
922,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,716
772
26
3
0
174,532
0
L
Anubis
7,128
713
25
3
0
166,944
0
W
Hera
8,013
801
29
3
0
172,496
0
W
Fenrir
8,093
809
4
0
0
182,778
0
W
Hou Yi
8,562
856
55
6
0
176,014
0
L
Surtr
7,743
774
8
1
0
199,084
0
W
Mercury
7,290
729
9
1
0
175,056
0
L
Nike
7,816
782
26
3
0
178,051
0
L
Terra
5,696
570
1
0
0
176,186
0
L
Ao Kuang
7,296
730
19
2
0
202,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role