Player Matchup

Charybdis
Charybdis
AMadDragon
Charybdis
Level 97
God Stats
16W - 15L
1,518 SR
Queue Stats
50W - 39L
1,367 Elo+
Party 1
Vamana
Vamana
LokisDecoy
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Peenandbeanz
Kukulkan
Level 58
God Stats
2W - 2L
1,445 SR
Queue Stats
31W - 39L
1,453 Elo+
Party 4
Geb
Geb
SetsunaBones
Geb
Level 43
God Stats
5W - 2L
1,597 SR
Queue Stats
188W - 188L
1,393 Elo+
Party 1
Hun Batz
Hun Batz
ritzcarjump
Hun Batz
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 44L
1,297 Elo+
Party 1
Team Averages
Level 45
1,512 SR
1,402 Elo+

VS

Team Averages
Level 38
1,550 SR
1,422 Elo+
Cerberus
Cerberus
GaelBMF
Cerberus
Level 65
God Stats
13W - 13L
1,490 SR
Queue Stats
399W - 371L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
GrundleSniffer
Sun Wukong
Level 21
God Stats
1W - 1L
1,741 SR
Queue Stats
5W - 12L
1,406 Elo+
Party 3
Fenrir
Fenrir
Not_berxd
Fenrir
Level 36
God Stats
2W - 2L
1,720 SR
Queue Stats
22W - 21L
1,351 Elo+
Party 2
Chernobog
Chernobog
ParvusIgnum
Chernobog
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,398 Elo+
Party 3
Ix Chel
Ix Chel
ScytheOfChronos
Ix Chel
Level 33
God Stats
1W - 6L
1,296 SR
Queue Stats
5W - 12L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMadDragon
Charybdis
17
3 / 1 / 2
10,328
574
8,941
8,672
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
LokisDecoy
Vamana
17
2 / 2 / 0
10,765
598
10,763
11,796
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Peenandbeanz
Kukulkan
17
7 / 0 / 3
10,782
599
15,136
5,200
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 9
9,103
506
9,212
15,037
13,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
ritzcarjump
Hun Batz
16
2 / 2 / 5
8,939
497
7,773
15,369
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GaelBMF
Cerberus
12
0 / 1 / 3
7,739
430
6,932
15,998
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
GrundleSniffer
Sun Wukong
15
2 / 0 / 1
8,661
481
6,076
16,266
13,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Not_berxd
Fenrir
13
2 / 5 / 1
7,345
408
8,513
17,689
9,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ParvusIgnum
Chernobog
14
2 / 4 / 1
8,789
488
7,066
11,984
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 2
8,103
450
2,621
9,743
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
15
Kills
6
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AMadDragon
Charybdis
3
1
2
4
L
Cerberus
GaelBMF
Cerberus
0
1
3
1.5
L
Sun Wukong
GrundleSniffer
Sun Wukong
2
0
1
2.5
W
Vamana
LokisDecoy
Vamana
2
2
0
1
L
Fenrir
Not_berxd
Fenrir
2
5
1
0.5
L
Chernobog
ParvusIgnum
Chernobog
2
4
1
0.63
W
Kukulkan
Peenandbeanz
Kukulkan
7
0
3
8.5
L
0
5
2
0.2
W
1
2
9
2.75
W
Hun Batz
ritzcarjump
Hun Batz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,825
Damage
31,208
56,074
Taken
71,680
40,908
Mitigated
47,882
15,166
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AMadDragon
Charybdis
8,941
4,643
0
2,786
8,672
3,794
3,016
1,500
7,172
0
97,256
L
Cerberus
GaelBMF
Cerberus
6,932
293
0
4,130
15,998
14,352
0
6,693
9,251
35,806
0
L
Sun Wukong
GrundleSniffer
Sun Wukong
6,076
1,705
0
1,994
16,266
13,614
0
2,618
12,752
0
64,042
W
Vamana
LokisDecoy
Vamana
10,763
4,810
0
2,366
11,796
14,630
943
75
11,721
0
92,462
L
Fenrir
Not_berxd
Fenrir
8,513
1,986
0
1,421
17,689
9,778
0
6,209
11,426
0
62,865
L
Chernobog
ParvusIgnum
Chernobog
7,066
4,814
0
1,651
11,984
5,813
540
3,139
8,707
0
72,392
W
Kukulkan
Peenandbeanz
Kukulkan
15,136
948
0
2,213
5,200
2,653
732
1,648
3,466
89,490
437
L
2,621
0
165
429
9,743
4,325
162
5,402
4,341
53,465
0
W
9,212
1,911
115
1,669
15,037
13,565
0
3,696
11,275
17,948
523
W
Hun Batz
ritzcarjump
Hun Batz
7,773
731
0
6,017
15,369
6,266
991
2,418
12,887
0
74,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,917
Gold Earned
40,637
589
Minions Killed
524
0
Camps Cleared
0
1,732,683
Distance Traveled
1,721,734
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,328
574
166
9
0
327,442
0
L
Cerberus
7,739
430
66
4
0
361,619
2
L
Sun Wukong
8,661
481
115
6
0
354,739
0
W
Vamana
10,765
598
165
9
0
266,331
3
L
Fenrir
7,345
408
85
5
0
367,722
0
L
Chernobog
8,789
488
144
8
0
304,870
0
W
Kukulkan
10,782
599
143
8
0
359,408
0
L
Ix Chel
8,103
450
114
6
0
332,784
3
W
Geb
9,103
506
14
1
0
389,783
2
W
Hun Batz
8,939
497
101
6
0
389,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role