Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Silver II
 
Charon
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold V
SamuFP
Chiron
Gold V
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 62L
1,327 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,500 SR
1,442 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,418 SR
1,337 MMR
Merlin
Merlin
Bronze IV
Exodus Sr
Merlin
Bronze IV
Level 107
God Stats
0W - 2L
1,226 SR
Queue Stats
2W - 6L
1,376 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
GawdDeezy
Gilgamesh
Bronze III
Level 66
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 4L
1,328 MMR
Party 2
Cernunnos
Cernunnos
Silver I
Wood-Wacker123
Cernunnos
Silver I
Level 124
God Stats
2W - 8L
1,436 SR
Queue Stats
134W - 149L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 0 / 6
7,672
767
6,357
10,100
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
 
Charon
11
0 / 0 / 8
7,247
725
6,562
6,374
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SamuFP
Chiron
13
7 / 0 / 2
8,560
856
8,986
5,576
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraAthenaThothGebGanesha

VS

Bans
LokiArtemisHeraXbalanqueAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exodus Sr
Merlin
10
0 / 2 / 0
5,881
588
2,807
5,795
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
GawdDeezy
Gilgamesh
10
0 / 0 / 0
5,709
571
4,422
8,484
6,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Wood-Wacker123
Cernunnos
10
0 / 7 / 0
6,109
611
3,146
11,608
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
6
5
W
Charon
 
Charon
0
0
8
4
L
Merlin
Exodus Sr
Merlin
0
2
0
0
L
Gilgamesh
GawdDeezy
Gilgamesh
0
0
0
0
W
Chiron
SamuFP
Chiron
7
0
2
8
L
Cernunnos
Wood-Wacker123
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
10,375
22,050
Taken
25,887
15,422
Mitigated
12,790
6,792
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,357
958
0
4,018
10,100
10,383
383
1,415
8,676
119
13,585
W
Charon
 
Charon
6,562
609
0
491
6,374
2,893
642
969
5,396
29,263
1,892
L
Merlin
Exodus Sr
Merlin
2,807
103
0
243
5,795
1,827
0
1,682
3,801
13,840
0
L
Gilgamesh
GawdDeezy
Gilgamesh
4,422
1,004
0
1,036
8,484
6,991
0
2,292
5,900
0
12,602
W
Chiron
SamuFP
Chiron
8,986
3,045
580
1,703
5,576
2,146
1,337
476
5,091
0
36,186
L
Cernunnos
Wood-Wacker123
Cernunnos
3,146
1,000
0
991
11,608
3,972
0
2,468
8,752
0
26,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
17,699
118
Minions Killed
91
0
Camps Cleared
0
593,225
Distance Traveled
476,627
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,672
767
15
2
0
217,782
0
W
Charon
7,247
725
48
5
0
188,404
0
L
Merlin
5,881
588
28
3
0
166,707
0
L
Gilgamesh
5,709
571
18
2
0
176,015
2
W
Chiron
8,560
856
55
6
0
187,039
0
L
Cernunnos
6,109
611
45
5
0
133,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role