Player Matchup

Bacchus
Bacchus
Chanten
Bacchus
Level 143
God Stats
29W - 17L
1,863 SR
Queue Stats
196W - 204L
1,506 Elo+
Solo
Anubis
Anubis
iSheol
Anubis
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 9L
1,719 Elo+
Party 2
Gilgamesh
Gilgamesh
iToxicxSync
Gilgamesh
Level 129
God Stats
28W - 26L
1,422 SR
Queue Stats
160W - 165L
1,516 Elo+
Party 2
Team Averages
Level 127
1,595 SR
1,581 Elo+

VS

Team Averages
Level 123
1,334 SR
1,582 Elo+
Sol
Sol
K-1BAD
Sol
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
114W - 116L
1,638 Elo+
Party 1
Tsukuyomi
Tsukuyomi
The unendurable
Tsukuyomi
Level 122
God Stats
0W - 2L
1,288 SR
Queue Stats
50W - 56L
1,458 Elo+
Solo
Jormungandr
Jormungandr
bossman_TIB
Jormungandr
Level 121
God Stats
0W - 1L
1,213 SR
Queue Stats
52W - 46L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chanten
Bacchus
13
2 / 1 / 8
8,270
752
6,391
9,454
9,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
iSheol
Anubis
14
3 / 2 / 5
8,313
756
6,696
7,484
4,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
iToxicxSync
Gilgamesh
13
7 / 0 / 5
8,917
811
8,618
10,443
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
K-1BAD
Sol
13
1 / 4 / 2
7,286
662
8,769
7,314
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
The unendurable
Tsukuyomi
12
1 / 4 / 1
7,273
661
4,490
10,343
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
bossman_TIB
Jormungandr
11
1 / 4 / 2
7,318
665
6,856
9,677
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Chanten
Bacchus
2
1
8
6
L
Sol
K-1BAD
Sol
1
4
2
0.5
L
Tsukuyomi
The unendurable
Tsukuyomi
1
4
1
0.38
L
Jormungandr
bossman_TIB
Jormungandr
1
4
2
0.5
W
Anubis
iSheol
Anubis
3
2
5
2.75
W
Gilgamesh
iToxicxSync
Gilgamesh
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
20,115
27,381
Taken
27,334
22,763
Mitigated
11,850
5,706
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Chanten
Bacchus
6,391
889
475
1,588
9,454
9,237
62
4,586
4,429
17,127
3,900
L
Sol
K-1BAD
Sol
8,769
1,786
178
1,534
7,314
2,650
0
1,417
5,327
26,767
1,707
L
Tsukuyomi
The unendurable
Tsukuyomi
4,490
750
117
1,502
10,343
3,196
0
5,285
4,579
0
21,908
L
Jormungandr
bossman_TIB
Jormungandr
6,856
1,199
0
44
9,677
6,004
0
5,139
4,044
15,085
1,024
W
Anubis
iSheol
Anubis
6,696
335
0
2,453
7,484
4,125
0
3,967
3,174
33,830
0
W
Gilgamesh
iToxicxSync
Gilgamesh
8,618
2,553
0
1,190
10,443
9,401
0
5,095
4,763
0
21,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
21,877
121
Minions Killed
100
0
Camps Cleared
0
569,421
Distance Traveled
513,238
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,270
752
38
3
0
216,742
0
L
Sol
7,286
662
39
4
0
168,402
0
L
Tsukuyomi
7,273
661
40
4
0
175,436
0
L
Jormungandr
7,318
665
21
2
0
169,400
0
W
Anubis
8,313
756
63
6
0
150,766
0
W
Gilgamesh
8,917
811
20
2
0
201,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role