Player Matchup

Terra
Terra
 
Terra
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BloodyFairy87
Bastet
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
480W - 426L
1,532 Elo+
Solo
Vamana
Vamana
Freaky_Naughty13
Vamana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,623 Elo+
Solo
Ishtar
Ishtar
batdaman023
Ishtar
Level 201
God Stats
0W - 3L
1,544 SR
Queue Stats
26W - 32L
1,516 Elo+
Solo
Team Averages
Level 138
1,509 SR
1,534 Elo+

VS

Team Averages
Level 108
1,535 SR
1,512 Elo+
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Aguzei
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
Borate881
Nu Wa
Level 161
God Stats
11W - 4L
1,677 SR
Queue Stats
233W - 217L
1,492 Elo+
Party 2
Ix Chel
Ix Chel
CallMEcraig11
Ix Chel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,510 Elo+
Solo
Vulcan
Vulcan
Sdragon58
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 2 / 1
5,287
1,057
554
7,050
6,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
 
Jing Wei
10
0 / 2 / 3
5,131
1,026
1,758
5,005
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 1 / 0
5,978
1,196
7,291
6,264
2,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

1
0 / 0 / 0
1,364
273
0
325
105
Ishtar
11
0 / 2 / 4
5,206
1,041
3,814
5,275
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 2 / 5
5,622
1,124
3,094
5,354
2,452
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Aguzei
Fafnir
11
1 / 1 / 5
6,236
1,247
1,436
6,996
9,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Borate881
Nu Wa
12
4 / 0 / 3
6,636
1,327
5,897
2,841
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
10
0 / 1 / 2
5,552
1,110
834
2,789
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Sdragon58
Vulcan
11
1 / 1 / 6
6,042
1,208
9,810
4,979
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
7
7
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
1
0.25
L
Jing Wei
 
Jing Wei
0
2
3
0.75
W
Bastet
 
Bastet
1
2
5
1.75
W
Fafnir
Aguzei
Fafnir
1
1
5
3.5
L
4
1
0
4
W
Nu Wa
Borate881
Nu Wa
4
0
3
5.5
W
Ix Chel
0
1
2
1
L
0
0
0
0
W
Vulcan
Sdragon58
Vulcan
1
1
6
4
L
Ishtar
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
21,071
23,919
Taken
22,959
13,208
Mitigated
17,354
8,418
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
554
79
2,289
1,772
7,050
6,615
0
4,725
2,325
2,478
80
L
Jing Wei
 
Jing Wei
1,758
1,018
210
733
5,005
1,881
0
3,998
1,007
0
12,056
W
Bastet
 
Bastet
3,094
792
213
1,148
5,354
2,452
180
59
5,295
0
6,973
W
Fafnir
Aguzei
Fafnir
1,436
520
822
1,078
6,996
9,818
342
218
6,778
2,192
0
L
7,291
1,017
301
1,878
6,264
2,415
0
4,975
1,289
0
16,460
W
Nu Wa
Borate881
Nu Wa
5,897
3,105
749
551
2,841
1,232
124
57
2,784
14,328
0
W
Ix Chel
834
0
265
0
2,789
1,347
508
36
2,753
5,368
0
L
0
0
0
0
325
105
0
325
0
0
0
W
Vulcan
Sdragon58
Vulcan
9,810
5,120
239
788
4,979
2,505
191
152
4,827
17,028
0
L
Ishtar
3,814
1,911
787
448
5,275
2,192
0
3,954
1,321
0
13,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
30,088
58
Minions Killed
66
0
Camps Cleared
0
409,111
Distance Traveled
615,972
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,287
1,057
9
2
0
106,084
0
L
Jing Wei
5,131
1,026
14
3
0
91,190
0
W
Bastet
5,622
1,124
13
3
0
141,587
0
W
Fafnir
6,236
1,247
1
0
0
121,958
0
L
Bastet
5,978
1,196
20
4
0
129,816
0
W
Nu Wa
6,636
1,327
22
4
0
132,548
0
W
Ix Chel
5,552
1,110
14
3
0
89,557
0
L
Vamana
1,364
273
0
0
0
0
0
W
Vulcan
6,042
1,208
16
3
0
130,322
0
L
Ishtar
5,206
1,041
15
3
0
82,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role