Player Matchup

Anubis
Anubis
JKTRSQUAD
Anubis
Level 65
God Stats
9W - 9L
1,686 SR
Queue Stats
208W - 200L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Utopie4life
Tsukuyomi
Level 47
God Stats
104W - 74L
1,575 SR
Queue Stats
160W - 166L
1,457 Elo+
Party 1
Ymir
Ymir
lourdeouf
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 52
1,587 SR
1,472 Elo+

VS

Team Averages
Level 38
1,517 SR
1,444 Elo+
Ra
Ra
AmoekeOpNStokske
Ra
Level 35
God Stats
4W - 5L
1,396 SR
Queue Stats
62W - 67L
1,548 Elo+
Solo
Scylla
Scylla
SashaSCH
Scylla
Level 33
God Stats
4W - 9L
1,405 SR
Queue Stats
14W - 22L
1,353 Elo+
Solo
Achilles
Achilles
grasuoriginal
Achilles
Level 47
God Stats
4W - 1L
1,751 SR
Queue Stats
43W - 48L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JKTRSQUAD
Anubis
14
0 / 5 / 6
9,236
660
6,952
10,927
5,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
Utopie4life
Tsukuyomi
17
10 / 4 / 1
11,360
811
22,547
15,360
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
2 / 6 / 3
8,853
632
3,028
13,081
9,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 10
10,553
754
10,873
17,005
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
SashaSCH
Scylla
14
4 / 5 / 7
10,372
741
8,708
9,474
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
grasuoriginal
Achilles
18
9 / 0 / 6
12,076
863
11,420
18,304
23,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
12
Kills
15
15
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
8
10
0.88
L
Anubis
JKTRSQUAD
Anubis
0
5
6
0.6
W
Scylla
SashaSCH
Scylla
4
5
7
1.5
L
Tsukuyomi
Utopie4life
Tsukuyomi
10
4
1
2.63
W
Achilles
grasuoriginal
Achilles
9
0
6
12
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
31,001
39,368
Taken
44,783
22,339
Mitigated
32,803
5,660
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,873
899
2,510
4,364
17,005
6,591
429
2,907
14,049
51,367
0
L
Anubis
JKTRSQUAD
Anubis
6,952
228
208
1,931
10,927
5,405
0
6,022
4,729
31,574
0
W
Scylla
SashaSCH
Scylla
8,708
477
0
896
9,474
3,027
1,290
2,624
6,836
33,928
1,198
L
Tsukuyomi
Utopie4life
Tsukuyomi
22,547
4,073
0
3,348
15,360
7,280
0
5,735
9,528
0
54,970
W
Achilles
grasuoriginal
Achilles
11,420
1,960
0
2,905
18,304
23,185
1,222
4,503
13,761
0
28,167
L
Ymir
3,028
449
0
173
13,081
9,654
60
6,657
5,878
9,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
33,001
135
Minions Killed
167
0
Camps Cleared
0
571,769
Distance Traveled
639,254
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,553
754
89
6
0
186,653
0
L
Anubis
9,236
660
53
4
0
158,085
0
W
Scylla
10,372
741
44
3
0
178,376
0
L
Tsukuyomi
11,360
811
66
5
0
272,490
0
W
Achilles
12,076
863
34
2
0
274,225
1
L
Ymir
8,853
632
16
1
0
141,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role