Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
BRAV0 Jr
Loki
Platinum IV
Level 129
God Stats
26W - 25L
1,551 SR
Queue Stats
462W - 459L
1,640 MMR
Solo
Ra
Ra
Gold IV
Contopia02
Ra
Gold IV
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 211L
1,690 MMR
Party 1
Bacchus
Bacchus
Silver I
FaZe_Noivern
Bacchus
Silver I
Level 120
God Stats
12W - 19L
1,641 SR
Queue Stats
196W - 203L
1,549 MMR
Party 1
Surtr
Surtr
Gold IV
VigorousRex8585
Surtr
Gold IV
Level 165
God Stats
10W - 7L
1,556 SR
Queue Stats
137W - 123L
1,636 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,550 SR
1,603 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,576 SR
1,631 MMR
Ix Chel
Ix Chel
Platinum II
Itz SuNs
Ix Chel
Platinum II
Level 142
God Stats
9W - 12L
1,380 SR
Queue Stats
244W - 240L
1,639 MMR
Solo
Ymir
Ymir
Platinum V
RiskToWin
Ymir
Platinum V
Level 175
God Stats
2W - 1L
1,316 SR
Queue Stats
96W - 86L
1,617 MMR
Solo
Mercury
Mercury
Gold I
TurkTurtle
Mercury
Gold I
Level 157
God Stats
7W - 5L
1,648 SR
Queue Stats
302W - 283L
1,646 MMR
Solo
Cernunnos
Cernunnos
Gold III
XaeeAxii
Cernunnos
Gold III
Level 73
God Stats
1W - 0L
1,674 SR
Queue Stats
26W - 21L
1,616 MMR
Solo
Geb
Geb
Silver I
ayyyyyeZach
Geb
Silver I
Level 145
God Stats
30W - 14L
1,862 SR
Queue Stats
140W - 124L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 4 / 0
6,343
423
4,388
9,472
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Loki
14
7 / 1 / 1
8,359
557
6,257
9,320
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 2 / 2
7,907
527
5,274
9,263
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FaZe_Noivern
Bacchus
11
0 / 0 / 2
6,884
459
3,334
7,253
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 4
7,925
528
7,583
16,469
11,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThanatosHachimanJanus

VS

Bans
Bake KujiraAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Itz SuNs
Ix Chel
14
0 / 0 / 4
7,904
527
6,647
4,650
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
8 / 4 / 0
10,122
675
10,578
12,768
12,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TurkTurtle
Mercury
15
2 / 2 / 2
8,013
534
6,286
11,358
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
XaeeAxii
Cernunnos
14
2 / 1 / 2
8,455
564
7,122
9,403
4,415
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 4
7,325
488
3,318
8,472
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
12
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
L
Loki
7
1
1
7.5
L
1
2
2
1
L
Bacchus
FaZe_Noivern
Bacchus
0
0
2
1
W
Ix Chel
Itz SuNs
Ix Chel
0
0
4
2
W
Ymir
8
4
0
2
W
Mercury
TurkTurtle
Mercury
2
2
2
1.5
L
0
5
4
0.4
W
Cernunnos
XaeeAxii
Cernunnos
2
1
2
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
33,951
51,777
Taken
46,651
30,330
Mitigated
31,132
14,385
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,388
1,258
0
699
9,472
3,148
0
816
8,656
0
49,084
L
Loki
6,257
1,634
0
3,732
9,320
3,797
0
1,588
7,732
0
52,623
L
5,274
318
715
3,086
9,263
4,555
0
4,409
4,854
81,850
992
L
Bacchus
FaZe_Noivern
Bacchus
3,334
0
0
1,525
7,253
7,116
0
3,488
3,765
15,096
2,514
W
Ix Chel
Itz SuNs
Ix Chel
6,647
771
917
1,487
4,650
2,109
0
1,898
2,683
77,161
0
W
Ymir
10,578
3,967
0
3,526
12,768
12,576
196
582
12,186
73,680
6,427
W
Mercury
TurkTurtle
Mercury
6,286
3,642
0
1,321
11,358
5,525
0
1,983
9,375
0
80,374
L
7,583
3,000
0
4,628
16,469
11,714
0
9,164
7,305
2,380
61,884
W
Cernunnos
XaeeAxii
Cernunnos
7,122
4,025
0
4,120
9,403
4,415
1,190
539
8,864
0
69,741
W
3,318
109
0
2,105
8,472
6,507
0
3,804
4,560
13,010
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,418
Gold Earned
41,819
444
Minions Killed
542
0
Camps Cleared
0
1,385,515
Distance Traveled
1,481,439
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,343
423
83
6
0
226,382
5
L
Loki
8,359
557
79
5
0
318,470
0
L
Ra
7,907
527
152
10
0
292,637
3
L
Bacchus
6,884
459
21
1
0
262,522
0
W
Ix Chel
7,904
527
139
9
0
292,646
1
W
Ymir
10,122
675
146
10
0
256,211
0
W
Mercury
8,013
534
127
8
0
383,575
0
L
Surtr
7,925
528
109
7
0
285,504
0
W
Cernunnos
8,455
564
116
8
0
249,600
0
W
Geb
7,325
488
14
1
0
299,407
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role