Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CLToasterTurtle
Anubis
Level 115
God Stats
5W - 2L
1,458 SR
Queue Stats
32W - 33L
1,633 Elo+
Party 1
Odin
Odin
Gaius_octavius_T
Odin
Level 158
God Stats
4W - 4L
1,929 SR
Queue Stats
337W - 352L
1,544 Elo+
Party 1
Discordia
Discordia
King_Clownin89
Discordia
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 125L
1,565 Elo+
Party 1
Chronos
Chronos
MajesticSage
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,506 Elo+
Party 1
Team Averages
Level 120
1,577 SR
1,550 Elo+

VS

Team Averages
Level 93
1,547 SR
1,555 Elo+
Anhur
Anhur
ALoneCracker
Anhur
Level 108
God Stats
8W - 2L
1,735 SR
Queue Stats
222W - 220L
1,532 Elo+
Party 3
Ah Puch
Ah Puch
Bl4ckL1sted420
Ah Puch
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Merlin
Merlin
DraknasVoid
Merlin
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 44L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
JohnnyGoodmeme
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
SumYngGui
Zhong Kui
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
338W - 327L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
5 / 3 / 21
10,469
805
9,760
13,411
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 6 / 15
10,099
777
9,538
10,910
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 24
11,050
850
10,708
12,404
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
King_Clownin89
Discordia
18
6 / 2 / 21
11,005
847
17,630
9,013
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
MajesticSage
Chronos
18
13 / 3 / 9
11,529
887
15,609
10,791
4,433
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 2
9,857
758
13,135
14,321
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
6,986
537
5,287
5,493
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
15
4 / 4 / 3
9,241
711
8,283
6,835
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
16
1 / 10 / 7
9,060
697
6,824
22,809
24,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SumYngGui
Zhong Kui
16
4 / 10 / 8
9,407
724
10,847
17,841
11,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
34
Kills
15
16
Deaths
34
90
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
21
5.17
L
6
6
2
1.17
L
0
4
3
0.38
W
4
6
15
1.92
L
Merlin
4
4
3
1.38
W
6
2
24
9
L
Cabrakan
1
10
7
0.45
W
Discordia
King_Clownin89
Discordia
6
2
21
8.25
W
Chronos
MajesticSage
Chronos
13
3
9
5.83
L
Zhong Kui
SumYngGui
Zhong Kui
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,245
Damage
44,376
56,529
Taken
67,299
35,943
Mitigated
45,162
18,435
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,760
358
1,873
4,685
13,411
14,948
1,216
8,008
5,403
17,715
187
L
13,135
7,293
281
2,294
14,321
5,820
0
10,522
3,613
0
25,545
L
5,287
0
248
399
5,493
1,865
0
4,362
1,131
8,986
231
W
9,538
160
354
1,702
10,910
5,488
1,905
5,676
5,234
22,435
0
L
Merlin
8,283
232
255
596
6,835
2,434
0
5,907
745
23,029
689
W
10,708
1,227
1,338
1,752
12,404
6,990
1,350
4,779
7,625
0
25,282
L
Cabrakan
6,824
187
364
2,180
22,809
24,042
0
17,107
5,215
15,720
0
W
Discordia
King_Clownin89
Discordia
17,630
1,289
571
3,110
9,013
4,084
1,312
5,473
3,540
35,416
0
W
Chronos
MajesticSage
Chronos
15,609
6,844
1,292
1,758
10,791
4,433
1,525
6,576
4,215
30,938
0
L
Zhong Kui
SumYngGui
Zhong Kui
10,847
653
82
457
17,841
11,001
0
13,646
4,159
15,514
514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,152
Gold Earned
44,551
153
Minions Killed
106
0
Camps Cleared
0
1,152,196
Distance Traveled
762,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,469
805
20
2
0
235,445
0
L
Anhur
9,857
758
32
2
0
171,468
0
L
Ah Puch
6,986
537
11
1
0
91,669
0
W
Anubis
10,099
777
33
3
0
204,938
0
L
Merlin
9,241
711
38
3
0
154,539
0
W
Odin
11,050
850
25
2
0
263,184
0
L
Cabrakan
9,060
697
10
1
0
156,278
0
W
Discordia
11,005
847
34
3
0
236,258
0
W
Chronos
11,529
887
41
3
0
212,371
0
L
Zhong Kui
9,407
724
15
1
0
188,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role