Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DokkaebiTheFox
Hachiman
Level 101
God Stats
2W - 2L
1,506 SR
Queue Stats
77W - 79L
1,525 Elo+
Party 2
Shiva
Shiva
Jonnytlb
Shiva
Level 124
God Stats
66W - 47L
1,711 SR
Queue Stats
481W - 497L
1,473 Elo+
Party 2
Ra
Ra
Thiago84rj
Ra
Level 49
God Stats
21W - 14L
1,577 SR
Queue Stats
96W - 97L
1,472 Elo+
Solo
Cerberus
Cerberus
XxRageMoneyxX
Cerberus
Level 39
God Stats
5W - 3L
1,715 SR
Queue Stats
275W - 337L
1,603 Elo+
Solo
Team Averages
Level 72
1,602 SR
1,515 Elo+

VS

Team Averages
Level 62
1,487 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DaOogieBoogie
Kuzenbo
Level 66
God Stats
42W - 32L
1,621 SR
Queue Stats
91W - 85L
1,561 Elo+
Solo
Charon
Charon
JoshDaDread
Charon
Level 40
God Stats
6W - 7L
1,442 SR
Queue Stats
33W - 44L
1,467 Elo+
Solo
Bakasura
Bakasura
gato-store20
Bakasura
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,613 Elo+
Party 1
Chronos
Chronos
omorimo
Chronos
Level 31
God Stats
3W - 3L
1,374 SR
Queue Stats
24W - 29L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 1
7,235
603
6,899
6,179
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
13
3 / 0 / 2
7,305
609
5,006
5,124
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Jonnytlb
Shiva
11
3 / 0 / 5
6,650
554
10,412
6,398
3,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 1
7,348
612
3,940
5,013
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
XxRageMoneyxX
Cerberus
11
0 / 1 / 5
6,200
517
5,461
7,809
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 1
5,311
443
2,784
7,269
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 3 / 0
4,911
409
3,040
10,121
9,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
9
0 / 4 / 1
5,305
442
2,822
11,901
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
gato-store20
Bakasura
11
1 / 1 / 0
5,561
463
2,558
10,093
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
omorimo
Chronos
10
0 / 3 / 0
5,293
441
1,354
8,256
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
1
1
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
1
7.5
L
Janus
 
Janus
0
4
1
0.13
L
Kuzenbo
0
3
0
0
W
Hachiman
3
0
2
4
W
Shiva
Jonnytlb
Shiva
3
0
5
5.5
L
Charon
0
4
1
0.13
W
2
0
1
2.5
W
Cerberus
XxRageMoneyxX
Cerberus
0
1
5
2.5
L
Bakasura
gato-store20
Bakasura
1
1
0
1
L
Chronos
omorimo
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
12,558
30,523
Taken
47,640
13,160
Mitigated
23,340
14,749
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,899
581
0
4,532
6,179
2,955
560
1,981
4,154
53,290
0
L
Janus
 
Janus
2,784
91
0
330
7,269
1,635
0
4,511
2,600
32,040
644
L
Kuzenbo
3,040
395
0
945
10,121
9,823
0
4,368
5,383
24,029
0
W
Hachiman
5,006
2,386
0
2,424
5,124
1,662
1,080
310
4,320
0
56,102
W
Shiva
Jonnytlb
Shiva
10,412
2,212
0
1,796
6,398
3,189
0
2,263
4,029
0
37,918
L
Charon
2,822
954
995
2,962
11,901
5,416
179
4,713
6,795
19,892
0
W
3,940
577
144
3,745
5,013
1,770
818
2,399
2,114
51,083
937
W
Cerberus
XxRageMoneyxX
Cerberus
5,461
211
0
2,108
7,809
3,584
0
2,176
5,308
44,724
1,737
L
Bakasura
gato-store20
Bakasura
2,558
1,610
0
2,571
10,093
4,050
0
2,047
7,977
0
33,440
L
Chronos
omorimo
Chronos
1,354
317
0
976
8,256
2,416
0
0
8,016
29,316
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
26,381
465
Minions Killed
254
0
Camps Cleared
0
1,167,378
Distance Traveled
1,192,326
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,235
603
95
8
0
224,597
0
L
Janus
5,311
443
74
6
0
233,404
0
L
Kuzenbo
4,911
409
21
2
0
208,404
2
W
Hachiman
7,305
609
97
8
0
230,486
0
W
Shiva
6,650
554
52
4
0
266,426
0
L
Charon
5,305
442
23
2
0
234,794
0
W
Ra
7,348
612
104
9
0
208,074
2
W
Cerberus
6,200
517
117
10
0
237,795
4
L
Bakasura
5,561
463
69
6
0
282,650
0
L
Chronos
5,293
441
67
6
0
233,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role