Player Matchup

Vamana
Vamana
AnnaBourshin
Vamana
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 130L
1,427 Elo+
Party 1
Amaterasu
Amaterasu
JakubJermus
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,457 Elo+
Party 1
Agni
Agni
LiftedSack
Agni
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
480W - 475L
1,515 Elo+
Party 1
Neith
Neith
MyDadCucksMe
Neith
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
xODBxNAMELESS
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 102L
1,429 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,457 Elo+

VS

Team Averages
Level 98
1,463 SR
1,473 Elo+
Nu Wa
Nu Wa
Lucky Alcapone
Nu Wa
Level 134
God Stats
11W - 4L
1,555 SR
Queue Stats
300W - 318L
1,485 Elo+
Solo
Raijin
Raijin
RobotGangster
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,395 Elo+
Solo
Cabrakan
Cabrakan
ThatsJUSTICE50
Cabrakan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 83L
1,458 Elo+
Solo
Xbalanque
Xbalanque
brnas1995
Xbalanque
Level 122
God Stats
1W - 2L
1,261 SR
Queue Stats
135W - 123L
1,560 Elo+
Solo
Bastet
Bastet
iamchaser
Bastet
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 115L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 3 / 3
6,656
666
4,152
10,035
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
JakubJermus
Amaterasu
13
1 / 3 / 4
7,333
733
5,741
16,564
14,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 4
7,132
713
4,331
10,014
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 3 / 5
8,379
838
7,710
9,195
3,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xODBxNAMELESS
Danzaburou
14
5 / 2 / 0
8,487
849
7,803
7,120
2,305
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 10
9,321
932
17,093
5,908
2,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 7
8,987
899
6,868
4,816
2,115
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
1 / 4 / 11
8,172
817
7,447
14,656
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
brnas1995
Xbalanque
15
2 / 1 / 8
8,265
827
10,172
6,058
2,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
iamchaser
Bastet
14
2 / 3 / 7
8,053
805
8,822
9,262
4,022
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
9
Kills
17
17
Deaths
10
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
3
0.5
L
Amaterasu
JakubJermus
Amaterasu
1
3
4
1
L
0
6
4
0.33
W
7
1
10
12
L
3
3
5
1.83
W
5
1
7
8.5
W
Cabrakan
1
4
11
1.63
W
Xbalanque
brnas1995
Xbalanque
2
1
8
6
W
Bastet
iamchaser
Bastet
2
3
7
1.83
L
Danzaburou
xODBxNAMELESS
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
50,402
52,928
Taken
40,700
32,060
Mitigated
31,471
13,743
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,152
1,777
668
1,034
10,035
8,016
0
5,577
4,458
0
7,975
L
Amaterasu
JakubJermus
Amaterasu
5,741
1,361
335
4,452
16,564
14,782
0
8,542
8,022
264
9,837
L
4,331
490
1,037
1,258
10,014
3,571
0
5,348
4,666
14,948
669
W
17,093
4,122
2,847
2,404
5,908
2,746
348
377
5,410
29,317
598
L
7,710
1,749
1,046
1,860
9,195
3,386
0
5,410
3,785
0
31,360
W
6,868
936
301
305
4,816
2,115
870
919
3,696
18,578
0
W
Cabrakan
7,447
1,286
1,510
3,062
14,656
19,805
0
913
13,276
10,369
1,840
W
Xbalanque
brnas1995
Xbalanque
10,172
3,126
934
644
6,058
2,783
1,182
452
5,559
0
26,406
W
Bastet
iamchaser
Bastet
8,822
1,583
961
1,126
9,262
4,022
564
1,324
7,582
0
12,289
L
Danzaburou
xODBxNAMELESS
Danzaburou
7,803
1,858
706
1,347
7,120
2,305
0
4,933
2,187
0
22,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
42,798
136
Minions Killed
120
0
Camps Cleared
0
915,244
Distance Traveled
961,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,656
666
14
1
0
181,216
0
L
Amaterasu
7,333
733
13
1
0
186,785
0
L
Agni
7,132
713
25
3
0
177,268
0
W
Nu Wa
9,321
932
21
2
0
190,462
0
L
Neith
8,379
838
48
5
0
195,702
0
W
Raijin
8,987
899
31
3
0
192,654
3
W
Cabrakan
8,172
817
12
1
0
163,374
0
W
Xbalanque
8,265
827
47
5
0
208,129
0
W
Bastet
8,053
805
9
1
0
207,007
0
L
Danzaburou
8,487
849
36
4
0
174,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role