Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
EU Fatal
Erlang Shen
Level 157
God Stats
11W - 16L
1,378 SR
Queue Stats
83W - 94L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Gatlingskyt
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
MattChicken
Baron Samedi
Level 155
God Stats
6W - 5L
1,720 SR
Queue Stats
273W - 265L
1,612 Elo+
Solo
Awilix
Awilix
Regal vz
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Team Averages
Level 144
1,520 SR
1,474 Elo+

VS

Team Averages
Level 158
1,527 SR
1,483 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Insomniaque5756
Baron Samedi
Level 124
God Stats
2W - 2L
1,755 SR
Queue Stats
23W - 33L
1,373 Elo+
Solo
Fafnir
Fafnir
Muluzi
Fafnir
Level 157
God Stats
2W - 1L
1,540 SR
Queue Stats
86W - 81L
1,423 Elo+
Solo
Zeus
Zeus
PaPuS_ObSiDiAn
Zeus
Level 209
God Stats
137W - 116L
1,559 SR
Queue Stats
166W - 168L
1,502 Elo+
Solo
Thanatos
Thanatos
Pănda
Thanatos
Level 140
God Stats
2W - 2L
1,279 SR
Queue Stats
47W - 40L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 4
7,269
727
5,312
13,915
17,622
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erlang Shen
EU Fatal
Erlang Shen
17
2 / 0 / 3
9,164
916
7,267
9,855
11,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Gatlingskyt
Danzaburou
14
2 / 2 / 4
7,927
793
4,192
6,035
2,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MattChicken
Baron Samedi
15
2 / 0 / 3
8,478
848
7,973
6,639
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Regal vz
Awilix
14
1 / 2 / 4
7,579
758
4,271
7,300
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 0 / 0
6,444
644
0
0
0
Baron Samedi
Insomniaque5756
Baron Samedi
14
0 / 2 / 4
7,639
764
5,330
8,676
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Muluzi
Fafnir
14
1 / 2 / 3
8,485
849
5,050
10,023
12,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 3
8,100
810
12,819
6,372
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Pănda
Thanatos
15
2 / 1 / 2
8,193
819
7,432
9,806
4,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
7
Kills
6
6
Deaths
7
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
4
1
L
Hades
 
Hades
0
0
0
0
W
Erlang Shen
EU Fatal
Erlang Shen
2
0
3
3.5
W
Danzaburou
Gatlingskyt
Danzaburou
2
2
4
2
L
Baron Samedi
Insomniaque5756
Baron Samedi
0
2
4
1
W
Baron Samedi
MattChicken
Baron Samedi
2
0
3
3.5
L
Fafnir
Muluzi
Fafnir
1
2
3
1.25
L
3
2
3
2.25
L
Thanatos
Pănda
Thanatos
2
1
2
3
W
Awilix
Regal vz
Awilix
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
30,631
43,744
Taken
34,877
38,047
Mitigated
29,174
12,092
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,312
1,463
0
1,316
13,915
17,622
14
6,439
7,115
15,238
129
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
EU Fatal
Erlang Shen
7,267
2,916
0
5,181
9,855
11,261
507
3,067
6,660
0
36,983
W
Danzaburou
Gatlingskyt
Danzaburou
4,192
1,682
0
1,230
6,035
2,586
250
2,908
3,078
0
18,644
L
Baron Samedi
Insomniaque5756
Baron Samedi
5,330
321
734
2,218
8,676
8,947
0
3,079
5,408
23,824
617
W
Baron Samedi
MattChicken
Baron Samedi
7,973
268
1,267
2,848
6,639
3,232
36
4,614
1,735
24,877
848
L
Fafnir
Muluzi
Fafnir
5,050
1,165
347
3,004
10,023
12,572
0
3,391
6,477
10,752
0
L
12,819
1,006
467
2,911
6,372
2,725
0
2,932
3,389
33,409
0
L
Thanatos
Pănda
Thanatos
7,432
1,628
0
4,173
9,806
4,930
0
3,676
5,770
0
29,596
W
Awilix
Regal vz
Awilix
4,271
1,221
0
250
7,300
3,346
502
5,009
2,174
0
12,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
38,861
208
Minions Killed
179
0
Camps Cleared
0
1,016,363
Distance Traveled
767,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,269
727
18
2
0
204,854
0
L
Hades
6,444
644
0
0
0
0
0
W
Erlang Shen
9,164
916
81
8
0
233,513
0
W
Danzaburou
7,927
793
25
3
0
178,659
0
L
Baron Samedi
7,639
764
44
4
0
157,366
0
W
Baron Samedi
8,478
848
63
6
0
208,778
0
L
Fafnir
8,485
849
13
1
0
203,326
0
L
Zeus
8,100
810
60
6
0
181,887
0
L
Thanatos
8,193
819
62
6
0
225,113
0
W
Awilix
7,579
758
21
2
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role