Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KH4LIGAN
Atlas
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Rama
Rama
KillaB523
Rama
Level 145
God Stats
6W - 4L
1,579 SR
Queue Stats
341W - 348L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
T128916
Ratatoskr
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
183W - 143L
1,332 Elo+
Solo
Surtr
Surtr
TheMacDaddie-
Surtr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 70
1,479 SR
1,450 Elo+

VS

Team Averages
Level 111
1,432 SR
1,462 Elo+
Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ImFamished
Chaac
Level 113
God Stats
1W - 1L
1,282 SR
Queue Stats
79W - 76L
1,488 Elo+
Solo
Ganesha
Ganesha
SnazzyGuns
Ganesha
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 67L
1,448 Elo+
Solo
Raijin
Raijin
Vampses
Raijin
Level 125
God Stats
8W - 9L
1,329 SR
Queue Stats
537W - 593L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
paniagua1000
Ao Kuang
Level 68
God Stats
6W - 0L
1,550 SR
Queue Stats
236W - 210L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 8 / 3
6,576
598
2,703
14,822
15,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
KH4LIGAN
Atlas
15
1 / 2 / 3
8,438
767
13,410
8,805
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
13
0 / 2 / 5
7,325
666
12,319
6,436
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
T128916
Ratatoskr
13
1 / 4 / 2
7,598
691
6,109
8,509
4,553
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 2
8,767
797
6,234
13,708
13,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 0 / 18
9,411
856
7,475
9,606
8,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
15
6 / 1 / 11
10,112
919
13,023
13,898
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
SnazzyGuns
Ganesha
13
0 / 2 / 18
7,926
721
6,446
13,006
13,667
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
Vampses
Raijin
15
4 / 0 / 10
8,776
798
6,368
3,132
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
paniagua1000
Ao Kuang
16
8 / 2 / 10
9,503
864
13,754
14,976
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
5
Kills
20
20
Deaths
5
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
3
0.19
W
Charon
 
Charon
2
0
18
11
W
Chaac
6
1
11
11.5
L
Atlas
KH4LIGAN
Atlas
1
2
3
1.25
L
Rama
0
2
5
1.25
W
Ganesha
SnazzyGuns
Ganesha
0
2
18
4.5
L
Ratatoskr
T128916
Ratatoskr
1
4
2
0.5
L
3
4
2
1
W
Raijin
Vampses
Raijin
4
0
10
9
W
Ao Kuang
paniagua1000
Ao Kuang
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
47,066
52,280
Taken
54,618
46,183
Mitigated
54,797
11,140
Healing
27,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,703
1,198
0
1,487
14,822
15,343
0
11,087
3,501
0
4,268
W
Charon
 
Charon
7,475
1,250
2,741
2,642
9,606
8,332
884
2,659
6,947
13,648
0
W
Chaac
13,023
1,957
1,389
6,776
13,898
19,806
316
3,232
10,666
1,564
26,760
L
Atlas
KH4LIGAN
Atlas
13,410
4,911
584
1,158
8,805
10,076
0
4,607
4,100
22,841
1,432
L
Rama
12,319
8,940
540
878
6,436
3,142
0
3,734
2,656
0
23,851
W
Ganesha
SnazzyGuns
Ganesha
6,446
809
1,876
2,997
13,006
13,667
656
2,759
10,247
9,579
0
L
Ratatoskr
T128916
Ratatoskr
6,109
954
1,198
1,500
8,509
4,553
0
5,170
3,104
0
13,270
L
6,234
2,071
340
3,455
13,708
13,069
0
8,666
4,737
118
18,838
W
Raijin
Vampses
Raijin
6,368
978
2,075
369
3,132
1,627
861
1,307
1,825
22,006
495
W
Ao Kuang
paniagua1000
Ao Kuang
13,754
3,535
656
5,494
14,976
11,365
1,589
2,469
12,507
21,273
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
45,728
106
Minions Killed
130
0
Camps Cleared
0
916,147
Distance Traveled
1,015,722
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,576
598
4
0
0
174,679
0
W
Charon
9,411
856
15
1
0
205,180
0
W
Chaac
10,112
919
36
3
0
213,745
0
L
Atlas
8,438
767
24
2
0
186,254
0
L
Rama
7,325
666
38
3
0
161,964
0
W
Ganesha
7,926
721
0
0
0
181,608
0
L
Ratatoskr
7,598
691
17
2
0
203,654
0
L
Surtr
8,767
797
23
2
0
189,596
1
W
Raijin
8,776
798
46
4
0
204,223
0
W
Ao Kuang
9,503
864
33
3
0
210,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role