Player Matchup

Baron Samedi
Baron Samedi
PABLO-GAMER-
Baron Samedi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 32L
1,540 Elo+
Party 2
Mulan
Mulan
SerchanDestroy
Mulan
Level 109
God Stats
1W - 1L
1,829 SR
Queue Stats
54W - 32L
1,631 Elo+
Solo
Kali
Kali
edgargamer71
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,540 Elo+
Party 2
Team Averages
Level 112
1,610 SR
1,570 Elo+

VS

Team Averages
Level 131
1,413 SR
1,512 Elo+
Ne Zha
Ne Zha
CTheMighty
Ne Zha
Level 45
God Stats
3W - 1L
1,537 SR
Queue Stats
12W - 7L
1,466 Elo+
Solo
Osiris
Osiris
DirtyHarry999
Osiris
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 170L
1,540 Elo+
Party 1
Thoth
Thoth
dane-97
Thoth
Level 195
God Stats
6W - 7L
1,202 SR
Queue Stats
291W - 289L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PABLO-GAMER-
Baron Samedi
16
3 / 3 / 4
10,015
715
13,593
10,259
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 5
9,682
692
6,087
12,575
10,086
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 2 / 5
9,311
665
6,587
13,578
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CTheMighty
Ne Zha
14
1 / 7 / 4
9,200
657
7,046
15,757
12,426
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 5
10,170
726
10,160
12,284
14,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
dane-97
Thoth
18
6 / 0 / 3
11,271
805
11,586
4,703
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
9
9
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CTheMighty
Ne Zha
1
7
4
0.43
W
2
1
5
4.5
L
Baron Samedi
PABLO-GAMER-
Baron Samedi
3
3
4
1.67
L
3
4
5
1.38
W
Thoth
dane-97
Thoth
6
0
3
7.5
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,267
Damage
28,792
36,412
Taken
32,744
22,131
Mitigated
28,697
8,979
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CTheMighty
Ne Zha
7,046
1,543
0
1,116
15,757
12,426
530
6,557
8,346
0
26,011
W
10,160
1,542
0
1,719
12,284
14,416
829
4,606
6,936
1,453
28,853
L
Baron Samedi
PABLO-GAMER-
Baron Samedi
13,593
1,561
1,743
3,588
10,259
4,986
0
3,710
6,136
60,279
1,179
L
6,087
829
0
1,372
12,575
10,086
49
4,032
8,061
0
19,051
W
Thoth
dane-97
Thoth
11,586
571
0
600
4,703
1,855
909
2,141
2,392
62,052
0
L
6,587
2,480
0
2,276
13,578
7,059
0
4,933
8,251
0
26,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
30,641
167
Minions Killed
179
0
Camps Cleared
0
728,535
Distance Traveled
830,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,200
657
30
2
0
241,694
0
W
Osiris
10,170
726
42
3
0
313,952
0
L
Baron Samedi
10,015
715
80
6
0
226,696
0
L
Mulan
9,682
692
32
2
0
222,842
0
W
Thoth
11,271
805
107
8
0
274,443
0
L
Kali
9,311
665
55
4
0
278,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role