Player Matchup

Gilgamesh
Gilgamesh
AntiGoogie
Gilgamesh
Level 103
God Stats
2W - 1L
1,701 SR
Queue Stats
3W - 2L
1,595 Elo+
Solo
Surtr
Surtr
BladeTusuya
Surtr
Level 148
God Stats
8W - 3L
1,367 SR
Queue Stats
23W - 26L
1,421 Elo+
Party 2
Cupid
Cupid
KeyoyaS
Cupid
Level 106
God Stats
3W - 1L
1,667 SR
Queue Stats
86W - 93L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
Shadow_Reaper_dt
Ah Puch
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,398 Elo+
Party 2
Camazotz
Camazotz
XLord_TenebrisX
Camazotz
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,438 Elo+
Party 2
Team Averages
Level 122
1,547 SR
1,469 Elo+

VS

Team Averages
Level 98
1,344 SR
1,431 Elo+
Thanatos
Thanatos
Lx RePent
Thanatos
Level 106
God Stats
6W - 9L
1,249 SR
Queue Stats
103W - 105L
1,416 Elo+
Solo
Ishtar
Ishtar
StargazeBen
Ishtar
Level 61
God Stats
3W - 12L
1,159 SR
Queue Stats
79W - 80L
1,488 Elo+
Party 1
Bellona
Bellona
Truly I Suffer
Bellona
Level 98
God Stats
47W - 27L
1,316 SR
Queue Stats
219W - 227L
1,403 Elo+
Solo
Nox
Nox
azusil
Nox
Level 121
God Stats
6W - 4L
1,497 SR
Queue Stats
122W - 113L
1,431 Elo+
Solo
Maui
Maui
liljames3x
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntiGoogie
Gilgamesh
14
4 / 2 / 4
8,702
544
7,066
15,445
15,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
5 / 3 / 3
10,003
625
11,440
15,595
9,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
KeyoyaS
Cupid
13
3 / 1 / 3
8,357
522
5,695
6,885
2,652
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 0
8,514
532
5,723
9,377
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
12
1 / 4 / 5
7,018
439
5,376
15,256
5,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lx RePent
Thanatos
16
8 / 5 / 3
9,162
573
11,282
18,084
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
12
1 / 2 / 3
7,127
445
7,423
7,759
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
5,603
350
2,686
11,085
7,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
azusil
Nox
15
2 / 3 / 2
8,565
535
3,779
8,992
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 3
6,966
435
2,914
9,189
7,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
12
14
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AntiGoogie
Gilgamesh
4
2
4
3
W
5
3
3
2.17
W
Cupid
KeyoyaS
Cupid
3
1
3
4.5
L
Thanatos
Lx RePent
Thanatos
8
5
3
1.9
W
2
4
0
0.5
L
Ishtar
1
2
3
1.25
L
0
4
0
0
W
Camazotz
1
4
5
0.88
L
Nox
azusil
Nox
2
3
2
1
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
28,084
62,558
Taken
55,109
37,125
Mitigated
31,701
16,150
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AntiGoogie
Gilgamesh
7,066
1,402
0
300
15,445
15,361
96
1,071
14,374
1,567
47,806
W
11,440
6,275
0
4,175
15,595
9,100
1,452
739
14,856
438
71,990
W
Cupid
KeyoyaS
Cupid
5,695
2,683
1,916
3,344
6,885
2,652
2,877
1,129
5,756
0
50,530
L
Thanatos
Lx RePent
Thanatos
11,282
3,705
0
13,751
18,084
8,457
0
1,012
17,072
0
57,601
W
5,723
163
0
1,806
9,377
4,019
0
3,040
6,337
59,160
1,454
L
Ishtar
7,423
4,222
0
2,041
7,759
3,635
0
859
6,900
0
44,660
L
2,686
1,159
0
2,732
11,085
7,987
0
646
10,439
0
23,993
W
Camazotz
5,376
1,992
77
4,532
15,256
5,993
391
341
14,915
0
44,307
L
Nox
azusil
Nox
3,779
119
0
1,182
8,992
4,044
0
3,936
5,056
58,896
0
L
2,914
573
0
1,712
9,189
7,578
0
311
8,878
18,377
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
37,423
388
Minions Killed
363
0
Camps Cleared
0
1,505,739
Distance Traveled
1,322,425
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,702
544
61
4
0
324,768
0
W
Surtr
10,003
625
98
6
0
251,133
0
W
Cupid
8,357
522
79
5
0
300,375
0
L
Thanatos
9,162
573
92
6
0
308,722
0
W
Ah Puch
8,514
532
99
6
0
262,895
0
L
Ishtar
7,127
445
81
5
0
296,064
4
L
Bellona
5,603
350
34
2
0
175,402
0
W
Camazotz
7,018
439
51
3
0
366,568
0
L
Nox
8,565
535
133
8
0
319,561
0
L
Maui
6,966
435
23
1
0
222,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role