Player Matchup

Tyr
Tyr
Bronze III
Khazardûm
Tyr
Bronze III
Level 145
God Stats
3W - 3L
1,398 SR
Queue Stats
6W - 5L
1,437 MMR
Party 2
Cerberus
Cerberus
Bronze IV
LordCapybara
Cerberus
Bronze IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,442 MMR
Party 2
Odin
Odin
Bronze III
ROBÍNHOOD
Odin
Bronze III
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,364 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,466 SR
1,414 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,554 SR
1,305 MMR
Bastet
Bastet
Gold IV
OV3RLORD26011986
Bastet
Gold IV
Level 68
God Stats
3W - 2L
1,549 SR
Queue Stats
44W - 56L
1,357 MMR
Solo
Hades
Hades
Gold III
þôišôň
Hades
Gold III
Level 153
God Stats
16W - 16L
1,446 SR
Queue Stats
312W - 353L
1,351 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
ŤÊŇŠĦÎ
Gilgamesh
Silver I
Level 61
God Stats
22W - 16L
1,667 SR
Queue Stats
196W - 228L
1,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
8,930
687
11,476
14,096
13,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LordCapybara
Cerberus
15
5 / 6 / 2
9,757
751
7,416
18,119
19,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 3 / 3
8,198
631
5,695
10,686
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bans
Bake KujiraNe ZhaPersephoneBacchusAres

VS

Bans
HerculesKukulkanThothAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,993
769
12,297
10,716
4,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 7
10,001
769
9,378
11,165
9,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
ŤÊŇŠĦÎ
Gilgamesh
16
5 / 1 / 5
10,222
786
9,469
15,932
18,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
L
Cerberus
LordCapybara
Cerberus
5
6
2
1
W
4
2
5
3.25
L
1
3
3
0.83
W
2
4
7
1.38
W
Gilgamesh
ŤÊŇŠĦÎ
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
31,144
42,901
Taken
37,813
41,748
Mitigated
33,103
7,298
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,476
1,593
0
2,566
14,096
13,542
224
3,022
10,436
0
33,153
L
Cerberus
LordCapybara
Cerberus
7,416
550
0
2,981
18,119
19,374
257
2,957
14,491
28,455
0
W
12,297
3,359
0
1,033
10,716
4,918
1,047
2,734
7,800
0
43,854
L
5,695
998
0
1,751
10,686
8,832
0
2,562
7,574
0
21,771
W
9,378
975
1,157
2,230
11,165
9,558
848
2,158
8,868
39,631
0
W
Gilgamesh
ŤÊŇŠĦÎ
Gilgamesh
9,469
2,509
0
633
15,932
18,627
476
2,572
13,014
0
29,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,885
Gold Earned
30,216
154
Minions Killed
161
0
Camps Cleared
0
648,993
Distance Traveled
727,231
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,930
687
65
5
0
256,827
0
L
Cerberus
9,757
751
60
5
0
220,278
1
W
Bastet
9,993
769
63
5
0
252,910
0
L
Odin
8,198
631
29
2
0
171,888
1
W
Hades
10,001
769
67
5
0
226,578
1
W
Gilgamesh
10,222
786
31
2
0
247,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role