Player Matchup

Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
No_Love_06
Baron Samedi
Level 157
God Stats
9W - 10L
1,455 SR
Queue Stats
51W - 61L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rajang-l-
Tsukuyomi
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Yejiri
Jing Wei
Level 185
God Stats
2W - 3L
1,702 SR
Queue Stats
147W - 157L
1,326 Elo+
Party 1
Persephone
Persephone
iPandavity
Persephone
Level 172
God Stats
5W - 2L
1,500 SR
Queue Stats
89W - 95L
1,427 Elo+
Party 1
Team Averages
Level 161
1,531 SR
1,417 Elo+

VS

Team Averages
Level 137
1,592 SR
1,637 Elo+
Achilles
Achilles
CurdLemon
Achilles
Level 143
God Stats
0W - 1L
1,379 SR
Queue Stats
14W - 9L
1,681 Elo+
Party 2
Ao Kuang
Ao Kuang
DakotaW_01
Ao Kuang
Level 104
God Stats
7W - 5L
1,731 SR
Queue Stats
195W - 163L
1,590 Elo+
Solo
Cliodhna
Cliodhna
MemoriesYo
Cliodhna
Level 158
God Stats
3W - 1L
1,849 SR
Queue Stats
37W - 17L
1,663 Elo+
Solo
Ra
Ra
MiAn Spirit
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,681 Elo+
Party 2
Charybdis
Charybdis
ProvaMetal40
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
18
8 / 4 / 1
11,715
617
19,642
26,586
23,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
No_Love_06
Baron Samedi
14
1 / 2 / 12
9,474
499
8,860
13,681
12,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Rajang-l-
Tsukuyomi
17
8 / 2 / 6
10,599
558
14,404
17,004
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Yejiri
Jing Wei
19
7 / 2 / 5
11,798
621
10,377
14,381
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
iPandavity
Persephone
14
1 / 3 / 6
9,328
491
5,562
12,846
4,130
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CurdLemon
Achilles
15
2 / 7 / 5
8,684
457
8,579
19,028
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
DakotaW_01
Ao Kuang
11
0 / 6 / 0
7,451
392
7,862
15,342
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
MemoriesYo
Cliodhna
17
6 / 3 / 5
10,334
544
16,462
18,660
8,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 3
10,639
560
6,089
9,899
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
ProvaMetal40
Charybdis
15
2 / 7 / 2
9,538
502
11,760
19,914
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
25
Kills
13
13
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
4
1
2.13
L
Achilles
CurdLemon
Achilles
2
7
5
0.64
L
Ao Kuang
DakotaW_01
Ao Kuang
0
6
0
0
L
Cliodhna
MemoriesYo
Cliodhna
6
3
5
2.83
L
3
2
3
2.25
W
Baron Samedi
No_Love_06
Baron Samedi
1
2
12
3.5
L
Charybdis
ProvaMetal40
Charybdis
2
7
2
0.43
W
Tsukuyomi
Rajang-l-
Tsukuyomi
8
2
6
5.5
W
Jing Wei
Yejiri
Jing Wei
7
2
5
4.75
W
Persephone
iPandavity
Persephone
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,845
Damage
50,752
84,498
Taken
82,843
53,844
Mitigated
47,464
29,659
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
19,642
7,527
0
5,641
26,586
23,792
252
6,920
19,216
2,996
103,231
L
Achilles
CurdLemon
Achilles
8,579
1,486
0
2,787
19,028
20,541
0
5,114
13,914
0
35,467
L
Ao Kuang
DakotaW_01
Ao Kuang
7,862
2,487
0
5,556
15,342
5,796
0
1,520
13,822
35,972
4,647
L
Cliodhna
MemoriesYo
Cliodhna
16,462
2,599
0
6,041
18,660
8,955
76
3,170
15,490
0
83,556
L
6,089
300
541
3,377
9,899
5,228
0
3,300
6,599
121,438
734
W
Baron Samedi
No_Love_06
Baron Samedi
8,860
1,686
3,333
4,850
13,681
12,633
0
2,365
11,122
29,284
524
L
Charybdis
ProvaMetal40
Charybdis
11,760
6,064
0
5,500
19,914
6,944
580
2,614
17,300
0
75,775
W
Tsukuyomi
Rajang-l-
Tsukuyomi
14,404
4,634
0
6,474
17,004
7,653
0
1,396
15,413
0
78,075
W
Jing Wei
Yejiri
Jing Wei
10,377
8,338
0
5,422
14,381
5,636
1,480
322
13,827
0
100,484
W
Persephone
iPandavity
Persephone
5,562
150
0
3,939
12,846
4,130
96
2,651
10,054
69,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,914
Gold Earned
46,646
592
Minions Killed
566
0
Camps Cleared
0
1,919,934
Distance Traveled
1,724,912
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,715
617
160
8
0
347,316
0
L
Achilles
8,684
457
44
2
0
342,795
0
L
Ao Kuang
7,451
392
64
3
0
237,643
2
L
Cliodhna
10,334
544
112
6
0
433,618
0
L
Ra
10,639
560
219
12
0
408,890
0
W
Baron Samedi
9,474
499
33
2
0
355,480
9
L
Charybdis
9,538
502
127
7
0
301,966
0
W
Tsukuyomi
10,599
558
114
6
0
451,351
0
W
Jing Wei
11,798
621
169
9
0
391,141
5
W
Persephone
9,328
491
116
6
0
374,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role