Player Matchup

Cerberus
Cerberus
Chubbszilla
Cerberus
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 51L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
GlizzyGoblino
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,670 Elo+
Party 1
Freya
Freya
Killua x Uchiha
Freya
Level 158
God Stats
2W - 1L
1,269 SR
Queue Stats
48W - 52L
1,437 Elo+
Solo
Surtr
Surtr
Lewsto
Surtr
Level 154
God Stats
1W - 0L
2,019 SR
Queue Stats
44W - 13L
1,784 Elo+
Party 1
Izanami
Izanami
WesleysPipes
Izanami
Level 146
God Stats
2W - 0L
1,734 SR
Queue Stats
111W - 36L
1,755 Elo+
Party 1
Team Averages
Level 129
1,604 SR
1,629 Elo+

VS

Team Averages
Level 98
1,505 SR
1,498 Elo+
Hachiman
Hachiman
Antwaan14
Hachiman
Level 90
God Stats
1W - 2L
1,320 SR
Queue Stats
58W - 67L
1,637 Elo+
Solo
Merlin
Merlin
BRAY4N17XX
Merlin
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
122W - 116L
1,665 Elo+
Solo
Amaterasu
Amaterasu
Boubou3329
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,311 Elo+
Party 2
Ratatoskr
Ratatoskr
Krapok
Ratatoskr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 2
Agni
Agni
Xenorith
Agni
Level 140
God Stats
3W - 1L
1,703 SR
Queue Stats
197W - 201L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chubbszilla
Cerberus
16
3 / 3 / 13
10,765
769
9,287
19,587
20,252
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
GlizzyGoblino
Hun Batz
17
3 / 3 / 13
10,362
740
12,047
13,336
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 1 / 10
11,672
834
11,461
11,592
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Lewsto
Surtr
19
7 / 2 / 18
11,271
805
14,112
24,665
20,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Izanami
WesleysPipes
Izanami
17
3 / 1 / 17
10,595
757
12,789
8,340
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antwaan14
Hachiman
16
4 / 6 / 3
9,867
705
10,284
14,231
6,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
BRAY4N17XX
Merlin
18
1 / 3 / 6
9,929
709
19,061
7,687
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Boubou3329
Amaterasu
13
1 / 6 / 3
8,005
572
4,234
15,030
15,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ratatoskr
Krapok
Ratatoskr
15
2 / 7 / 2
8,911
637
8,240
16,779
10,157
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
17
2 / 4 / 4
9,352
668
13,996
10,120
4,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
26
Kills
10
10
Deaths
26
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Antwaan14
Hachiman
4
6
3
0.92
L
Merlin
BRAY4N17XX
Merlin
1
3
6
1.33
L
Amaterasu
Boubou3329
Amaterasu
1
6
3
0.42
W
Cerberus
Chubbszilla
Cerberus
3
3
13
3.17
W
Hun Batz
GlizzyGoblino
Hun Batz
3
3
13
3.17
W
10
1
10
15
L
Ratatoskr
Krapok
Ratatoskr
2
7
2
0.43
W
Surtr
Lewsto
Surtr
7
2
18
8
W
Izanami
WesleysPipes
Izanami
3
1
17
11.5
L
Agni
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,696
Damage
55,815
77,520
Taken
63,847
57,987
Mitigated
40,866
37,435
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Antwaan14
Hachiman
10,284
6,761
0
1,954
14,231
6,376
0
3,888
10,343
0
22,901
L
Merlin
BRAY4N17XX
Merlin
19,061
1,007
363
722
7,687
3,929
0
1,883
5,804
48,803
0
L
Amaterasu
Boubou3329
Amaterasu
4,234
913
0
1,804
15,030
15,703
0
6,461
8,569
0
6,325
W
Cerberus
Chubbszilla
Cerberus
9,287
152
5,866
5,574
19,587
20,252
776
7,038
12,013
20,835
1,433
W
Hun Batz
GlizzyGoblino
Hun Batz
12,047
1,545
1,590
3,136
13,336
7,324
507
5,580
7,397
0
25,899
W
11,461
3,683
2,154
4,666
11,592
5,937
1,089
5,084
6,274
21,121
1,446
L
Ratatoskr
Krapok
Ratatoskr
8,240
519
349
4,690
16,779
10,157
0
5,015
11,764
0
17,302
W
Surtr
Lewsto
Surtr
14,112
4,166
275
10,462
24,665
20,755
153
10,427
13,796
2,123
23,786
W
Izanami
WesleysPipes
Izanami
12,789
8,340
1,800
1,912
8,340
3,719
3,751
4,928
3,135
0
35,374
L
Agni
13,996
123
890
1,724
10,120
4,701
0
3,309
6,811
32,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
46,064
179
Minions Killed
181
0
Camps Cleared
0
1,339,517
Distance Traveled
1,194,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,867
705
41
3
0
192,127
0
L
Merlin
9,929
709
71
5
0
224,927
0
L
Amaterasu
8,005
572
3
0
0
271,030
0
W
Cerberus
10,765
769
31
2
0
263,252
0
W
Hun Batz
10,362
740
28
2
0
306,996
0
W
Freya
11,672
834
34
2
0
247,757
0
L
Ratatoskr
8,911
637
22
2
0
274,479
0
W
Surtr
11,271
805
25
2
0
285,214
0
W
Izanami
10,595
757
61
4
0
236,298
0
L
Agni
9,352
668
44
3
0
232,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role