Player Matchup

Nemesis
Nemesis
CaptainJeanLuc
Nemesis
Level 86
God Stats
4W - 3L
1,958 SR
Queue Stats
569W - 551L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
GraveSmoke
Baba Yaga
Level 90
God Stats
11W - 7L
1,768 SR
Queue Stats
299W - 299L
1,474 Elo+
Solo
The Morrigan
The Morrigan
TheFrostyMan
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 1
Artemis
Artemis
TheReady
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Solo
Khepri
Khepri
ehild
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 1
Team Averages
Level 58
1,645 SR
1,408 Elo+

VS

Team Averages
Level 69
1,561 SR
1,533 Elo+
Izanami
Izanami
Alexciraptor
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Bl4ck_M0rph3us_
Zhong Kui
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 151L
1,491 Elo+
Solo
Tyr
Tyr
LEGlllT-
Tyr
Level 79
God Stats
15W - 16L
1,477 SR
Queue Stats
351W - 360L
1,456 Elo+
Solo
Charon
Charon
PauRexy
Charon
Level 98
God Stats
9W - 9L
1,830 SR
Queue Stats
368W - 387L
1,519 Elo+
Solo
Medusa
Medusa
gothgirlvomit_
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 9
10,990
646
16,771
26,396
29,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
GraveSmoke
Baba Yaga
19
0 / 3 / 16
10,704
630
18,335
14,303
9,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TheFrostyMan
The Morrigan
20
11 / 6 / 8
12,317
725
18,358
14,482
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
TheReady
Artemis
14
1 / 11 / 9
9,163
539
11,919
18,005
9,757
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
ehild
Khepri
17
1 / 5 / 12
10,667
627
5,435
24,290
26,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexciraptor
Izanami
20
9 / 3 / 19
13,091
770
18,499
17,577
10,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Bl4ck_M0rph3us_
Zhong Kui
20
9 / 3 / 19
13,766
810
20,434
20,881
30,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 3 / 17
11,904
700
18,045
21,703
28,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charon
PauRexy
Charon
20
3 / 4 / 22
12,124
713
17,221
17,471
10,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 7 / 18
12,119
713
11,706
17,339
9,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
128
19
Kills
33
33
Deaths
20
54
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alexciraptor
Izanami
9
3
19
6.17
W
Zhong Kui
Bl4ck_M0rph3us_
Zhong Kui
9
3
19
6.17
L
6
8
9
1.31
L
Baba Yaga
GraveSmoke
Baba Yaga
0
3
16
2.67
W
8
3
17
5.5
W
Charon
PauRexy
Charon
3
4
22
3.5
L
The Morrigan
TheFrostyMan
The Morrigan
11
6
8
2.5
L
Artemis
TheReady
Artemis
1
11
9
0.5
L
Khepri
ehild
Khepri
1
5
12
1.4
W
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,818
Damage
85,905
97,476
Taken
94,971
83,369
Mitigated
89,570
21,472
Healing
38,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alexciraptor
Izanami
18,499
12,021
4,612
7,942
17,577
10,137
4,232
7,343
9,922
0
51,075
W
Zhong Kui
Bl4ck_M0rph3us_
Zhong Kui
20,434
1,541
1,772
6,808
20,881
30,273
612
7,026
13,580
36,997
413
L
16,771
5,581
653
5,265
26,396
29,635
179
8,319
18,077
0
20,516
L
Baba Yaga
GraveSmoke
Baba Yaga
18,335
971
840
4,836
14,303
9,139
0
6,796
7,507
53,629
0
W
18,045
1,954
1,968
4,711
21,703
28,679
192
6,221
15,189
0
27,421
W
Charon
PauRexy
Charon
17,221
615
2,523
4,154
17,471
10,984
1,453
9,848
7,370
48,397
537
L
The Morrigan
TheFrostyMan
The Morrigan
18,358
4,830
1,032
2,491
14,482
8,019
58
7,778
6,561
25,036
6,492
L
Artemis
TheReady
Artemis
11,919
4,163
194
14
18,005
9,757
624
4,518
13,487
0
17,126
L
Khepri
ehild
Khepri
5,435
602
2,072
4,075
24,290
26,819
0
10,087
14,203
16,616
0
W
11,706
5,287
2,196
1,926
17,339
9,497
1,395
6,072
10,873
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
63,004
147
Minions Killed
210
0
Camps Cleared
0
1,350,622
Distance Traveled
1,498,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,091
770
57
3
0
289,992
0
W
Zhong Kui
13,766
810
37
2
0
281,657
0
L
Nemesis
10,990
646
16
1
0
284,391
0
L
Baba Yaga
10,704
630
58
3
0
281,281
0
W
Tyr
11,904
700
13
1
0
328,736
0
W
Charon
12,124
713
55
3
0
303,400
0
L
The Morrigan
12,317
725
37
2
0
262,020
0
L
Artemis
9,163
539
15
1
0
223,493
0
L
Khepri
10,667
627
21
1
0
299,437
0
W
Medusa
12,119
713
48
3
0
294,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role