Player Matchup

Aphrodite
Aphrodite
AnkhMaster
Aphrodite
Level 79
God Stats
2W - 2L
1,793 SR
Queue Stats
52W - 56L
1,470 Elo+
Party 1
Lancelot
Lancelot
GhostReaper161
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo
Anubis
Anubis
Shiro2501
Anubis
Level 27
God Stats
3W - 2L
1,710 SR
Queue Stats
30W - 32L
1,473 Elo+
Party 1
Hel
Hel
iTechWolf
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,502 Elo+
Party 1
Surtr
Surtr
muffin245
Surtr
Level 24
God Stats
1W - 1L
1,677 SR
Queue Stats
6W - 6L
1,571 Elo+
Party 1
Team Averages
Level 61
1,636 SR
1,479 Elo+

VS

Team Averages
Level 76
1,514 SR
1,457 Elo+
Da Ji
Da Ji
ItsManu_121
Da Ji
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 324L
1,452 Elo+
Solo
Awilix
Awilix
PapixuuIo
Awilix
Level 60
God Stats
14W - 13L
1,535 SR
Queue Stats
279W - 241L
1,547 Elo+
Solo
Artemis
Artemis
StromRanger
Artemis
Level 129
God Stats
103W - 73L
1,667 SR
Queue Stats
295W - 281L
1,464 Elo+
Solo
Janus
Janus
The_Sniper_IRC
Janus
Level 46
God Stats
5W - 5L
1,365 SR
Queue Stats
54W - 56L
1,401 Elo+
Solo
Ymir
Ymir
khaloud9
Ymir
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 88L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnkhMaster
Aphrodite
8
0 / 4 / 0
4,727
473
2,712
10,004
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
9
1 / 2 / 0
4,987
499
1,585
8,137
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Shiro2501
Anubis
10
1 / 5 / 0
5,322
532
2,755
6,448
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 3 / 0
4,338
434
4,023
7,361
2,640
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
muffin245
Surtr
9
1 / 4 / 1
5,209
521
5,225
8,537
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,155
616
4,320
8,314
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
PapixuuIo
Awilix
12
7 / 0 / 4
6,827
683
4,986
4,992
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
StromRanger
Artemis
10
4 / 0 / 3
5,586
559
10,145
5,617
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 2
6,598
660
3,730
3,895
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
2 / 0 / 6
6,139
614
4,040
7,058
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnkhMaster
Aphrodite
0
4
0
0
L
Lancelot
1
2
0
0.5
W
2
2
2
1.5
W
Awilix
PapixuuIo
Awilix
7
0
4
9
L
Anubis
Shiro2501
Anubis
1
5
0
0.2
W
Artemis
StromRanger
Artemis
4
0
3
5.5
W
3
1
2
4
L
0
3
0
0
W
Ymir
2
0
6
5
L
Surtr
muffin245
Surtr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
27,221
40,487
Taken
29,876
20,602
Mitigated
14,292
12,418
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnkhMaster
Aphrodite
2,712
1,160
1,761
2,937
10,004
5,206
0
2,039
7,965
17,796
0
L
Lancelot
1,585
525
0
468
8,137
3,566
0
280
7,835
0
32,906
W
4,320
635
0
1,945
8,314
5,060
0
372
7,942
0
33,280
W
Awilix
PapixuuIo
Awilix
4,986
1,836
0
500
4,992
1,973
519
590
4,402
0
37,969
L
Anubis
Shiro2501
Anubis
2,755
0
0
1,038
6,448
2,969
0
3,147
2,958
32,940
0
W
Artemis
StromRanger
Artemis
10,145
5,721
0
2,492
5,617
1,944
495
2,504
3,113
0
36,263
W
3,730
40
0
750
3,895
983
0
2,504
1,391
33,756
2,486
L
4,023
303
2,375
2,517
7,361
2,640
0
1,762
5,599
24,226
0
W
Ymir
4,040
365
173
1,310
7,058
4,332
174
3,892
3,166
23,458
1,688
L
Surtr
muffin245
Surtr
5,225
2,134
70
1,252
8,537
6,221
0
0
8,537
657
31,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,583
Gold Earned
31,305
215
Minions Killed
272
0
Camps Cleared
0
910,264
Distance Traveled
962,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,727
473
27
3
0
158,587
0
L
Lancelot
4,987
499
67
7
0
213,361
0
W
Da Ji
6,155
616
72
7
0
198,273
0
W
Awilix
6,827
683
57
6
0
224,276
0
L
Anubis
5,322
532
49
5
0
165,564
0
W
Artemis
5,586
559
43
4
0
165,761
0
W
Janus
6,598
660
68
7
0
182,278
1
L
Hel
4,338
434
34
3
0
183,295
0
W
Ymir
6,139
614
32
3
0
191,418
0
L
Surtr
5,209
521
38
4
0
189,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role