Player Matchup

Kumbhakarna
Kumbhakarna
Baeshoo
Kumbhakarna
Level 22
God Stats
6W - 4L
1,938 SR
Queue Stats
20W - 16L
1,731 Elo+
Party 2
Osiris
Osiris
Irudium
Osiris
Level 66
God Stats
0W - 1L
1,289 SR
Queue Stats
20W - 16L
1,731 Elo+
Party 2
Nu Wa
Nu Wa
edwin_manutd
Nu Wa
Level 42
God Stats
1W - 2L
1,498 SR
Queue Stats
4W - 13L
1,425 Elo+
Solo
Team Averages
Level 43
1,575 SR
1,629 Elo+

VS

Team Averages
Level 103
1,630 SR
1,703 Elo+
Bastet
Bastet
Bl1ndG0d
Bastet
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,732 Elo+
Party 1
Baron Samedi
Baron Samedi
SFB195
Baron Samedi
Level 135
God Stats
5W - 2L
1,604 SR
Queue Stats
19W - 16L
1,687 Elo+
Party 1
Hercules
Hercules
TanktopMasterS
Hercules
Level 92
God Stats
4W - 0L
1,786 SR
Queue Stats
17W - 14L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Baeshoo
Kumbhakarna
11
1 / 7 / 2
7,567
631
7,811
18,202
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Irudium
Osiris
13
2 / 6 / 3
8,359
697
10,681
16,468
17,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 7 / 2
8,574
715
8,658
11,832
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bl1ndG0d
Bastet
16
12 / 0 / 7
11,110
926
19,971
11,595
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SFB195
Baron Samedi
14
3 / 3 / 13
9,749
812
11,677
10,263
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
16
5 / 2 / 11
10,340
862
10,690
18,094
16,618
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
20
20
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Baeshoo
Kumbhakarna
1
7
2
0.29
W
Bastet
Bl1ndG0d
Bastet
12
0
7
15.5
L
Osiris
Irudium
Osiris
2
6
3
0.58
W
Baron Samedi
SFB195
Baron Samedi
3
3
13
3.17
W
Hercules
5
2
11
5.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
42,338
46,502
Taken
39,952
37,290
Mitigated
26,019
3,598
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Baeshoo
Kumbhakarna
7,811
1,455
0
1,142
18,202
16,222
0
4,204
13,606
15,607
0
W
Bastet
Bl1ndG0d
Bastet
19,971
4,039
0
2,703
11,595
4,793
931
3,142
7,946
0
45,238
L
Osiris
Irudium
Osiris
10,681
3,560
0
1,838
16,468
17,573
0
3,487
12,627
0
23,232
W
Baron Samedi
SFB195
Baron Samedi
11,677
1,808
2,135
4,127
10,263
4,608
962
5,210
4,636
31,630
0
W
Hercules
10,690
2,746
0
4,979
18,094
16,618
409
7,125
9,617
0
34,785
L
8,658
1,795
0
618
11,832
3,495
276
3,056
8,550
35,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
31,199
126
Minions Killed
148
0
Camps Cleared
0
599,242
Distance Traveled
739,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,567
631
26
2
0
211,647
0
W
Bastet
11,110
926
59
5
0
296,074
0
L
Osiris
8,359
697
44
4
0
203,803
0
W
Baron Samedi
9,749
812
50
4
0
199,465
0
W
Hercules
10,340
862
39
3
0
243,550
0
L
Nu Wa
8,574
715
56
5
0
183,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role