Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CREWLEADER
Ne Zha
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
109W - 130L
1,447 Elo+
Party 1
Skadi
Skadi
Papi_Nick69
Skadi
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
282W - 284L
1,439 Elo+
Solo
Zeus
Zeus
WtN 2 DANG EASY
Zeus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
fluidbirb
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
329W - 346L
1,475 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,445 Elo+

VS

Team Averages
Level 92
1,454 SR
1,384 Elo+
Bakasura
Bakasura
Cloud-Odinson
Bakasura
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
DaMrLeon
Jing Wei
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 137L
1,427 Elo+
Party 2
Atlas
Atlas
Iamdrewt
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Solo
Pele
Pele
buckshot1086
Pele
Level 122
God Stats
1W - 3L
1,269 SR
Queue Stats
120W - 110L
1,377 Elo+
Solo
Tyr
Tyr
krystaldigsyou
Tyr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
511W - 541L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 2 / 6
8,592
859
2,397
4,577
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
CREWLEADER
Ne Zha
15
6 / 3 / 4
9,140
914
10,729
9,083
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 3
8,852
885
6,254
7,839
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 8
8,244
824
6,358
5,852
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
fluidbirb
Ah Puch
15
3 / 2 / 4
8,733
873
5,709
7,285
3,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cloud-Odinson
Bakasura
14
1 / 6 / 5
7,100
710
3,154
11,270
6,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
DaMrLeon
Jing Wei
8
0 / 1 / 4
5,931
593
617
1,819
469
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Iamdrewt
Atlas
16
5 / 3 / 3
8,281
828
6,144
9,426
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 4 / 3
7,253
725
4,092
10,136
4,157
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

7
0 / 0 / 4
6,021
602
302
1,284
1,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
14
Kills
10
13
Deaths
14
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
6
2
W
Ne Zha
CREWLEADER
Ne Zha
6
3
4
2.67
L
Bakasura
Cloud-Odinson
Bakasura
1
6
5
0.58
L
Jing Wei
DaMrLeon
Jing Wei
0
1
4
2
L
Atlas
Iamdrewt
Atlas
5
3
3
2.17
W
4
4
3
1.38
W
0
2
8
2
L
4
4
3
1.38
W
Ah Puch
fluidbirb
Ah Puch
3
2
4
2.5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
14,309
34,636
Taken
33,935
14,598
Mitigated
20,796
8,248
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,397
1,259
0
615
4,577
1,899
1,858
628
3,751
0
13,198
W
Ne Zha
CREWLEADER
Ne Zha
10,729
2,135
379
2,732
9,083
4,290
1,211
1,439
7,357
0
20,651
L
Bakasura
Cloud-Odinson
Bakasura
3,154
1,511
240
923
11,270
6,432
0
4,763
6,507
0
8,451
L
Jing Wei
DaMrLeon
Jing Wei
617
465
0
0
1,819
469
0
764
1,055
0
2,085
L
Atlas
Iamdrewt
Atlas
6,144
1,845
292
982
9,426
8,721
0
2,125
7,301
12,294
204
W
6,254
2,344
368
394
7,839
3,175
1,721
1,110
6,682
0
14,886
W
6,358
374
405
997
5,852
2,139
1,383
1,244
4,608
18,128
0
L
4,092
1,392
465
3,011
10,136
4,157
0
3,498
6,638
0
10,775
W
Ah Puch
fluidbirb
Ah Puch
5,709
441
423
1,935
7,285
3,095
1,556
1,519
5,724
11,710
457
L
302
0
0
35
1,284
1,017
0
666
618
0
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
34,586
107
Minions Killed
42
0
Camps Cleared
0
858,286
Distance Traveled
581,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,592
859
31
3
0
155,136
1
W
Ne Zha
9,140
914
18
2
0
190,840
0
L
Bakasura
7,100
710
24
2
0
116,895
0
L
Jing Wei
5,931
593
3
0
0
104,693
0
L
Atlas
8,281
828
9
1
0
160,775
0
W
Skadi
8,852
885
22
2
0
153,467
0
W
Zeus
8,244
824
29
3
0
178,796
0
L
Pele
7,253
725
6
1
0
157,931
0
W
Ah Puch
8,733
873
7
1
0
180,047
0
L
Tyr
6,021
602
0
0
0
41,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role