Player Matchup

Vulcan
Vulcan
BDUB55
Vulcan
Level 88
God Stats
7W - 5L
1,467 SR
Queue Stats
267W - 284L
1,425 Elo+
Party 1
Atlas
Atlas
GarbageCan12
Atlas
Level 29
God Stats
4W - 2L
1,702 SR
Queue Stats
149W - 150L
1,531 Elo+
Solo
Terra
Terra
Ghost13Mamba24
Terra
Level 125
God Stats
1W - 3L
1,312 SR
Queue Stats
233W - 250L
1,471 Elo+
Solo
Amaterasu
Amaterasu
SQUATCH JU1CE
Amaterasu
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 156L
1,424 Elo+
Party 1
Charybdis
Charybdis
SkullCandy23
Charybdis
Level 137
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 185L
1,640 Elo+
Solo
Team Averages
Level 96
1,496 SR
1,498 Elo+

VS

Team Averages
Level 118
1,543 SR
1,491 Elo+
Ishtar
Ishtar
CrainalNerve7
Ishtar
Level 96
God Stats
5W - 7L
1,715 SR
Queue Stats
692W - 685L
1,481 Elo+
Solo
Terra
Terra
KeyoyaS
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
LeandroGraja
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
1,533 Elo+
Solo
Tiamat
Tiamat
OrganicPegasus
Tiamat
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
162W - 159L
1,428 Elo+
Solo
Da Ji
Da Ji
panchoEND
Da Ji
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 212L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BDUB55
Vulcan
17
6 / 3 / 9
9,574
957
15,455
6,959
3,632
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 1 / 11
9,199
920
10,330
13,542
14,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 1 / 13
8,116
812
6,817
10,923
9,128
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
SQUATCH JU1CE
Amaterasu
15
7 / 2 / 8
8,751
875
6,604
12,797
13,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
SkullCandy23
Charybdis
14
1 / 1 / 16
8,351
835
8,358
7,754
3,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
7,807
781
13,200
12,301
5,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
KeyoyaS
Terra
14
0 / 2 / 5
7,605
761
6,436
10,248
8,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
LeandroGraja
Erlang Shen
14
2 / 3 / 2
7,762
776
7,041
13,469
11,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 3
7,831
783
7,205
6,544
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
panchoEND
Da Ji
11
2 / 7 / 2
7,201
720
8,532
11,101
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
19
Kills
7
8
Deaths
19
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BDUB55
Vulcan
6
3
9
3.5
L
3
6
3
0.75
W
4
1
11
9.5
W
1
1
13
7.5
L
Terra
KeyoyaS
Terra
0
2
5
1.25
L
Erlang Shen
LeandroGraja
Erlang Shen
2
3
2
1
L
0
1
3
1.5
W
Amaterasu
SQUATCH JU1CE
Amaterasu
7
2
8
5.5
W
Charybdis
SkullCandy23
Charybdis
1
1
16
9
L
Da Ji
panchoEND
Da Ji
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,564
Damage
42,414
51,975
Taken
53,663
44,763
Mitigated
36,513
21,588
Healing
16,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BDUB55
Vulcan
15,455
7,714
1,117
671
6,959
3,632
620
965
5,903
33,588
0
L
13,200
6,838
551
1,215
12,301
5,808
0
7,574
4,727
0
22,103
W
10,330
3,700
1,920
1,940
13,542
14,567
496
3,539
9,624
20,189
984
W
6,817
793
6,139
4,765
10,923
9,128
578
2,742
8,018
11,893
1,822
L
Terra
KeyoyaS
Terra
6,436
237
2,962
2,710
10,248
8,988
15
6,624
3,624
9,831
1,256
L
Erlang Shen
LeandroGraja
Erlang Shen
7,041
2,826
761
4,146
13,469
11,778
0
6,788
6,681
0
13,483
L
7,205
888
471
2,615
6,544
3,896
0
4,789
1,755
27,992
0
W
Amaterasu
SQUATCH JU1CE
Amaterasu
6,604
2,564
1,052
966
12,797
13,681
1,214
4,087
8,408
0
8,749
W
Charybdis
SkullCandy23
Charybdis
8,358
4,390
939
2,079
7,754
3,755
1,534
1,792
5,832
0
19,372
L
Da Ji
panchoEND
Da Ji
8,532
897
526
576
11,101
6,043
0
5,126
5,975
0
11,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,991
Gold Earned
38,206
121
Minions Killed
94
0
Camps Cleared
0
948,525
Distance Traveled
896,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,574
957
41
4
0
213,172
0
L
Ishtar
7,807
781
14
1
0
177,448
0
W
Atlas
9,199
920
18
2
0
176,481
0
W
Terra
8,116
812
18
2
0
172,315
0
L
Terra
7,605
761
14
1
0
188,247
0
L
Erlang Shen
7,762
776
9
1
0
186,270
0
L
Tiamat
7,831
783
50
5
0
183,487
0
W
Amaterasu
8,751
875
8
1
0
194,985
0
W
Charybdis
8,351
835
36
4
0
191,572
0
L
Da Ji
7,201
720
7
1
0
160,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role