Player Matchup

Ishtar
Ishtar
BlackDYNAMITE119
Ishtar
Level 52
God Stats
18W - 16L
1,511 SR
Queue Stats
71W - 59L
1,498 Elo+
Solo
Athena
Athena
CosmicIce1655
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,360 Elo+
Party 1
Anubis
Anubis
CrossShadow23i
Anubis
Level 65
God Stats
3W - 1L
1,277 SR
Queue Stats
31W - 31L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Painstake
Kukulkan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 1
Fenrir
Fenrir
VanishingDawn
Fenrir
Level 88
God Stats
4W - 2L
1,550 SR
Queue Stats
50W - 60L
1,563 Elo+
Solo
Team Averages
Level 59
1,468 SR
1,445 Elo+

VS

Team Averages
Level 70
1,628 SR
1,429 Elo+
Nu Wa
Nu Wa
JustSalsa
Nu Wa
Level 108
God Stats
14W - 8L
1,941 SR
Queue Stats
84W - 65L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
Nelsonnoscoper
Sun Wukong
Level 64
God Stats
14W - 11L
1,571 SR
Queue Stats
102W - 101L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
STS Sabres
Cu Chulainn
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,372 Elo+
Solo
Izanami
Izanami
Sk8erBoi316
Izanami
Level 46
God Stats
1W - 3L
1,519 SR
Queue Stats
22W - 39L
1,205 Elo+
Solo
Bacchus
Bacchus
thehunterr345
Bacchus
Level 91
God Stats
8W - 8L
1,610 SR
Queue Stats
131W - 134L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,534
538
6,937
5,087
2,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
3 / 1 / 6
8,039
574
4,113
11,067
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 0
8,166
583
2,988
7,573
3,801
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
Painstake
Kukulkan
10
1 / 3 / 2
6,372
455
2,062
6,712
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 1 / 0
7,116
508
6,995
10,823
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JustSalsa
Nu Wa
11
2 / 3 / 0
7,195
514
7,680
6,670
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nelsonnoscoper
Sun Wukong
11
2 / 2 / 1
6,757
483
6,119
13,691
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
STS Sabres
Cu Chulainn
14
1 / 1 / 0
7,867
562
3,953
7,773
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Izanami
Sk8erBoi316
Izanami
8
0 / 6 / 0
5,547
396
3,074
7,568
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
8
0 / 3 / 1
5,808
415
2,600
9,015
7,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
6
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
3
1
6
6
W
1
1
0
1
L
Nu Wa
JustSalsa
Nu Wa
2
3
0
0.67
L
Sun Wukong
Nelsonnoscoper
Sun Wukong
2
2
1
1.25
W
Kukulkan
Painstake
Kukulkan
1
3
2
0.67
L
Cu Chulainn
STS Sabres
Cu Chulainn
1
1
0
1
L
Izanami
Sk8erBoi316
Izanami
0
6
0
0
W
6
1
0
6
L
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,095
Damage
23,426
41,262
Taken
44,717
22,979
Mitigated
24,281
11,397
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,937
4,559
0
1,749
5,087
2,215
546
1,238
3,849
0
54,894
W
4,113
1,713
115
2,387
11,067
10,312
315
2,788
8,279
28,639
0
W
2,988
538
0
3,105
7,573
3,801
0
290
7,283
57,528
1,038
L
Nu Wa
JustSalsa
Nu Wa
7,680
3,617
0
500
6,670
2,059
1,456
1,088
5,582
43,448
2,618
L
Sun Wukong
Nelsonnoscoper
Sun Wukong
6,119
1,876
0
7,518
13,691
7,359
0
1,691
12,000
0
54,338
W
Kukulkan
Painstake
Kukulkan
2,062
478
0
880
6,712
2,220
0
2,372
4,340
40,561
2,272
L
Cu Chulainn
STS Sabres
Cu Chulainn
3,953
426
0
836
7,773
4,313
0
2,518
5,255
0
50,205
L
Izanami
Sk8erBoi316
Izanami
3,074
2,515
0
50
7,568
2,620
100
1,636
5,932
0
27,645
W
6,995
1,980
0
3,161
10,823
4,431
0
3,365
7,458
0
44,138
L
Bacchus
2,600
335
21
1,664
9,015
7,930
0
2,019
6,996
15,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
33,174
388
Minions Killed
330
0
Camps Cleared
0
1,225,969
Distance Traveled
1,133,226
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,534
538
104
7
0
248,282
3
W
Athena
8,039
574
28
2
0
283,297
5
W
Anubis
8,166
583
121
9
0
213,003
4
L
Nu Wa
7,195
514
72
5
0
209,601
0
L
Sun Wukong
6,757
483
89
6
0
286,539
4
W
Kukulkan
6,372
455
70
5
0
185,401
0
L
Cu Chulainn
7,867
562
94
7
0
236,499
0
L
Izanami
5,547
396
50
4
0
201,789
0
W
Fenrir
7,116
508
65
5
0
295,986
0
L
Bacchus
5,808
415
25
2
0
198,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role