Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Iscaml
Chang'e
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 7L
1,678 Elo+
Party 2
Medusa
Medusa
MotoSoup
Medusa
Level 65
God Stats
1W - 2L
1,487 SR
Queue Stats
13W - 8L
1,707 Elo+
Party 2
Team Averages
Level 90
1,496 SR
1,628 Elo+

VS

Team Averages
Level 85
1,374 SR
1,491 Elo+
Hun Batz
Hun Batz
Bred1432
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,527 Elo+
Party 1
Sol
Sol
SumTingWong1010
Sol
Level 89
God Stats
1W - 5L
1,121 SR
Queue Stats
90W - 90L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
coffin blood
Kuzenbo
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 1 / 0
4,115
374
0
1,986
534
Chang'e
Iscaml
Chang'e
12
1 / 3 / 3
7,384
671
4,568
9,616
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MotoSoup
Medusa
14
3 / 4 / 1
8,185
744
5,967
9,979
4,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bred1432
Hun Batz
14
2 / 3 / 6
8,776
798
4,726
8,380
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 4
8,983
817
8,180
5,393
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
coffin blood
Kuzenbo
13
3 / 1 / 4
8,305
755
5,059
6,638
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Hun Batz
Bred1432
Hun Batz
2
3
6
1.67
L
Chang'e
Iscaml
Chang'e
1
3
3
0.83
L
Medusa
MotoSoup
Medusa
3
4
1
0.88
W
3
0
4
5
W
Kuzenbo
coffin blood
Kuzenbo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,535
Damage
17,965
21,581
Taken
20,411
8,902
Mitigated
14,325
5,547
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
1,986
534
0
1,986
0
0
0
W
Hun Batz
Bred1432
Hun Batz
4,726
1,559
0
798
8,380
4,083
1,234
1,437
6,943
0
30,222
L
Chang'e
Iscaml
Chang'e
4,568
605
733
3,065
9,616
3,883
0
5,301
4,024
23,475
1,252
L
Medusa
MotoSoup
Medusa
5,967
1,703
0
1,749
9,979
4,485
0
5,437
4,218
0
31,851
W
8,180
2,875
0
2,644
5,393
2,018
1,408
1,080
4,313
37,861
0
W
Kuzenbo
coffin blood
Kuzenbo
5,059
1,406
0
827
6,638
8,224
103
1,916
4,722
19,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
26,064
100
Minions Killed
141
0
Camps Cleared
0
345,014
Distance Traveled
585,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,115
374
0
0
0
0
0
W
Hun Batz
8,776
798
49
4
0
205,144
0
L
Chang'e
7,384
671
45
4
0
160,891
0
L
Medusa
8,185
744
55
5
0
184,123
0
W
Sol
8,983
817
63
6
0
195,333
4
W
Kuzenbo
8,305
755
29
3
0
185,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role