Player Matchup

Fenrir
Fenrir
Doughnuts
Fenrir
Level 89
God Stats
13W - 3L
1,614 SR
Queue Stats
40W - 34L
1,426 Elo+
Solo
Odin
Odin
LuisMMH97
Odin
Level 107
God Stats
10W - 2L
1,701 SR
Queue Stats
294W - 278L
1,510 Elo+
Party 1
Scylla
Scylla
TIANINI
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 65L
1,509 Elo+
Party 1
Team Averages
Level 94
1,605 SR
1,481 Elo+

VS

Team Averages
Level 128
1,490 SR
1,537 Elo+
Martichoras
Martichoras
Trouser Turtle
Martichoras
Level 114
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 4L
1,629 Elo+
Party 2
Surtr
Surtr
hIGHREZHATE
Surtr
Level 122
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
nesta987
Ix Chel
Level 149
God Stats
7W - 5L
1,471 SR
Queue Stats
73W - 77L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doughnuts
Fenrir
16
3 / 2 / 5
10,443
696
10,278
16,640
12,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
17
3 / 2 / 4
10,760
717
13,730
16,054
19,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TIANINI
Scylla
17
2 / 0 / 3
10,356
690
10,929
9,214
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Trouser Turtle
Martichoras
16
3 / 3 / 0
10,600
707
7,437
11,239
5,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 1 / 4
9,362
624
14,739
19,442
24,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
nesta987
Ix Chel
13
1 / 4 / 3
9,286
619
10,721
10,673
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
4
4
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Doughnuts
Fenrir
3
2
5
2.75
W
Odin
3
2
4
2.5
W
Scylla
TIANINI
Scylla
2
0
3
3.5
L
Martichoras
Trouser Turtle
Martichoras
3
3
0
1
L
0
1
4
2
L
Ix Chel
nesta987
Ix Chel
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
32,897
41,908
Taken
41,354
35,582
Mitigated
35,100
11,834
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Doughnuts
Fenrir
10,278
2,306
0
3,855
16,640
12,671
0
5,470
11,144
0
32,901
W
Odin
13,730
945
501
4,634
16,054
19,288
0
3,444
12,562
2,922
58,075
W
Scylla
TIANINI
Scylla
10,929
1,523
520
2,324
9,214
3,623
0
2,550
6,652
56,799
1,534
L
Martichoras
Trouser Turtle
Martichoras
7,437
1,761
0
519
11,239
5,389
235
3,289
7,398
0
38,904
L
14,739
5,110
81
4,327
19,442
24,701
208
5,920
12,229
1,168
38,695
L
Ix Chel
nesta987
Ix Chel
10,721
1,167
1,500
3,041
10,673
5,010
157
2,525
7,497
35,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
29,248
254
Minions Killed
180
0
Camps Cleared
0
918,589
Distance Traveled
754,658
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,443
696
48
3
0
314,660
0
W
Odin
10,760
717
87
6
0
306,139
0
W
Scylla
10,356
690
119
8
0
297,790
0
L
Martichoras
10,600
707
83
6
0
269,720
2
L
Surtr
9,362
624
51
3
0
264,405
0
L
Ix Chel
9,286
619
46
3
0
220,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role