Player Matchup

Nox
Nox
Fadedsnackary69
Nox
Level 125
God Stats
2W - 2L
1,377 SR
Queue Stats
44W - 28L
1,560 Elo+
Party 2
Bellona
Bellona
IRonaldinhoz
Bellona
Level 161
God Stats
3W - 5L
1,282 SR
Queue Stats
209W - 209L
1,374 Elo+
Solo
Chiron
Chiron
Jozze12
Chiron
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 287L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Trichloro
Zhong Kui
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
321W - 315L
1,509 Elo+
Solo
Sol
Sol
papaskorge
Sol
Level 140
God Stats
6W - 3L
1,514 SR
Queue Stats
195W - 179L
1,530 Elo+
Party 2
Team Averages
Level 142
1,435 SR
1,490 Elo+

VS

Team Averages
Level 116
1,598 SR
1,484 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Choizo6
Xbalanque
Level 119
God Stats
3W - 4L
1,665 SR
Queue Stats
145W - 140L
1,445 Elo+
Party 1
Thanatos
Thanatos
PlzNoAttack
Thanatos
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 75L
1,456 Elo+
Party 1
Odin
Odin
yoda364
Odin
Level 113
God Stats
5W - 4L
1,824 SR
Queue Stats
108W - 98L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 11
9,086
757
6,036
7,103
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
IRonaldinhoz
Bellona
17
7 / 1 / 7
10,507
876
10,035
17,332
15,952
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Jozze12
Chiron
15
7 / 4 / 4
9,594
800
12,116
11,302
4,790
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Trichloro
Zhong Kui
15
3 / 3 / 6
8,596
716
9,345
11,257
11,643
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 10
8,734
728
8,040
6,954
2,816
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
1 / 3 / 5
8,700
725
12,446
9,226
5,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
 
Raijin
14
1 / 5 / 3
8,018
668
7,225
11,107
4,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Choizo6
Xbalanque
16
4 / 2 / 4
8,783
732
10,317
7,496
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
PlzNoAttack
Thanatos
13
1 / 5 / 5
8,067
672
8,233
11,420
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
yoda364
Odin
16
1 / 3 / 6
8,206
684
8,475
10,891
13,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
18
Kills
8
8
Deaths
18
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
5
1.17
L
Raijin
 
Raijin
1
5
3
0.5
L
Xbalanque
Choizo6
Xbalanque
4
2
4
3
W
0
0
11
5.5
W
Bellona
IRonaldinhoz
Bellona
7
1
7
10.5
W
Chiron
Jozze12
Chiron
7
4
4
2.25
L
Thanatos
PlzNoAttack
Thanatos
1
5
5
0.7
W
Zhong Kui
Trichloro
Zhong Kui
3
3
6
2
W
1
0
10
6
L
Odin
yoda364
Odin
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,572
Damage
46,696
53,948
Taken
50,140
38,513
Mitigated
31,868
27,562
Healing
16,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,446
367
587
1,184
9,226
5,537
0
5,419
3,807
29,152
0
L
Raijin
 
Raijin
7,225
778
1,278
1,328
11,107
4,755
0
2,785
8,322
16,451
1,376
L
Xbalanque
Choizo6
Xbalanque
10,317
3,901
687
1,645
7,496
3,319
0
3,825
3,671
0
24,458
W
6,036
638
1,844
1,615
7,103
3,312
165
3,747
3,356
23,567
0
W
Bellona
IRonaldinhoz
Bellona
10,035
1,046
3,964
8,819
17,332
15,952
0
5,665
11,667
0
15,999
W
Chiron
Jozze12
Chiron
12,116
729
1,973
1,393
11,302
4,790
230
5,444
5,858
0
22,821
L
Thanatos
PlzNoAttack
Thanatos
8,233
639
942
4,967
11,420
4,960
0
6,301
5,119
0
16,664
W
Zhong Kui
Trichloro
Zhong Kui
9,345
490
1,335
2,498
11,257
11,643
0
4,450
6,807
19,979
379
W
8,040
703
699
3,422
6,954
2,816
31
1,928
5,026
23,150
1,547
L
Odin
yoda364
Odin
8,475
818
1,032
2,659
10,891
13,297
0
4,416
6,475
2,944
10,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
41,774
150
Minions Killed
128
0
Camps Cleared
0
1,227,079
Distance Traveled
1,097,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,700
725
53
4
0
239,526
0
L
Raijin
8,018
668
19
2
0
198,760
0
L
Xbalanque
8,783
732
31
3
0
223,294
0
W
Nox
9,086
757
46
4
0
262,246
0
W
Bellona
10,507
876
16
1
0
262,081
0
W
Chiron
9,594
800
26
2
0
205,165
0
L
Thanatos
8,067
672
14
1
0
209,213
0
W
Zhong Kui
8,596
716
24
2
0
237,926
0
W
Sol
8,734
728
38
3
0
259,661
0
L
Odin
8,206
684
11
1
0
227,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role