Player Matchup

Mercury
Mercury
Null1fied
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,627 Elo+
Party 1
Sol
Sol
TacoMan080
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,462 Elo+
Party 1
Osiris
Osiris
TheBouIderrr
Osiris
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,557 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,549 Elo+

VS

Team Averages
Level 60
1,512 SR
1,631 Elo+
Danzaburou
Danzaburou
PuBeHa1rTh1eFxX
Danzaburou
Level 25
God Stats
9W - 9L
1,535 SR
Queue Stats
14W - 19L
1,465 Elo+
Party 2
Cerberus
Cerberus
o800lbsOF GAMER
Cerberus
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 2
Bastet
Bastet
zzDB
Bastet
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Null1fied
Mercury
14
4 / 5 / 1
9,928
709
5,703
12,263
4,469
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 3
8,757
626
9,055
13,672
3,410
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
13
1 / 8 / 1
8,428
602
5,565
18,906
21,399
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PuBeHa1rTh1eFxX
Danzaburou
17
6 / 3 / 13
11,853
847
10,268
8,749
4,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
16
4 / 0 / 15
10,558
754
10,015
13,651
13,425
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
zzDB
Bastet
17
11 / 2 / 9
11,844
846
18,133
13,199
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
21
21
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
Null1fied
Mercury
4
5
1
0.9
W
Danzaburou
PuBeHa1rTh1eFxX
Danzaburou
6
3
13
4.17
L
0
8
3
0.19
L
Osiris
1
8
1
0.19
W
Cerberus
4
0
15
11.5
W
Bastet
zzDB
Bastet
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,323
Damage
38,416
44,841
Taken
35,599
29,278
Mitigated
23,638
4,934
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Null1fied
Mercury
5,703
1,362
0
483
12,263
4,469
0
2,028
10,218
0
23,543
W
Danzaburou
PuBeHa1rTh1eFxX
Danzaburou
10,268
4,403
0
1,310
8,749
4,477
1,825
3,468
5,281
0
47,636
L
9,055
1,207
0
3,185
13,672
3,410
33
3,008
10,660
22,864
490
L
Osiris
5,565
2,018
398
868
18,906
21,399
99
3,723
15,143
0
17,330
W
Cerberus
10,015
51
0
1,665
13,651
13,425
30
3,712
9,939
39,085
1,271
W
Bastet
zzDB
Bastet
18,133
3,564
0
1,766
13,199
5,736
658
1,551
11,648
0
48,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
34,255
110
Minions Killed
208
0
Camps Cleared
0
646,732
Distance Traveled
815,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,928
709
47
3
0
240,557
0
W
Danzaburou
11,853
847
74
5
0
237,339
0
L
Sol
8,757
626
41
3
0
191,815
0
L
Osiris
8,428
602
22
2
0
214,360
0
W
Cerberus
10,558
754
76
5
0
277,579
0
W
Bastet
11,844
846
58
4
0
300,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role